smartalekrj Posted March 8, 2009 Report Posted March 8, 2009 If you have more than 100 losses over wins you dont get stats rewards.
lightsage Posted March 8, 2009 Report Posted March 8, 2009 RJ, why? What use does that have? Please support your idea with arguments...
Liberty4life Posted March 8, 2009 Report Posted March 8, 2009 that would solve honor problem, and everybody would want balance and they would care to keep it
smartalekrj Posted March 8, 2009 Author Report Posted March 8, 2009 well most people gather losses to excess because you get better stats rewards from it. this would solve that problem and other people argue my post i dont argue with myself... noob
lightsage Posted March 8, 2009 Report Posted March 8, 2009 You don't have to argue with yourself, you only have to give arguments in favour... And what would prevent people from getting loads of wins? They're not going to be attacked for their honour (and statreward)... And it'd make it to easy to gain honour for balanced people in alliance the max negative honour anyone would give would be -33 (if they want to gain stats) and they'd just massattack everyone gaining stats. Oh and you have the new MP5's who're having a hard time getting wins (as no one will be willing to give those with this measure) and get way to many losses making them unable to get stats and them still not being able to get wins, making matters worse as they get attacked all the time. (easy wins there)
smartalekrj Posted March 8, 2009 Author Report Posted March 8, 2009 1 you get more stats bonus having losses than wins currently so people purposely have losses that way. 2 if you are new to mp5 and cant get any wins there are areas to help that already 3 the object is to be balanced and so many mp5's aren't because they know they get better stats by having a bunch of losses.
Udgard Posted March 9, 2009 Report Posted March 9, 2009 I didn't realize that having more losses gives more stats bonus.. I only gather losses because I grew tired of getting -200 honor everytime I fight when I was balanced xD. New thing to learn everyday...
Nex Posted March 9, 2009 Report Posted March 9, 2009 actually "more losses = higher stats" is not entirely true. its certainly easier to farm stats with many losses, [spoiler]since you can fight low casualty battles and still increase many stats in one battle[/spoiler]. but it can be more efficient if you fight battles involving high ve when balanced, [spoiler]since you increase the stats by a higher (up to double) amount[/spoiler]. it all boils down to: balanced + high damage > high losses balanced + low damage < high losses i agree that having absurdly many losses is too appealing, but simply cancelling out stat gain (= the chance to get stronger) for those players with high losses is fighting one extreme with its opposite. i think higher benefits for being balanced and less bonus exp for high honor (= many losses) [b]and definately a cap for bonus exp[/b] (if there is one i havent hit it yet) would be a better way to achieve an overall balance.
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