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Fang Archbane got a reaction from Seigheart in What rituals can I use to lose heat?A coin sink is great for the economy, but not so great for ones pockets. The request was for combat that could function to drop heat.
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Fang Archbane reacted to Chewett in The mystery of "Chewett and the Green CARD"CARD’s celebration proved premature. The traps worked, unfortunately, they worked equally well when pointed in the other direction.
Ledah had learned from his encounter with the Bindroot traps. Worse, Eggdar had been more than happy to supply him with traps of his own.
Soon reports began arriving from across the Realm. Travellers collecting Memory Stones found themselves rooted to the ground. Others attempting to gather Fenths suffered the same fate. Before long, several unfortunate souls were standing after fairly collecting the resources they wanted, stuck for many hours.
At first CARD wondered whether one of their own members had simply forgotten where they had placed a trap.
Then it became obvious.
Ledah had deliberately surrounded valuable resources with them.
The irony was difficult to ignore.
Only days earlier CARD had hoped to make Ledah question every step he took through the Realm.
Now everyone was watching their feet.
Eventually Nep’s experience with the devices helped locate enough of the traps to free those caught and reopen the gathering points.
Yet Ledah had made his point.
CARD no longer held a monopoly on fear.
Their greatest weapon had become everybody’s weapon.
And somewhere in the Tribunal, Eggdar was probably very pleased with himself.
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like announced, i have a better solution for a real magic duel. spelldocs are being implemented as fight patterns, combos, with those effects.
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Fang Archbane reacted to Kaya in Extreme MagicduelI'm proud to announce that some of my creatures are now old enough to vote.
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Fang Archbane reacted to Ledah in Forge item not workingI would argue, as per the description, using it feeds you - the user - a candy it holds inside - which gives the effect (the use) of healing.
So, a single effect item, and not one that also produces candy.
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Fang Archbane reacted to Ledah in What rituals can I use to lose heat?This feels... spoilery.
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Fang Archbane got a reaction from Chewett in What rituals can I use to lose heat?A coin sink is great for the economy, but not so great for ones pockets. The request was for combat that could function to drop heat.
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Fang Archbane got a reaction from Chewett in What rituals can I use to lose heat?Q) What is Heat?
A) Mechanically speaking, Heat functions as your Experience.
Q) Why do I want to drop Heat?
A) Your Heat has a cap. A static total that once hit, does not allow you to gain any more heat beyond it. This Heat Capped state also negates any Creature Wins or Stat Gains obtained.
Q) How do I drop Heat?
A) Heat loss in combat is strongly tied to your current Vitale, and the creatures involved in both attack and defense. I will not explain COMBO or Bursts, as those are secrets that should be discovered organically, but know they are involved as well.
Q) Why are Popes so involved in Heat Loss?
A) The Popes have an ability that manipulates the main combat mechanics related to Heat Loss. I encourage you to play around with the Combat System to figure out the specifics.
Below are the optimal options for dropping Heat in Classic Combat if you don't want to figure out the Combat System for yourself. I once again encourage you to discover the specifics on your own, but there are those who would rather just have the answers, and I will respect that. The Spoiler below holds the info, proceed at your own risk.
Heat Drop : Max Efficiency
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Fang Archbane reacted to Seigheart in What rituals can I use to lose heat?You can instantly lose all your heat by purchasing HS potions in the Willow shop.
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Fang Archbane got a reaction from Chewett in Forge item not workingAh. I think I see what Chewetts saying now. The forge thinks it can, "does", but it literally can't. That's... Fascinating, and has massive ramifications.
... I don't like bugging Mur. His time is too little and his work is too much. I will not petition for anything, if my item only works as a massive Heal I'll live with that.
If Mur happens to decide for some other reason that dual use items can be a thing, and happens to fix mine, amazing. But this just doesn't feel like something I should be bothering him with. It isn't game breaking.
I apologize for the chaos, my complaint can be considered handled. Thank you for your time, all of you.
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Fang Archbane reacted to Chewett in Forge item not workingThere appears to be some confusion.
In MagicDuel items can only have one use. Any "dual use" items are actually just a special "single use" item that has two options.
The forge can't currently make items with two uses, however because it's "dumb AI" it doesn't understand that so it creates items claiming two uses.
My suggestion would be to petition Mur to allow multiple-use items or similar
The second "use" is actually a chat command, which is different.
Fang is talking about a truly "dual use", aka two ways to use the same item, item
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Fang Archbane reacted to Chewett in The mystery of "Chewett and the Green CARD"The first traps smuggled back by Chewett were distributed to the most loyal of CARD members to test. However, initially, they couldn’t work out how to use them. In typical Eggdar fashion, there was no instruction manual, no warning, and not even a helpful label.
Nep eventually came to the rescue. Until then he had watched CARD’s efforts from the outside, but the sight of something that might actually stop a depleter was enough to draw him in.
It took several hours, a few failed attempts, one trap placed upside down, and a fair amount of increasingly frustrated muttering before Nep discovered the trick. By placing down the trap and speaking the incantation “Let the roots remember” the device began to change. Its edges softened first, then its colour began to match the soil beneath it. Within moments, the trap seemed to sink into the land itself until nothing remained visible. If Nep kept his eyes fixed upon it from the moment it was placed, he could just about follow its outlines. Blink, however, and the illusion was complete.
Word spread quickly, for the first time in a while, CARD has something tangible to offer beyond warnings, lists, and angry speeches. Members began carrying the traps into threatened lands, hiding them along paths, near gathering points, and anywhere a depleter might be expected to pass.
Then came an unexpected discovery. One trap could hold someone briefly. Two worked longer. Three longer still. Whatever magic Eggdar had built into them seemed to reinforce itself when several were placed together.
Inevitably, the first true test came with Ledah. Of all the depleters to stumble into CARD’s newest defence, it seemed fitting that their chief tormentor should be first.
For a brief moment, CARD had him. Then Ledah smiled. He had come prepared. A dispel was already waiting, and with a few hurried words the trap’s hold broke.
The first victory had lasted only moments, but it had proven something important. The traps worked.
More importantly, Ledah knew the traps worked.
From that point on, every step through the Realm would carry a new question. Was the ground beneath him really empty?
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Fang Archbane got a reaction from Blackshade Rider in What rituals can I use to lose heat?Q) What is Heat?
A) Mechanically speaking, Heat functions as your Experience.
Q) Why do I want to drop Heat?
A) Your Heat has a cap. A static total that once hit, does not allow you to gain any more heat beyond it. This Heat Capped state also negates any Creature Wins or Stat Gains obtained.
Q) How do I drop Heat?
A) Heat loss in combat is strongly tied to your current Vitale, and the creatures involved in both attack and defense. I will not explain COMBO or Bursts, as those are secrets that should be discovered organically, but know they are involved as well.
Q) Why are Popes so involved in Heat Loss?
A) The Popes have an ability that manipulates the main combat mechanics related to Heat Loss. I encourage you to play around with the Combat System to figure out the specifics.
Below are the optimal options for dropping Heat in Classic Combat if you don't want to figure out the Combat System for yourself. I once again encourage you to discover the specifics on your own, but there are those who would rather just have the answers, and I will respect that. The Spoiler below holds the info, proceed at your own risk.
Heat Drop : Max Efficiency
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Fang Archbane reacted to Chewett in What rituals can I use to lose heat? -
Fang Archbane reacted to Chewett in Caretakers' Handover CeremonyI will set up a public meeting to last for the entire event
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Fang Archbane reacted to Aelis in Caretakers' Handover CeremonyThe Caretakers would like to send an invitation to the whole realm.
As per an already established custom in our alliance, we will host a ceremony to mark the leadership transition.
The event will place Sunday (2026-09-27), 3 pm GMT at The Gravesite (7_terracecrossroads_1).
Afterwards, we can head to the pub for a few drinks ;)
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Fang Archbane reacted to Chewett in The mystery of "Chewett and the Green CARD"In a shady corner of The Drunken Corpse, two figures sat.
Neither face could be clearly seen beneath their cloaks, yet it was immediately obvious that you would struggle to find a more mismatched pair.
The first chair was well loved. Some might have called it creaky, old, and long overdue for replacement, but its occupant remembered the times sat in that chair with fondness. Memories of time spent with long-lost friends returned, being served by Xcerceses, drinking a little too much of the famous “Phantasm Dark Rum”.
Where the chair slouched tiredly within its wooden frame, the person sitting within it was perfectly straight. While there were fond memories there was also an unmistakable air of irritation that such an undignified piece of furniture was somehow interfering with an otherwise precise appearance.
The second chair, however, was much worse. Old, worn, and apparently designed without any consideration for the shape of a human spine, it inspired no fond memories in its occupant. The second cloaked figure had somehow contorted themselves to fit it, their back forming undulations rarely observed in nature. Anyone watching might reasonably have assumed some terrible deformity. The figure, however, seemed entirely unbothered.
The pair had corresponded in secret, messages passed back and forth through third parties who knew nothing of what they carried. They had met before, certainly, but never like this.
The reason for the meeting was precisely why secrecy mattered.
The first man represented a small group of artisans who had been attempting to create a magical means of trapping someone. Their requirements had seemed simple enough.
Something small. Something discreet. Something capable of holding a particularly troublesome depleter in place long enough for CARD to do something useful about them.
The problem was that every attempt so far had failed. Sticky candy had been magically bonded to spellstones, boxes, pieces of metal, and several objects which everyone had quietly agreed never to discuss again. The results had been disappointing. At best, the intended victim had been left none the wiser. At worst they had become slightly sticky. It was hardly the devastating magical deterrent CARD had hoped for.
Eventually it had been decided that outside expertise was required.
And so Chewett found himself sitting opposite Eggdar.
Chewett explained the problem as carefully as he could. Given the basic idea of what CARD wanted, could Eggdar produce something capable of trapping even a determined depleter?
Eggdar stared back at him. Silence stretched across the table. However just as Chewett went to speak again, fearing Eggdar had not understood, the strange figure finally answered, “Maybe”.
What followed was less a negotiation and more an interrogation from Eggdar.
How strong must the trap be? How long should it hold someone? Could it be escaped? Could it be reused? Could the person trapped inside destroy it? Could it distinguish between the intended target and some unfortunate passer-by?
Chewett had answers to some of these questions. Ideally, this new weapon would target only depleters but he wasn’t sure if Eggdar would be able to accomplish this.
After a similarly long pause, Eggdar leaned forward and spoke quietly “Can make”.
This relaxed Chewett slightly, though the price would prove steep.
Gold and silver held little value to Eggdar. With depletion continuing across the Realm, aromatic herbs had become increasingly difficult to obtain and Eggdar demanded some of these. Why Eggdar wanted them was never explained, but Chewett passed him the last of the herbs CARD had collected before the depletion had become severe.
Some time later, the finished traps were delivered. They were compact, unusual, and radiated just enough magical energy to suggest touching one without knowing what it did would be an extremely poor decision.
CARD finally had what it needed. Or so Chewett believed.
He would later learn an important lesson about clandestine meetings. A quiet pub was not necessarily a private pub. In fact, the quieter the room, the easier it was to hear every word spoken within it.
Rumours spread.
Others began approaching Eggdar, asking for traps of their own. Some wanted to protect their lands. Others wanted leverage over their enemies. A few, Chewett suspected, simply liked the idea of owning something dangerous.
Eggdar obliged. For a price.
Before long, the strange craftsman who had armed CARD was happily supplying those who might one day find themselves standing against it.
Chewett was considerably less pleased when he discovered this.
Eggdar, predictably, did not appear concerned. A war was good for business. A war where you supplied every side was considerably better.
That day Eggdar had once again earned his reputation as a loyal servant of the Demon of the Tribunal.
Creating chaos. Encouraging conflict.
And ensuring that, whatever happened next, someone, somewhere would owe him.
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Fang Archbane reacted to Else in Quality of Life Wishlist for MDAllow us to redistribute the space for triggers and intentory, or a pop up window. Some forge items have too much text and I cant see the end of the text. There are work arounds but its like this in maximized window.
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The player mute is bugged because you can still see any "RP" chat that they post.
Here I muted Ledah using Mute chat:
on his player avatar and it still showed me his emote chat.
I think the mute feature maybe needs some improvements
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Fang Archbane got a reaction from Seigheart in Forge item not workingI might as well jump on here myself. I was going to make my own post but this seems sort of related? My Rainbow Jar is throwing an error whenever I try and open it with or without Heat. According to the Forge, the item has two abilities. It can be filled with Heat to procc an AOE Heal for all present, and it can produce Candy that does not spoil. The wording seems to imply that the two cooldowns are separate, but that isn't up to me to decide.
Unexpected error: Uncaught Exception: TypeError: Reference ID: 9788313a
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Fang Archbane reacted to Nep in Forge item not workingI recently created this Rainbow-Cored Quarterstaff that is supposed to be a healing item, however when I try to use it I get the following error:
"Unexpected error: Uncaught Exception: TypeError: Reference ID: 739615a8"
ItemID: 325796
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Fang Archbane reacted to Chewett in The mystery of "Chewett and the Green CARD"Chewett welcomed Blackshade Rider into the Sages Keep private meeting room, a place which carried memories of less pleasant times. Before speaking of CARD, however, Chewett had something rather more important to address.
His past.
Chewett made no attempt to disguise the kind of ruler he had been. Vindictive, opportunistic, and cruel were hardly unfair descriptions. After his long slumber, he had returned to a realm where many old grievances remained. He offered his heartfelt apology for his part in those grievances, acknowledging that words alone could not undo what had already been done.
To Chewett’s surprise, Blackshade Rider offered an apology of his own. His departure from the realm had followed difficult circumstances, and he admitted that he too might have handled matters differently. Old grievances were not erased, but for once they were allowed to remain where they belonged.
In the past.
With that settled, Chewett turned to the considerably less settled matter of the present.
Chewett explained that the realm was in trouble. Resources were disappearing, depleters continued their work, and relatively few remained to oppose them. He outlined the purpose of CARD, and invited Blackshade Rider to think about where he stood.
The problem immediately caught Blackshade Rider’s interest. Resource depletion had troubled him before his absence and he had begun considering solutions of his own. Perhaps the Forge could produce something capable of temporarily protecting or even replenishing depleted resources?
Chewett explained that CARD had already begun experimenting with a rather more agricultural answer. Together with Death Ray, gardens had been established in the hope that resources could eventually be grown and redistributed to those places where depletion had left little behind.
Much, Blackshade realised, had changed in his absence.
Whether he would remain in the realm or lend his strength to CARD, he could not yet say. There were too many things to relearn and too much of the new world to understand before making such a decision.
Chewett did not press him. For the first time, they parted not as enemies, nor quite as friends, but as people who might one day become friends.
For now, that was enough.
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Fang Archbane reacted to Chewett in The mystery of "Chewett and the Green CARD"While trudging through the realm, Chewett found himself sitting at the Meeting of the Road, pondering the past.
Memories returned of friends long past, Rumi, Fyrd, and Menhir tending the community Garden alongside him. Good memories. Even when the realm was divided, a few had still come together to work the land.
Regret accompanied nostalgia. Perhaps, had he worked harder to help Rumi, the garden would already be producing fruit, produce, and herbs which could be shared back into the world.
However it was not to be, the land sat untilled, as barren as a depleter’s heart, uncaring for those who might come after.
Chewett’s nostalgia was interrupted as Eggdar bounced into view, disturbing the peaceful environment.
“Garden, Garden, Garden, Garden!” proclaimed Eggdar. Chewett, unaware of Eggdar’s work behind Sages Keep, assumed he was referring to the somewhat unimaginatively named “Community Garden” before him.
In a similar manner to Death Ray, speaking to Eggdar as if he was a child, Chewett explained the past. He spoke of missing his friend Fyrd, those no longer around, and the work they tried to accomplish.
Eggdar continued to look at Chewett in a way only Eggdar could, possessing a rare ability to keep his face entirely neutral, his eyes unfocussed, yet somehow giving the impression he was paying close attention. When Chewett finished speaking a long pause was held between them.
Then in a manic fashion, Eggdar proclaimed “GARDEN!”
Chewett sighed, “Yes Eggdar. Garden. That is what I have been talking about.”
Eggdar, keen to show Chewett had misunderstood, shook his head violently and repeated “No. GARDEN!”
Before Chewett could enquire the distinction the increased volume was intended to convey, Eggdar seized an abandoned tool from beside the old plots, and thrust it forward.
For once, there was no flash of light. No sudden appearance of walls, sheds, or perfectly prepared beds of soil. Eggdar simply began to dig.
Chewett watched him for several moments before the meaning finally became apparent. Whatever strange power Eggdar possessed, this was apparently not something he intended to simply conjure into existence. If the old Community Garden was to live again, someone would have to work for it.
With a muttered complaint about the indignity of manual labour, Chewett joined in.
The old beds were cleared. Weeds and debris which had accumulated during the long years of neglect were dragged away. The soil was turned for the first time in what felt like an age. Slowly something resembling the garden Chewett remembered began to emerge from beneath the years of abandonment.
However Chewett was sure Eggdar was doing more than just digging. In the time it took him to dig one row of a single bed, Eggdar had somehow cleared two full beds, and was starting on a third. Chewett, who was far more attuned to the workings of the realm than most, could taste the iron in the air, the unmistakable trace of magic.
Chewett was not averse to a little magical assistance, so continued his labours. He made a deliberate effort to ignore the small garden shed growing into a multi-roomed building.
Even with the slowly growing shed, Eggdar was not finished.
At the edge of the garden, he stopped, staring at the considerably larger shed and pointed, simply saying, “CARD”
Chewett considered the space.
CARD had grown significantly since those first few letters had been dispatched from the Archives. Its members needed somewhere to meet, organise their work, keep track of depletion, and most importantly, somewhere resources could be grown and eventually distributed to the Realm. A headquarters and a home.
It had walls, a table, and somewhere to store CARD’s increasingly concerning collection of maps, lists, and pieces of paper.
Most importantly, it had somehow gained a large CARD emblem displayed prominently enough so that no one could possibly mistake who had claimed it.
The old Community Garden had found purpose once again. Where Rumi, Fyrd, Menhir, and others had once attempted to build something for the Realm, CARD would try again. The beds remained empty for now and there would be no miraculous harvest overnight.
Chewett could not undo the opportunities that had been lost in the past, but he could make sure this one was not wasted.
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Fang Archbane reacted to Else in Shop ItemsI read that you want to forge them 🤣
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Fang Archbane reacted to Seigheart in Shop ItemsI would like to bring forth a suggestion for how the shop works.
What if, hear me out, the power up items, booster items, etc were able to be purchased as items so that those items could then be traded.