Root Admin Muratus del Mur Posted August 16, 2021 Root Admin Report Posted August 16, 2021 (edited) I will post here the details on what each unit eats and hwo much is needed to build a construction. I will not be able to keep this list updated, so if anything changes later, sorry. At some point i will put this info in the game and there it will be live. What each unit eats: Scout = 0 (unreleased yet) Soldier Lvl 1 => 2 food Soldier Lvl 2=> 10 food Soldier Lvl 3=> 30 food Soldier Lvl 4=> 100 food Farm cost to build (in food) number of farms => cost of new farm 0=>15 1=>17 2=>19 3=>21 4=>25 5=>25 6=>30 7=>35 8=>45 9=>65 10=>80 11=>90 12=>110 13=>150 14=>170 15=>200 16=>300 17=>400 18=>500 19=>600 20=>700 21=>800 22=>900 23=>1000 24=>1100 25=>1200 Farms produce +5 each Soldier recruit cost (food): Scout =>9999 (unreleased) Soldier lvl 1=>10 Soldier lvl 2=>25 Soldier lvl 3=>40 Soldier lvl 4=>50 Soldier lvl 5=>60 Walls cost wall level 1 = 5 initial wall level 2 = 10 initial (and -2/turn) Attack power of a soldier Is equal to its level, a soldier level 1 will have 1 attack and will be able to conquer only tiles with zero defense. Units can conquer only tiles with less defense than their attack. Defence of a location Each soldier has a defense equal to its level+1, this becomes the defense of the tile he sits on. Each soldier influences the surrounding tiles and increases their defense by 1 Buildings add +1 defense to a place Walls level 1 add +2 defense to a place Walls level 2 add +3 defense to a place Edited August 21, 2021 by Muratus del Mur updated food consumption Quote
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