Orlando Gardiner Posted November 3, 2009 Report Posted November 3, 2009 (edited) Well, I picked this thing from the bestairy part of the forum, tought it would come in handy. Action points 40 Value points 6000 Sacrificed vitality 1500 Exploring Points 20 (Creature's Name) The puppeteer Targets: (random, multi, etc..) one Abilities: (damage, lifesteal, etc..) weak illusion Actions of this unit are performed on enemy targets Special Influences: makes the enemies unit be controlled by you, wich means you use their abilities and do damage to them. (Description) this one is just starting to know how to manipulate, so it only has the possibility to make the enemie player hurt himself, when succeeding. when halfy succeeding he is making the enemie incappeable of fighting. when missing, the enemie enrages for 5% extra of his base values . Vital Energy first level around Regeneration don't know what this is for. Defence none, for he must be completly focused on his enemie. Initiative high, but I don't know the exact values, he must be strong of will, so around 20? Attack no attacking power, this creature doesen't fight himself, he lets others do the dirty work for him. Power don't actually know what this is for. Requirements for next level: Experience 20.000 exp. Won battles 45 Age 15 Upgrade costs: Action points 70 Value points 11000 Sacrificed vitality 3000 Exploring Points 20 ------------------------------------------------------------------------------------ (Creature's Name) Shimmering Illusionist Targets: (random, multi, etc..) 2 Abilities: (damage, lifesteal, etc..) Progressing Illision Actions of this unit are performed on enemy targets Special Influences: makes the enemies unit be controlled by you, wich means you use their abilities and do damage to them. (Description) This one starts to know better how to manipulate his enemy, making him able to target more by just sheer concentration. he can manipulate now up to 2 different creatures. the odds have changed now however. now with the chance that they even use their abilities in your favour, attacking their allies and or defending you or what ever. how ever trough this feeling, they get a higher chance to get enraged, 15%. and for 10 procent that they will hurt themself. Vital Energy second level around Regeneration don't know what this is for. Defence none, for he must be completly focused on his enemie. Initiative high, but I don't know the exact values, he must be strong of will, so around 30? Attack no attacking power, this creature doesen't fight himself, he lets others do the dirty work for him. Power don't actually know what this is for. Requirements for next level: Experience 70.000 exp. Won battles 130 Age 45 Upgrade costs: Action points 75 Value points 18.000 Sacrificed vitality 5.000 Exploring Points 20 ------------------------------------------------------------------------------------ afther second level: Creature's Name) Nightshade illusionist. Targets: (random, multi, etc..) 3 random creatures, making one his living shield. Abilities: (damage, lifesteal, etc..) perfect illusion Actions of this unit are performed on enemy targets Special Influences: makes the enemies unit be controlled by you, wich means you us them to do damage to themself (Description) this stage has several possibilities. one will be for 20% chance his life shield, making it still possible to attack. the other two will do as explained in state 2, or do as told, or hurt randomly or enrage, only with the oppertunity of getting cought in the web for the second round making them hurt themself and not fight. but being not able to me trapped in the illusion for several rounds. Stats: Vital Energy first level around Regeneration Defence none, for he must be completly focused on his enemie. Initiative high, but I don't know the exact values, he must be strong of will, so around 30? Attack no attacking power, this creature doesen't fight himself, he lets others do the dirty work for him. Power don't actually know what this is for. Requirements for next level: Experience maxed level Won battles maxed level Age 50 Upgrade costs: I DID lose a part when adding it here. it was the second level of the creature, going to add it back now, so have a look at that one. Edited November 7, 2009 by Orlando Gardiner
teufelhunden Posted November 7, 2009 Report Posted November 7, 2009 Sounds good, i like how you added nightshade to the name of the second one.
Orlando Gardiner Posted November 7, 2009 Author Report Posted November 7, 2009 have added a second level. first you had the puppeteer and directly the nightshade illusionist. that was to strong, have added another creature in the middle. much stronger than the first, yet not as strong as the nightshade. take a look at it. also one small request, can anyone make a good looking avatar for this? I will tell what I think it should look like,. but not much of an artist myself..
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