Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_224828.jpg
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Screenshot_20230327_224835.jpg
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
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Known Depeleter Evidence Log - CARD
Correct. It seems that my cap is 5 due to my Finesse. And anything below 5 (3 in this case) will get taken in its entirety.
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Create 3D MD models from Images Using AI!
I love the detail on these. No disrespect or shade to anyone or anything but these are incredibly clean and the filled in negative space seems really well done 🤔 🧐
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Known Depeleter Evidence Log - CARD
Oh, you can add me to the list I guess. It wasn't on purpose and I didn't see it post changes, but due to my statistic it seems I can only gather 5 memory stone, 5 Fenths, & 20~40 rainwater at a time.
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changes to the skills
I'm sorry. I'm not able to properly explain what I'm thinking as far as Action Weight goes. I apologize for wasting your time.
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changes to the skills
Hopefully the Golemus Golemicarum pickaxes that take 750 land loyalty and 2000 land loyalty respectively, were also adjusted to breach past the +5 ore limit, as each pick gives +1 and +2 ore respectively, if memory serves. That aside, if this is functioning as intended, I am done gathering resources. A 10 minute cooldown pickaxe should not affect a skill that takes hours of cooldown to raise. The rain catcher has at least a 20 min cooldown, literally double the pickaxe, and the memstone detector has closer to 2 hours. I am absolutely done mining if I have a chance to ruin a skill that takes more effort to raise. Skills that take low cooldowns to raise should lower other low cooldown skills. Respectfully, I'm done resource gathering outside of absolutely necessary Fenths and memory stones until this is adjusted.
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Public Poll on the recent Stat changes
I'm a simple miner. My hobbys include hitting stone really hard, and pulling empty memory from the earth. I don't mind getting my combat stats effectively reduced to zero, but my gathering stats are hard earned over years of hard effort, yearly shop resets, and way too much voting. I didn't drop my wallet over a month and lose it all today. I lost months of mining, years of farming memory stones to keep the mountain nice and cleanly maintained, all in the blink of an eye. By some miracle, Cartography wasn't touched. I hope it's obvious the only way to raise it past its original limit was through shop resets and an ungodly amount of patience. ... I'm not mad. I'm just hurt. I trust in the vision of those in charge. Just know... This one really hurt me. Do as you must. Hopefully we crest a better dawn as a team.
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3D Modelling MD
Chirpy the Angien Phoenix model and the Fang model look amazing. They all look great, but that's my feedback for the two related to my character. If you decide to add the detail of my avatars backdrop to the avatar model, it's technically standing at the Bridge of the Chosen, and that is the Mt. Kelle'Tha Summit in the backdrop with the moon Fang & Loreroot worship in the sky.
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Fang Archbane reacted to a post in a topic:
Chewett's ideas on making and Crafting your own Armour and Weapons
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Fang Archbane reacted to a post in a topic:
Chewett's ideas on making and Crafting your own Armour and Weapons
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Fang Archbane reacted to a post in a topic:
Chewett's ideas on making and Crafting your own Armour and Weapons
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Chewett's ideas on making and Crafting your own Armour and Weapons
Just thought I'd add my two cents, that Memory Stones also give Finesse.
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Fang Archbane reacted to a post in a topic:
Chewett's ideas on making and Crafting your own Armour and Weapons
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Fang Archbane reacted to a post in a topic:
Chewett's ideas on making and Crafting your own Armour and Weapons
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Chewett's ideas on making and Crafting your own Armour and Weapons
Continuing on one of BSRs points, I did already have a plan to try and use the forge to craft Ghost Tools. Essentially, tools that scale off of your relevant gathering statistic, but do not actually take any resources from the scenes themselves. Much like the herb basket you can gain from the Evolution decks, except it would scale with stats. Results would be rng much like anything else, but with tiers and dedication, we could try and avoid the depletion problems in a completely different manner with Ghost Tools. If the strength of such a concept isn't so much that it has to be restricted to just the Forge, then being able to make such tools through personal in game means as chewett suggests would be game changing.
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Chewett's ideas on making and Crafting your own Armour and Weapons
Stooooooop that sounds amazing, I didn't even consider that. But one question, about scaling. Would we be using the standard Literary-RPG Apocalypse model, or something different? Because as things stands those tiers tend to go from F up to A (and sometimes S~SSS ranks) while also having rarity modifiers. Usually something like Common>Uncommon>Rare>Epic>Unique>Legendary>Mythic>OverRank Gets used, but id assume we'd customize it more for MDs unique pallete? Getting to not just create going forward, but upgrade too... As a resource gatherer, this brings me great joy.
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Chewett's ideas on making and Crafting your own Armour and Weapons
Edited.
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Reviving the Crafters
Chewett did, in fact, do his due diligence. And that's coming from me. When someone who is known for being an antagonist sides with the Wookie, someone known for being a thorn in their side... Respectfully, Seig, you're in the wrong on this one. I'm all for being fair and impartial. Trust me, I will be the first to have a polite conversation on the side with someone if they act out of line. He did his part. He payed his dues. He's done the time, and the effort is there whether you decide to believe it or not. Perception is everything, Seigheart. Even if that perception is a lie by most standards, it's true to its beholder. We want to help. But you have to let us help. If you don't want it, we won't provide it. Trust me when I say, we lose nothing by not caring. And I'm sorry if that comes off as cold, I'm too autistic to understand why I should care, and I have little desire to change that. Your AI aid does come off as generic. The ideas are solid. I can tell you use it as an assistant, and not a crutch. That being said, do not invalidate Chewetts fair criticisms, just because you believe he has a bias or some grudge. I'll tell you a little secret, Seig... I know two people. These two people are very specific in how they handle things. When they don't like someone Seig... They give them what they want. You might as yourself why, aye? It's simple. No desires, means no dreams. No dreams, means you leave of your own accord. If he didn't like you, he'd give you what you wanted. Maybe this is a concept you don't understand. I'm just here trying to help, because I consider you a friend. Weve been through too much, as both ally and enemy, for me to care about the details. I simply know I'm invested in You. So... We're here if you let us be. Otherwise, well give you your space if that's what you prefer. That's what Friends are for.
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Chewett's ideas on making and Crafting your own Armour and Weapons
I've only skimmed, so I'm sorry if I'm repeating something Rider has already stated, but I was considering how Specific spell stones could enchant weapons, armors, and tools to make them all more unique (via customization). Memory Stones, Heat Stones (T1 Heat), Heat Tablets (T2 Heat), Fenths, Wiiya, Timeless Dust, every type of resource could have a different guaranteed effect, or a heavier weight on their specific effects based off a wheel of chance with options. The most obvious choices are heat related concepts, & spells. Giving my Pickaxe ToadSpeak might not be so useful. But what about ChaoticBoost if it shifts all my stats to Mining? What about Weaken on my Pickaxe, if it makes breaking things down easier, leading to more ore per tick? Reinforcing my Pick with Lonsdaleite Shards and Heat might be best for breaking heavy, obtrusive boulders, while mixing Diamonds and Heat might be for more delicate work. We have no limitations, save what we can't imagine.
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Reviving the Crafters
I agree with everything Chewett has stated, I edited my earlier post to be supportive of a fellow dreamer. That being said, chewetts being fair with his assessment. My weight stands behind him.
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Upgradables - An Industry of item usage / resource economy
Ah so they would function similarly to the land treasuries with their upgradeable layout? Nice, very nice. It's giving Log Horizon and purchasing the Guild Hall. Alright, I'm game. The mining division of Golemus will be happy to provide all with what the Mountain may offer.