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Seigheart

Member
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Reputation Activity

  1. Upvote
    Seigheart reacted to Kaya in Consecutive day requirwements can easily softlock players   
    Nope, your first consecutive day is your second day, I can't go past there right now.
  2. Downvote
    Seigheart got a reaction from Blackshade Rider in Chase Wodin Spell   
    I got the Chase Wodin spell as part of the evo shop, and it seems it takes me to Gateway Island instead of where ever Wodin is (unless thats where he is, in which case it works just fine).
    It seems the spell was given as part of the Loreroot Soldier bundle in Tier 34 of the evo shop.
  3. Downvote
    Seigheart got a reaction from Blackshade Rider in Shop Items   
    I would like to bring forth a suggestion for how the shop works.

    What if, hear me out, the power up items, booster items, etc were able to be purchased as items so that those items could then be traded.


  4. Downvote
    Seigheart got a reaction from Blackshade Rider in Shop Items   
    .... That would be a very interesting thing to let us do
    However, I would think they would be excluded from the forge lol
  5. Downvote
    Seigheart reacted to Fang Archbane in Forge item not working   
    I might as well jump on here myself. I was going to make my own post but this seems sort of related? My Rainbow Jar is throwing an error whenever I try and open it with or without Heat. According to the Forge, the item has two abilities. It can be filled with Heat to procc an AOE Heal for all present, and it can produce Candy that does not spoil. The wording seems to imply that the two cooldowns are separate, but that isn't up to me to decide.
    Unexpected error: Uncaught Exception: TypeError: Reference ID: 9788313a

  6. Downvote
    Seigheart got a reaction from Fang Archbane in Shop Items   
    I would like to bring forth a suggestion for how the shop works.

    What if, hear me out, the power up items, booster items, etc were able to be purchased as items so that those items could then be traded.


  7. Downvote
    Seigheart got a reaction from Fang Archbane in Shop Items   
    .... That would be a very interesting thing to let us do
    However, I would think they would be excluded from the forge lol
  8. Upvote
    Seigheart got a reaction from Vahr in The Crafter's Trial   
    Judgement: The Deathbringer, Lonsdaleite Edge
    Using the blueprint from the Deathrbinger, and the items required to make the sword (plus some extra flavour), Else has recreated his own unique sword.
    Creativity: 9/10
    The Blacksmith + Sorrow Smith combination, Deathbringer lore, unconventional materials, and personal history behind the stones make this more than simply trying to forge a strong sword.
    Use of Materials: 9/10
    Most materials had a clear purpose, from the iron and Lonsdaleite to the heatstone, coal, cooling materials, and diamond. The bones, skin, paper, and herbs could have been explained more, but they add to the experimentation.
    MD Logic: 7/10
    The attempt fits the idea of experimenting with materials, lore, symbolism, and personal history rather than following a conventional recipe.
    Craftsmanship: 9/10
    There was clear planning behind the materials and process, including heating, cooling, construction, and personal elements.
    Purpose: 8/10
    The goal was clear: create a Deathbringer-inspired sword for roleplay and potentially use it in future Forge experiments.
    Forge Result: 9/10
    The result is almost perfectly aligned with the attempt: Deathbringer, Lonsdaleite Edge. Even the mechanics reflect the process, with the blade awakening through heat, burning for 90 minutes, then requiring time to cool and recover.
    51/60
    Overall, I think this is a very successful Forge experiment. The most interesting part isn't simply that it produced the sword that was intended, but how closely the Forge interpreted the materials and ideas that went into it.
    Wishpoint granted.
  9. Upvote
    Seigheart got a reaction from Vahr in The Crafter's Trial   
    Judgement: Stitched Mouseling with Mirror-Eyes
    I actually quite like this one. It's creepy, it's funny, and it makes sense for a Toy Maker.
    Creativity: 9/10
    The idea of making a replacement pet to save a child from the pain of losing one is great. Probably not the pet I would want, but that's beside the point.
    Use of Materials: 8/10
    Everything has a fairly obvious place in the creation. I especially like what the Forge did with the Imprinted Darks and turned them into the Mirror-Eyes.
    MD Logic: 9/10
    It fits MD. Strange materials, questionable decisions, and a result that isn't quite what you expected. Seems about right.
    Craftsmanship: 8/10
    The finished item feels properly crafted. I would have liked a little more on the actual method though, rather than just being told you're a master of the craft.
    Purpose: 9/10
    The purpose is clear, and I like that it actually ties back to the reason for making it.
    Forge Result: 9/10
    The Forge did a good job here. It kept the mouse, the stuffing, the heart and the Dark, but gave them its own interpretation. The added cloth and white powder don't bother me. Unexpected results are part of the fun.
    52/60
    A good entry overall. There's an actual idea behind it rather than just throwing materials together and hoping for something useful.
    And honestly, if someone gave this to their child as a replacement for a dead pet, I'm not entirely sure whether I'd be impressed or concerned.
    Probably both. Wishpoint granted.
  10. Upvote
    Seigheart got a reaction from Nep in The Crafter's Trial   
    Judgement: The Deathbringer, Lonsdaleite Edge
    Using the blueprint from the Deathrbinger, and the items required to make the sword (plus some extra flavour), Else has recreated his own unique sword.
    Creativity: 9/10
    The Blacksmith + Sorrow Smith combination, Deathbringer lore, unconventional materials, and personal history behind the stones make this more than simply trying to forge a strong sword.
    Use of Materials: 9/10
    Most materials had a clear purpose, from the iron and Lonsdaleite to the heatstone, coal, cooling materials, and diamond. The bones, skin, paper, and herbs could have been explained more, but they add to the experimentation.
    MD Logic: 7/10
    The attempt fits the idea of experimenting with materials, lore, symbolism, and personal history rather than following a conventional recipe.
    Craftsmanship: 9/10
    There was clear planning behind the materials and process, including heating, cooling, construction, and personal elements.
    Purpose: 8/10
    The goal was clear: create a Deathbringer-inspired sword for roleplay and potentially use it in future Forge experiments.
    Forge Result: 9/10
    The result is almost perfectly aligned with the attempt: Deathbringer, Lonsdaleite Edge. Even the mechanics reflect the process, with the blade awakening through heat, burning for 90 minutes, then requiring time to cool and recover.
    51/60
    Overall, I think this is a very successful Forge experiment. The most interesting part isn't simply that it produced the sword that was intended, but how closely the Forge interpreted the materials and ideas that went into it.
    Wishpoint granted.
  11. Upvote
    Seigheart got a reaction from Else in The Crafter's Trial   
    Judgement: The Deathbringer, Lonsdaleite Edge
    Using the blueprint from the Deathrbinger, and the items required to make the sword (plus some extra flavour), Else has recreated his own unique sword.
    Creativity: 9/10
    The Blacksmith + Sorrow Smith combination, Deathbringer lore, unconventional materials, and personal history behind the stones make this more than simply trying to forge a strong sword.
    Use of Materials: 9/10
    Most materials had a clear purpose, from the iron and Lonsdaleite to the heatstone, coal, cooling materials, and diamond. The bones, skin, paper, and herbs could have been explained more, but they add to the experimentation.
    MD Logic: 7/10
    The attempt fits the idea of experimenting with materials, lore, symbolism, and personal history rather than following a conventional recipe.
    Craftsmanship: 9/10
    There was clear planning behind the materials and process, including heating, cooling, construction, and personal elements.
    Purpose: 8/10
    The goal was clear: create a Deathbringer-inspired sword for roleplay and potentially use it in future Forge experiments.
    Forge Result: 9/10
    The result is almost perfectly aligned with the attempt: Deathbringer, Lonsdaleite Edge. Even the mechanics reflect the process, with the blade awakening through heat, burning for 90 minutes, then requiring time to cool and recover.
    51/60
    Overall, I think this is a very successful Forge experiment. The most interesting part isn't simply that it produced the sword that was intended, but how closely the Forge interpreted the materials and ideas that went into it.
    Wishpoint granted.
  12. Upvote
    i could change daily consecutive completely, and have a more general consecutive weeks, that everyone will probably be able to keep, so the effects need to be dialed down considerably, it would became more of a loyalty indicator than an actual benefit.

    My personal opinion... you got to attached to your consecutive days, it was supposed to be something that grows and falls, not something that grows and keeps growing. If you look at the rest of the population this is how they behave, there are a few cases that got them for life, wich is admirable, and truly impressive, i still find it difficult to believe that someone never broke a day streak in YEARS, but its a risk you assume, i cant make it easy for everyone to do so, where is the special part in that if i do it easy for all to keep it.

    What make years of cd special is that it is not easy to keep them. It was not easy in the first place to actually do them, now its indeed more difficult, but not that more difficult. I added even today an other evo pool that lasts basically for ever (decades), and you can use it to complete the 4 evo branch requirement. You just need to find it, and with each such new branch, keeping cd becomes just a formality. Getting evo points means you are actually at least a bit active, not just present.

    I could code an active days "keeper" in 15min , and i couldn't create something to prevent it, see evo req as a way to at least try to prevent automated logins to count that much ..it still super easy, but not as easy as it is now.


  13. Upvote
    Seigheart reacted to Syrian in Oh, look what i found...   
    It's me! i found myself back here again, hello!
    i took a few days to look around, everything is so different now, maybe good, maybe not so good, but it seems like i am here again to find out :D
  14. Upvote
    Seigheart got a reaction from redneck in Draining the MDA basement   
    I would be happy to help with my super duper bucket.
  15. Upvote
    Seigheart got a reaction from Nep in Draining the MDA basement   
    I would be happy to help with my super duper bucket.
  16. Upvote
    Seigheart reacted to Nep in Draining the MDA basement   
    Good day.
    As you may now, the MDA basement is flooded due to certain past events. In order to avoid lasting damage and to regain access to the you-know-what, I think it is high time we did something about it.
    To put it simply, we need to remove the water that has gathered down there and dry up the place somewhat to avoid mold setting in.
    But before we get started we'll need a plan. To begin with, I don't remember the size of the basement (it's been a while...). Was it a smaller cellar or does it cover the -1st floor of the whole building? Knowing this will determine the method we can use and/or the amount of effort needed.
    As for getting rid of the water, using buckets should work fine as long as we have enough people and spend enough time on it. We should be able to dry up the water remaining on the floor in small puddles by strategically placed heat stones or expending large amounts of heat in some other way.
    Does anyone have a problem/concern with this plan or a better idea? Let me know in the comments below.
    Also let me know if I can count on your participation.
    Thank you for your attention on this matter!
  17. Upvote
    Seigheart reacted to Fang Archbane in Right side menu is gone on mobile   
    If I'm not mistaken, I believe you tap that section at the bottom that says Gazebo of Equilibrium. All of the sub menus that used to be on the mid right are now there.
  18. Like
    Seigheart reacted to Aelis in Quality of Life Wishlist for MD   
    Two (perhaps three) suggestions:
    A "creaturedex": a private page where you can view artworks, stats and descriptions (if available) for all creatures you own and their previous levels. I'm tired of maintaining a screenshot folder for previous creature levels (and forgetting where I put it all the time) for future reference.
    It'd be nice to set a default attack ritual and a button "attack with default rit" to avoid popups and clicks when attacking a player.
    Paired with this, perhaps a new ritual management interface with editing options to already existing rituals

  19. Like
    Seigheart reacted to Muratus del Mur in Quality of Life Wishlist for MD   
    @Aelis fixed
  20. Upvote
    percentage has also other issues thats why i didnt just do it so. so nobody has any goodd suggestions, i guess you will have to survive with whatever i will do then.
  21. Upvote
    Seigheart reacted to Ledah in Evo Point Reset Description Issue   
    I have chosen the option in deck 30 to reduce my point total.
    The description implies all branches over 50% get reduced by 50%, but only 3 did.
    It is not explicit about reducing all of them over 50%, nor about there only being a set amount of branches it will reset - I would have changed my point gathering strategy had I known how it actually worked.
    It does take a few minutes as well for the reduced branches to show up as receiving additional points when you do whatever they count, when you check your progress, but they do count in that timeframe, so purely visual.
  22. Upvote
    how about the thing i suggested, pause/hibernate mode?
  23. Upvote
    I have an... Odd suggestion then. How about this. For every year of active days you have logged in (total, not consecutive) you are given a day of leeway in between login streaks. Ie : if you've been playing for 365 days, regardless of streaks, you should be able to miss a day in between maintaining your streak WITHOUT losing it. In chewys case, if he's been with the realm for ten years, he would be able to log in every 10th day and maintain his active days streak without fail. I feel this rewards his studious effort to the world we love, and recognizes his position as a veteran who has earned his perspective the hard way. HE is exactly the sort of person, the sort of Fable that we as a community should be rallying behind. Regretfully, it took me far too long to recognize that Chewett represents the absolute best of what MagicDuel has to offer. All I can do going forward, is show him the exact same level of respect and empathy he has shown me for near two decades. Even when I didn't deserve his kindness. In fact, especially when I didn't deserve his kindness. But that's what MagicDuel is about, isn't it? Alchemizing who you once were, into who you aim to become
  24. Downvote
    That totally sounds like that takes 30 minutes.
  25. Downvote
    I need four different evo categories and unfortunately that is not as quick as you imagine.
    If we want to keep it as it is, that's fine, but I'm not sure the demoralising effect is good.
    If your account is "frozen" then I'm not sure there is value. I wouldn't keep consecutive active days but lose all my primordials.
    Primordials can be cared for quite quickly, gathering all the evo points needed to keep my considerable streak is not easy on very limited internet.
    Maybe the answer is actually just "lose it chewett, free yourself from MD"

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