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Ivorak

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  1.    Aelis reacted to a post in a topic: Quality of Life Wishlist for MD
  2. Sometimes, but ability to schedule that would be nicer. This one is probably less important than the other two for me. Another one that's been bothering me for awhile: I often see announcements first through the Discord channel, but when I click on them to expand them I'm usually on mobile and the logged out layout for new announcements cuts off a good portion of the message making them really hard to read. A responsive layout would be a big plus there in particular!
  3.    Ivorak reacted to a post in a topic: Quality of Life Wishlist for MD
  4.    Aelis reacted to a post in a topic: Quality of Life Wishlist for MD
  5.    Muratus del Mur reacted to a post in a topic: Quality of Life Wishlist for MD
  6. Good thread! (Reminds me of https://blog.sbensu.com/posts/friction-logs/, one of which I've been meaning to write up for MD for a while now) A few quality of life requests of my own around the in-game inbox: Threaded messages - would help me keep track of a conversation history better, and especially relevant to reducing clutter now that the auction house sends messages for every time I get outbid on an item. Starred messages - let me star or bookmark the most important messages I get Snoozed messages - let me snooze a message to a point in the future when it'll appear as a new unread message again. This would help me manage responses based on time I actually have available or more generally when the "stars align" and I can actually take action on a request.
  7.    Ivorak reacted to a post in a topic: Quality of Life Wishlist for MD
  8.    Ivorak reacted to a post in a topic: The mystery of "Chewett and the Green CARD"
  9.    Ivorak reacted to a post in a topic: Build your own Drachorn
  10.    Ivorak reacted to a post in a topic: Build your own Drachorn
  11.    Chewett reacted to a post in a topic: Coalition against Resource Depletion (CARD)
  12. I think they might be new. The herb basket I got from the evo store has this feature (and I just confirmed by harvesting from a location with less 0.5 resources and it remained at 0.5 resources).
  13. Was working last week, but now I get a console error: Blocked form submission to '' because the form's frame is sandboxed and the 'allow-forms' permission is not set.
  14.    Ivorak reacted to a post in a topic: 3D Modelling MD
  15.    Ivorak reacted to a post in a topic: Build your own Drachorn
  16. How will you handle tools that don't deplete? E.g. "A plain little basket, worn smooth by long use, for gathering herbs without stripping the ground bare. It still turns up a sprig where a patch has grown thin, though it teaches no herbalism and leaves no faster trace than a patient hand." Use of these tools still leaves chat traces.
  17.    Ivorak reacted to a post in a topic: 3D Modelling MD
  18. I've been testing out the pool table minigame and there are some (minor in the scheme of things) issues that affect playability. - You can't drag beyond the table boundaries for shot strength (this one might be intentional to make things harder?) - Unclear what the reward criteria are (is it one silver coin each after 5/10/50 wins count?) - Angle/strength indicator keeps glitching out - If you accidentally click outside the modal it dismisses the game (there are many modals in MD where this should be the expected behavior and isn't. And here it's the opposite) - I think it lets you resume a game, but it either told me I was the wrong set (stripes vs. solids) or it added back different balls, or something else that made it confusing so I was aiming at the wrong thing.
  19. Any chance of a postmortem here? Curious who this affected and how it happened.
  20.    Ivorak reacted to a post in a topic: Ways to consume evolution points
  21. Were changes made here since this post yesterday? I was able to log in initially using my MagicDuel username and password, but now those same credentials don't seem to be working. Also, the concept of a tasker, as alluded to in the announcement sounds really useful.
  22. Perhaps a size limitation, but if so, the error code doesn't make sense. I was trying to upload two photos from Volpaia, Italy that reminded me of the architecture found within the Lands of the East (7 and 10.5 Mb respectively)
  23. I have been experiencing frequent but intermittent errors accessing MD for the last month or so. I thought this might just be my internet provider, but was traveling abroad last week and noticed the same thing.
  24. death ray started following Ivorak
  25.    Sir Blut reacted to a post in a topic: Spooky pumpkins!
  26.    death ray reacted to a post in a topic: Spooky pumpkins!
  27. Picked up some pumpkins to carve with the family tonight; mine is the one on the right. Nothing fancy, but had fun!
  28. I like this proposal. It solves the problems of 1) the same votes always going to the same players, and 2) having to decide which player to "dislike" when there are no active players in the list who I actually dislike (I usually end up choosing at random amongst the player names I don't know well, which I'd prefer not to be forced to do, especially since sometimes those might be newer players). I would also like to bring attention to the karmic cantrips proposal I wrote up at https://miscellaneum.wordpress.com/2023/03/19/popular-≠-interesting/ (section at the end, quoted below). Could be a standalone alternative, or the cantrips (and the reasons given) could be included along the player names as context. This could help with creating a more timely reputation system as well (e.g., I could vote based on the ratio of blessings to hexes a player has received in the past month, and whether or not I agree with the reasons given, rather than a long held grudge or rather I think they picked a cool name at the time of account creation, etc.)
  29. Methinks if a cat is so valuable, kitties would be desired as well. This is a male cat though, and I assume that ownership of kittens would go to the owner of the mother cat under common law?
  30. I'm not so fond of the idea of giving out wishpoints for Christmas, I feel like wishpoints should remain in the domain of special reward for quests and special effortful actions. (Though I will note there is the precedent of wishpoints for cumulative and consecutive active days.) If wishpoints are given out, I don't think it should be random. Make it for all players who show up for Christmas (and perhaps meet other requirements, be it active days, MP level, or some other measure of past and present activity), but please don't make wishpoints a lottery. Other than that I like all of the suggestions above.
  31. I think it would make sense to remove the locate spell from the wish shop going forward, at least until the two evolve to be more different as Mur hinted at. Us vets probably don't need a refund, but if I was a newbie spending my first wishpoint and hadn't learned about /seen yet, I think I would be a bit annoyed.

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