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  1.    Fang Archbane reacted to a post in a topic: Shop Items
  2. Else replied to Seigheart's topic in New Ideas
    I read that you want to forge them 🤣
  3.    Else reacted to a post in a topic: The Crafter's Trial
  4.    Else reacted to a post in a topic: Draining the MDA basement
  5.    redneck reacted to a post in a topic: Draining the MDA basement
  6.    Nep reacted to a post in a topic: Draining the MDA basement
  7. count me in!
  8.    Else reacted to a post in a topic: Draining the MDA basement
  9.    Else reacted to a post in a topic: Death Ray VS Ledah
  10.    Else reacted to a post in a topic: How do I block people?
  11. deleted Regarding the main topic pause/hibernate mode well I can think and read arguments both in favour and against, w.e. Mur, Chewett and the community agree should be fine..... What about doing the count of progress in branches to keep streaks weekly instead of daily? so its more manageable...
  12.    Else reacted to a post in a topic: Quality of Life Wishlist for MD
  13.    Else reacted to a post in a topic: Quality of Life Wishlist for MD
  14. Option to not see player items, total eyesore....
  15.    Else reacted to a post in a topic: Quality of Life Wishlist for MD
  16.    Else reacted to a post in a topic: Quality of Life Wishlist for MD
  17. I got luck canceled, so unless zerker boosts unholy popes (which they should not as they are not even the same creature family) my creatures luck should have been higher if they were benefiting from it.
  18. Here is an example of me getting luck canceled twice: No skill vamp:
  19. Description - What happens when the bug occurs: Not sure if I am missing something but luck and other skills like gathering ones are not distributing between my creatures when I fight someone (100% in this case). I am not affected by intoxication and my profile does not show any effect on my skils. One of my creatures when I attack: Same creature when I defend: How to reproduce the bug: It happens whenever I fight someone either attack or defend. What you expect to happen: Luck and other skills should be distributed between my creatures same as attack, def, initiative, etc. Other players skills are distributed to their creatures. For example:
  20.    MaGoHi reacted to a post in a topic: MP6 "The Protector Stage"
  21. This is actually a huge deal to me tbh... ------------------------------------------------ My idea regarding MP6s storing heat from worshippers was like having a budget: 2500/10000?? Teleport to protector spellstone: 8k? Heal worshipper: 1k? Heal adept:2k? Remove effects from worshipper (mute, movelock,attacklock,etc): 5k?? Ofc no infinite amount of stored heat. Also notice that grinders get 4k heat with almost any action, so need much higher numbers to buy stuff or limit the heat that a worshipper can give to protector daily, weekly, monthly.
  22. If this only affects MP6 spells, then it is best for MP6s to decide.... NVM I did not know you could keep MP6s spells after dropping back to MP5, probably block spell stones to avoid converting perm spells to temporary spells.
  23. That seems like a bug to me tbh, why would be a feature to turn "permanent" spells into temporary spells?
  24. Really inspiring, thank you for sharing
  25. Else replied to Lazarus's topic in Central Market
    8gc 4sc for the joker
  26. Else replied to Lazarus's topic in Central Market
    8gc 2 sc for the joker
  27. Else replied to Lazarus's topic in Central Market
    8gc for joker

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