Bug Report
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Subforums
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All bugs in here are confirmed and have respective redmine tickets
- 520 posts
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Any Wishpoint related bugs, things that have not worked, or if you havent been refunded a wishpoint when certain items are removed. Anything to do with Wishpoints not working properly should go here.
- 26 posts
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This is where any Resolved bugs will be moved to. If there is an ongoing issue with a bug in this section make a new post in the bug section.
- 9640 posts
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Issues with the new interface , both technical and related to gameplay changes that might influence things badly.
- 392 posts
263 topics in this forum
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So you think you have found a bug, awesome! lets get that reported and our engineers can look into fixing it for you. What do I need to do to report a bug? To fix a bug we need a concise description of what the bug is and why you think it is a bug. Sometimes its obvious (such as something looking wrong) but other times the bug might not be clear to us. If you notice a bug taking a screenshot (or multiple) can help us understand the issue so feel free to upload as many screenshots as you can. Sometimes a bug might disappear a second time to make sure you take a screenshot as soon as you notice something odd! The full details of what we would like you t…
- 2 replies
- 1.6k views
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The Independent Heat Solidifier is throwing out an error, with or without heat in the heat jar, and neither of my jars work with it. Both jars function as intended, so I'm pretty sure it's an issue with the Solidifier itself. Tool ID : 110834 Account ID : 214273 Unexpected error: Uncaught Exception: TypeError: Reference ID: 4e1c1630
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- 1 reply
- 48 views
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When you enter the Golemus golemicarum alliance influence page via the pyramid at the summit, and then consequently exit the screen, it deposits you back at the entrance to Mt Kelle'Tha, one scene away.
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- 0 replies
- 23 views
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I have chosen the option in deck 30 to reduce my point total. The description implies all branches over 50% get reduced by 50%, but only 3 did. It is not explicit about reducing all of them over 50%, nor about there only being a set amount of branches it will reset - I would have changed my point gathering strategy had I known how it actually worked. It does take a few minutes as well for the reduced branches to show up as receiving additional points when you do whatever they count, when you check your progress, but they do count in that timeframe, so purely visual.
- 1 reply
- 39 views
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I could be wrong, so feel free to double check, but I think I've waited long enough to more or less confirm my suspicion that rainbow candy is not melting over time.
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- 0 replies
- 35 views
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I've noticed now, about 85 times or so so I'm actually sure now, that the dead Regen timer is absolutely broken. The max Regen for the dead is about 65 minutes, give or take. If you leave the game for 55 mins and return, refresh the page after reopening your closed browser, it will for a fractal second, show 10 minutes left. Then the page refreshes manually or automatically, and magically, you're back at 65 mins of Regen, and wow! Still 0 action points! It's a Christmas miracle =D All jokes aside this needs to get fixed. It seems multiple action points can be stacked if you stay logged out for multiple hours, but if you ever come back before a 65 minute timer rolls over c…
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- 0 replies
- 60 views
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At Champion's Challenge, when you click at the signpost to activate the challenge, the tiles (and the signpost itself) turn to this broken img thing.
- 6 replies
- 216 views
- 1 follower
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The dead and depletion mechanics interact in an interesting manner. You can still be locked if you "deplete" a scene of its resources, but when the graveyard recalls you you'll be effectively Dispelled. The game thinks you're still bound (according to triggers) but you're absolutely free to move around and continue to gather as desired. If the lock isn't meant to work on ghosts, this bug report can be ignored. Update edit : It seems that if your movement while dead does not cost you ap, it will not stop you from moving. But if the movement does require AP (ie moving through light while dead) it will recognize the movelock from depletion and stop you.
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- 0 replies
- 45 views
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When fighting the combat icons in the "result" panel of the results are much too large:
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- 2 replies
- 72 views
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@Ledah and I were discussing this but it's my view (and possibly his) that the heat fed to Primordials are affecting them too much. It's causing most of them to end up with fire/stream and probably biasing the process too much. Even creatures which haven't had anything "heat" related (as far as I have spoken to people) are getting fire shown on their primordials. It's possible that future primodials heat should be removed, optional, or made to affect the system less? Thoughts @Muratus del Mur ?
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- 1 reply
- 67 views
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All illusions from the MP7 menu are currently broken. No combination of illusions or standalone illusions seem to function at all, and they all seem to throw out the same error code. Image and copy/paste provided below. Unexpected error: Warning: Reference ID: 989952f5 Unexpected error: Warning: Reference ID: 989952f5 Unexpected error: Warning: Reference ID: 989952f5 Unexpected error: Warning: Reference ID: 989952f5 Unexpected error: Warning: Reference ID: 989952f5 Unexpected error: Warning: Reference ID: 989952f5 Unexpected error: Warning: Reference ID: 989952f5 Unexpected error: Warning: Reference ID: 989952f5 Unexpected error: Warning: Reference ID: 989952f5 Unexpec…
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- 0 replies
- 42 views
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Iv got a depleter tool but I don’t seem to be able “use” it. I can see someone has managed to use it but could someone tell me how?
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- 1 reply
- 65 views
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If I am interpreting exploration correctly, it's not supposed to increase for visiting somewhere I have already been. Today I walked to the lighthouse from GoE, and back, and I have already walked through these scenes since this evolution points system came out, and I received +4 points today. See screenshot below. If this rule was supposed to include having visiting scenes BEFORE it came out, I received 1526 points total without deserving them. If after, 4 so far that I have noticed and possibly more prior to noticing today.
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- 0 replies
- 56 views
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When you are enchanted and drunk it will not let you post in chat correctly. It will say "drunkenchanted". I tried with parentheses and ** same outcome.
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- 0 replies
- 51 views
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I have a free pet slot but It won't let me create a pet! It's conned me! @Muratus del Mur should you be able to have a second one?
- 10 replies
- 153 views
- 1 follower
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I'm not sure if it's intention but the evo pickle item has a 34 hour cooldown. Originally pickle jars had a 3 hour cooldown. I would propose reducing the evo pickle jars somewhat so they are more fair for their evo point cost
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- 0 replies
- 81 views
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The Gateway Island Arrow Puzzle in Arena breaks once you click on one of the clickies, see below: @Muratus del Mur Thank you Taoist for mentioning this.
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- 0 replies
- 75 views
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@Seigheart thinks it's a bug? Not sure
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- 4 replies
- 122 views
- 1 follower
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Message has been there years, maybe Eggy or Beans could help @Muratus del Mur ;)
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- 2 replies
- 213 views
- 1 follower
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hello i recently used the forge and it gave me a item under ledahs name. The message it sent also seems to imply it thinks i am ledah with ledahs roles and my own roles. i believe this is a bug possibly. I am also wondering if this is something its supposed to do or if this should be fixed. Because i am not ledah please see the Screen shot for reference of said item
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If you click the Angiens Shrine nothing happens. Coordinates: 1_2x4_1 Unfortunately without A25 I cannot debug further, if someone grants me this I can look into this.
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- 0 replies
- 61 views
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It seems the public meeting spell might be bugged. I was testing to see how it worked, so I may not have done it right.
- 4 replies
- 120 views
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I tried to give someone heads and it didn't seem to work. Announcement: https://magicduel.com/page/Announcement/view/1466 This worked outside of heads too, but doesn't seem to work anymore:
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- 2 replies
- 124 views
- 1 follower
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When attempting to finish my last research, I am stuck not being able to open it at the Aramory. It mentions to go to the scene and spend a research point to start it, but its not working.
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- 1 reply
- 101 views
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CC @Muratus del Mur should I remove it?
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- 1 reply
- 95 views
- 1 follower
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