Bug Report
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Subforums
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All bugs in here are confirmed and have respective redmine tickets
- 520 posts
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Any Wishpoint related bugs, things that have not worked, or if you havent been refunded a wishpoint when certain items are removed. Anything to do with Wishpoints not working properly should go here.
- 26 posts
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This is where any Resolved bugs will be moved to. If there is an ongoing issue with a bug in this section make a new post in the bug section.
- 9640 posts
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Issues with the new interface , both technical and related to gameplay changes that might influence things badly.
- 389 posts
242 topics in this forum
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Fyrd gave me a winderwild with 1000 shards embedded, but after transfer it is missing the shard menu: Crit IDs: 883013, 883025. As you can see, it shows that it has shards embedded, but the shard menu is missing. I did not spend a gold coin to keep their levels, so maybe that caused the problem, but I can't be sure.
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- 6 replies
- 1.4k views
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When setting slider... "planned" => "plan" "fighers" => "fighters" Technically should have a period at the end before the end-paren.
- 3 replies
- 979 views
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So I was clicking the pyramids 'cuz I couldn't remember which one does what, and I got stuck in the "Influence" scene (1_-5x0_4)...clicking the "exit" button does nothing.
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- 4 replies
- 1.1k views
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I tested this using GG Pickaxes, into Fyrds Treasury. Everything actually works normally, but the inventory report is wonky. Add 1 it says 0, add a second it says 1, remove one and it still says 1. Remove the second and the entry goes away as expected. This would be very, very low priority.
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- 2 replies
- 909 views
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I doubt this is intended, and it's the first time I noticed it so it may or may not have changed recently.... If you are drunk and use *__* to designate action, there is no name associated with the garbled action statement that comes out. So acting drunk = ghostly. I guess I would have expected either the name to be garbled too, or be shown cleanly outside the action statement.
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- 0 replies
- 730 views
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When one attempts to attack Ledah, she were faced with the following error-message: formula:max(1,(-)) Parse error: syntax error, unexpected ')' in /home/magicdue/public_html/core/combat/shard_abilities/CritModify.php(181) : eval()'d code on line 1
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- 2 replies
- 873 views
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Oddly, no info shows about resources at 1_4x2_1 (Passage of War). There are none there (on edit screen), but it doesn't say that. The MOTO fades, and nothing appears, not even a "no resource" notice. This might have something to do with the secret stuff at that site....
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- 0 replies
- 768 views
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Now announcements give you the entire list, both types, and won't go away even when read. The tally of "new" items goes ever upwards....
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- 0 replies
- 770 views
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When looking at the MDScript code on a scriptable item, "Save & Compile" works but "Close" button is inert. If you make no changes and don't want to do an unnecessary compile, or need to abort edits you started to make, you have to click on the compass area to break out of this mode.
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- 1 reply
- 805 views
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- 5 replies
- 1.1k views
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The heat value that shows at the bottom of the screen increases greatly each time I worship my protector. This also impacts the alignment of the scene name shown at the bottom of the screen. Some examples can be seen at the attached images. However, this seems to be only a visual issue because after a few seconds the value shown returns to the actual heat I have after I'm done worshipping my protector. This means that with each click on the “pray (give heat)” button I actually still lose the correct amount of heat.
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- 0 replies
- 748 views
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Scene: Aramor's Arisal After clicking on the sign (this one): A pop up with a warning shows:
- 1 reply
- 785 views
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Heat spell requires heat to use... Apparently this doesnt make sense, and it should be posted as a bug. Chewett will get to it also in 3 months.
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- 5 replies
- 1.5k views
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jakubhi reports an error message: [22/01/22 22:19] jakubhi:Warning: A non-numeric value encountered in /home/magicdue/public_html/core/class.user.php on line 2072 Which occurred after he drank an alcoholic beverage (public Beer stein) while already under Toadspeak. This did not change his condition.
- 1 reply
- 819 views
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Player name: chriselnenepr Player ID: 218402 Browser: Brave Operating System: Windows 11 Importance: Medium importance Description - What happens when the bug occurs: I am presented with the following on screen string(9) "healer| |" [Creature] Trying to load invalid marks class [] (healer| | parts:Array ( [0] => [1] => ) ) How to reproduce the bug: Have a Shm Shmsh with the healer mark in your party and initiate a fight What you expect to happen: I expected to be able to fight with this creature in my party
- 8 replies
- 1.5k views
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Player name: Else Player ID: 193599 Browser: Google Chrome Operating System: Windows 10 Importance: Low Description - Elemental uses attack target "multiple" when it should not be possible. How to reproduce the bug: Create a ritual with an elemental that can target multiple, totem the creature and open the totem. What you expect to happen: Elemental should not be able to use multiple as target at that stage. It may happen with other creatures.
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- 0 replies
- 902 views
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"Spells learned here remain permanently in your spell inventory". Not true, they dissappear if you dip back to MP5. They also disappear every so often with spell resets where Protectors can choose another path.
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- 0 replies
- 762 views
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I spent a fair amount of time working on creating a Personal Page document. When I tried to save I got this: Action reported, you do not have access to this document. If you feel it is an error please report on the bug section. #rpcdoc22 #:0 It's working now with small amounts of typing between each save. I'm wondering if there is still a flush that happens at the top of the hour in some situations like this....? {Edit: Happened again at the top of the next hour - but I only lost a tiny bit.}
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- 6 replies
- 1.2k views
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The Compass at Mind Power 7 is broken, or better said not visible. I've attached an image for evidence. How to replicate: Be Mind Power 7 Open Your Compass
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- 3 replies
- 1.6k views
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Not a super big deal, but a serious bug for a few... I was MP6 around Christmas and it worked fine, then I lost adepts and dropped. I must have gotten enough adepts active again and the screen I get from hitting the scarab on the right is wonky. If I click on the daily progress link, that then shows up fine. Clear cache and scene has no effect.
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- 5 replies
- 1.1k views
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Player name: chriselnenepr Player ID: 218402 Browser: Brave Operating System: Windows 11 Importance: Low importance Description - What happens when the bug occurs: Creature never loads How to reproduce the bug: Click on bestiary link of any player that has one What you expect to happen: I expect to see the creature of the player
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- 1 reply
- 941 views
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DEFINITE IMPORTANT BUG FOR AT LEAST 2 PLAYERS (see below) 1) I've talked with two MP4's who say they did not get a button to advance to MP5 when they thought they were eligible. It may be missing. 2) That may or may not be happening with Fyrd going to MP6, but I CAN'T TELL. I have at least 40 adepts but most are inactive. The window that shows adepts seems to be full at a fixed 40 and I can't see the youngest ones (which are most likely to be active). I have no way to find out my active adept count. It would be great if that window only showed active adepts (per whatever timeline is used for MP6 count) or expanded to show all adepts, not just the oldest 40.
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- 10 replies
- 1.7k views
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The chat box looks and behaves weird to say the least. Comparing Chrome to Firefox: Spoiler This is how it looks in Firefox when opening the page: This is how it looks in Firefox when witing in it : This is how it looks in Chrome when opening the page: This is how it looks when witing in Chrome in it It is ugly as s**t, here is a proposal: Instead of : <textarea rows="1" cols="30" autocomplete="off" name="msg" class="frm-input-msg" id="msg" style="width:82%; word-break: break-all; resize: none; overflow:" maxlength="200" placeholder="Type your spells or message …
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- 0 replies
- 1.1k views
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Blooddrop2 seems to give a static amount of initiative (10 percent) regardless of influence used during a fight, even at 100%. Applying Ledah's Creature Tokens at 0% Aobozu (860220)'s creature tokens [stardust, claw1] Baku (860221)'s creature tokens [claw1] Chochinbi (860222)'s creature tokens [stardust, claw1, blooddrop2] [blooddrop2] Chochinbi (860222) gets 7 initiative (10 percent) Gaki (860223)'s creature tokens [blooddrop1] Ichiren-Bozu (860224)'s creature tokens [stardust, claw1] Kambarinyodo (860225)'s creature tokens [stardust] Applying MRWasabi's Creature Tokens at 100% Elemental I (750219)'s creature tokens [] Also, the text for the token…
- 16 replies
- 2.7k views
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I'm in Wind's Sanctuary, looking at the window that shows the alliances. Exit button does nothing.
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- 5 replies
- 1.6k views
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