No one Posted April 30, 2009 Report Share Posted April 30, 2009 As new aura is getting developed every day, here are some ideas: anti-regeneration - prevent regeneration ability in combat (all creatures) anti-heal - prevent heal in combat (all creatures) anti-revive - as creatures that died will not be able to use regeneration of the player / creature anti-lifesteal - prevent one creature from being drained If you add them to tokens and they should be added as tokens, you should make all tokens visible from the beginning. Link to comment Share on other sites More sharing options...
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