Ackshan Bemunah Posted October 4, 2013 Report Posted October 4, 2013 Seen on DST's blog: nadrolski: 5/10 Water (06:06 ST – at safe level) nadrolski: Please don’t harvest Water if at 5/10 or less, thank you. : nadrolski positions his Water Bucket : nadrolski collects water nadrolski: 6/10 Water (07:35 ST) : darkraptor collects water nadrolski: 5/10 Water (15:17 ST) nadrolski: Please don’t harvest Water if already at 5/10 or less, thank you. : No one collects water : No one collects water No one: leave some for the others and they’ll let some for you too Maebius:Hmm, as much as I used to also harvest every last drop of GG water (down to the 2/3 rule), he does have a bit of a point. If we have never been leaving a few spare Drops for folks who are lucky enough to grab the public buckets (like, 8/10, so No One could get 2 there after us) why would the others feel inclined to leave more for us ‘tomorrow’? We have a bit of a semi-monopoly on Water, which is even more in demand now with the Bushies. I see two solutions, one social, one implemental. Social would be something like a land rule: Please limit your water consumption to 1 water per hour. Or something like that. And I don't really see this happening in practice. Other would be to have the resources at different locations regenerate at different times (e.g. 24 batches, 1-hour intervals, or 12 batches, I don't know what's reasonable, might even vary by resource), throughout the day. This way everyone has a window of opportunity in which to collect without depleting. Possibility of simply having every pile regenerate gradually through the day is confounded by things like memory stones. Kaya 1 Quote
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