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Muratus del Mur

Root Admin
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  1. its done, activate it from your options page ingame
  2. lets not turn consec days into a weird other active days. theybmake sense because theybare hard to keep, i dont plan to make it easier to leep them, unless all the benefits they give go away too.
  3. should wr set a max consecutive days then have them reset? there might be a huge stress factor to keep the consec, and adding a mandatory limit should lower that stress. Something like 1-3mo max? i want to hear some feedback from those that actually have a higher count of consec days
  4. i dont think he wants to sell them, thats price is not realistic. Maybe he put them there just to show he has them..
  5.    Nep reacted to a post in a topic: New Achievements in MagicDuel?
  6.    Kaya reacted to a post in a topic: md emails
  7.    Blackshade Rider reacted to a post in a topic: New Achievements in MagicDuel?
  8.    Seigheart reacted to a post in a topic: New Achievements in MagicDuel?
  9. this will get implemented next, thanks for your suggestions, this can be closed now because i won't be taking suggestions for new achievements too soon. Or left open for feedback on the ones i added, as you wish... but no new ones, thanks
  10. Pipeline for dev: 1) Recruited X creatures of different type. Different levels of the same creature dont count as different crits. X= 7,14,21,28,35 2) Win X battles X= 100, 500, 1000, 3000, 7000, 10000 3) Leveled/evolved X creatures/times X= 20, 80, 200, 400, 600, 800, 1000, 1200 4) Evo Master - Grow X bars above 80% full X= 1, 4, 8, 12, 16, 24, 32, 48 5) Fully grow X legendary primordials from birth to adulthood. X = 1,2,3,4,8,12 This one adds functionality, a player can raise 2-3 at a time max, but in time they will raise them full then pass them further, so a count of how many they ever raised should be kept. 6) Complete/discover x research clues X = 50% of the current count, snapshot as it is now, and 100% of the current count as it is now. In time we will keep adding these so these numbers will become low tiers, so i will add an additional one in blind (unachievable right now but achievable later), for 150% of the current clues count. 7) Total X Heat donated to a Protector X = 100k, 500k, 1 million, 20 million, 100 million, 200 million 8) Get a total of X evo points overall , spent or unspent, in any branch X = 100k, 500k, 1 million, 2 million 9) have x amount of heat orbs X = 4, 8, 12, 16, 20, 28, 40, 60 10) earn x wishpoints X = 4, 8, 12, 24, 40, 60, 80 (current max is 71, but more ways to get one will be added so it makes sense to prepare the 80 one from now) 11) X Forged items (forge events) X = 4, 8, 12, 24, 36, 48, 60, 80, 100, 120, 160, 200 12) Add more active days achievements. Currently active days achievements are for 60 to 1k days, there will be new ones for these day counts: 1500, 2000, 2500, 3000, 3650, 4000, 4500, 5000, 5500, 6000 13) consecutive days currently have 90 to 730, we will add new ones for: 1095, 1460, 1825, 2190, 2555, 2920, 3000 14) Extent the bursts achievement , that is now for achieving 100 bursts, with these new ones for: 500, 2000, 5000, 10000 16) Get armory items loaded in 7 different slot types 17) Get a full armory set equipped of at least x items of that set. X = 3, 7 18) Total wealth (auction house purchase power), with all the gold plus 15 silver=1 gold , an achievement for these amounts: 100, 200, 300, 500, 1000 (higher levels image should be a whale, bigger and shinier as it is richer) 19) Animated any pet, yours or others, X times: X = 4, 20, 80, 120
  11.    Muratus del Mur reacted to a post in a topic: New Achievements in MagicDuel?
  12.    Muratus del Mur reacted to a post in a topic: New Achievements in MagicDuel?
  13.    Aelis reacted to a post in a topic: md emails
  14.    Fang Archbane reacted to a post in a topic: md emails
  15.    Muratus del Mur reacted to a post in a topic: New Achievements in MagicDuel?
  16. @Chewett no, reports don't need "evo spam" cleaning, the players that write it should get "cleaned", and i will deal with such police work when i get the time and it will be sudden @Kaya , it shall be done. you will find it later today on the email options
  17.    Muratus del Mur reacted to a post in a topic: The crown of Necrovion, given again
  18.    Muratus del Mur reacted to a post in a topic: The crown of Necrovion, given again
  19.    Muratus del Mur reacted to a post in a topic: The Arrival of the Late Queen
  20.    Else reacted to a post in a topic: Quality of Life Wishlist for MD
  21.    Blackshade Rider reacted to a post in a topic: Quality of Life Wishlist for MD
  22.    Seigheart reacted to a post in a topic: Quality of Life Wishlist for MD
  23. pay a cards price and not use it, what convoluted way it this.. plus if so, where is my dark humor for all those that want to "finish" the evo and would have to live with their choices.. no, what the evo shop needs is more items to pick from not less.
  24. no not only super risky, but also absolutely useless, more is not better with the forge
  25. Muratus del Mur posted a topic in New Ideas
    I want to send emails to md population, other than registration and bounty emails. There are a few reasons for this: - keeping players that don't visit often still engaged, such an email might have kept a lot of new accounts returning. - keeping the sender reputation high, so that important account related emails get to the inbox - we are moving to a different email provider, to solve issues with blocked email providers such as microsoft, right now nobody with a microsoft (msn, outlook, etc) eamail, probably other, can't get essential emails so basically they can not register. The new provider will have a huge monthly limit and i feel bad paying a lot of money and send just 0.5% of what i buy. Just like you, I hate spam, so i don't want to turn this into an other spam source. I want to send genuinely useful emails, with everything under your control to chose what you want to get and what not, but i need some suggestions as to what YOU would like to receive by email (and what not). I don't care about what you think it could be useful for others, that i can think of myself, i want to hear what you would want to receive. Some ideas: - pm to email - summaries with what has been going on in the realm that week (chat summary, monitor certain places) - reminders when your pet is hungry, or a slot is freed - notifications and warning for the auctions you participate in - player monitoring, or other event monitoring, such as to get an email when your name shows up in announcements, or someone uses @playername in chat - weekly tips on how to use some of your unused items creatively, maybe you have some that you forgot about or dont know they could do one or the other thing - weekly announcements digest - monthly, then trimestrial reminder to return, maybe even get some benefits if you get back after x months of inactivity, to motivate abandoned accounts to return ..i am open to suggestions.. what would you want to receive, and what from the above list you wouldn't want to be an option. All of them will be optional of course.
  26. so i understand you ran out of real qol improvements, everything is just perfect, and now you want things to fit just your personal case
  27. and miss all the adrenaline and alternate strategies this coud bring? for example i would watch when that muppet runs out of funds on an other auction
  28. your idea fang is not bad, conceptually, but i dont see how to implement it. i will not explain why now. changes in progress, auctions will change this way: 1) minimum bid amount must be 5% over the previous bid. 2) once the auction time ends, the top 2 bidders enter a series of final rounds, each round lasts 12h (short enough to be a weaponized time as you say, long enough to be doable by anyone regardless of timezone). Actually 12h i think it ends up as either good for both, or bad for both, at least not unfair to one of the participants. During these rounds, only the final two bidders can bid, and only once per round. It will extend indefenetly, adding up to the personal effort you need to put in winning, so if you have the money you also need to have the patience and endurance to keep up with bidding "slowly". When one participant stops bidding, the other one wins. We are not trying to copy the best bidding system in the world, if there was one then all auctions would have been the same, and they are not. We are trying to make one suitable for md
  29. if thats your only concern , yes you should. My concern is that you can lose an auction to one silver placed over a 300 gold bid , that you can place in last escond, thats what i call unfair. If you dont show up to big, because its too late, too early, you are eating, your child cries, etc, thats completely different thing, at least thats how i see it. Ebay does the max bid and autobids up to that amount, but thats also something that in practice ends up in you deciding you still want to bid more and you stay up all night to catch that moment when you are notified someone else bid more... it happend to me too many times. If there is something i want to fix with bidding system, that is that 1 silver in last second issue. i consider it totally unfair because you can't do anything about it, unlike the hour issue, where you can stay up if you truly want it.
  30. how about: 1) you should only be allowed to bid a certain percentage over the current winning bid, lets say 5%, so if winning bid is 100, you can big minimum 105 2) an end round, when time ends top 2 participants, or 3?, are allowed a day for placing a blind bid idk if this is fair or works, but somehow i want to eliminate the last second race. I dont like that race. Alternatively: 3) have a fuzzy end time, so the exact end time is not publicly known, bidders should bid what they truly want to spend, not 1 point over the previous. probably these defy the idea of auction, idk, you tell me..

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