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  1. Some time later and this time only the 11th bird Well, I would like to hear how others see this change now that this "update" is more then 2 years old. But what I would like to know is how any of you is handling this change and how is the creature farming comming up for you?
  2.    Jubaris reacted to a post in a topic: Attacking players from the same Alliance
  3. I get you Juba, but what's the point ? Isn't the trend to limit one-sided activity ? I used to play MD just by gathering resources and trading and that is messed up now. The independent items are now considered as normal (Ann 5168) Also, growing creatures is being penalized, big time: Change regarding the creature recruiting cost. Why would fighting be allowed instead of limited ?
  4.    No one reacted to a post in a topic: Attacking players from the same Alliance
  5. yes, missing a "," after "capable of distorting"
  6. yes, rules make things simpler as it they can be code-enforced. Consequences make them complicated as they need to be understood by everybody , thus abuses are really easy to achieve but difficult to prevent.
  7.    No one reacted to a post in a topic: Attacking players from the same Alliance
  8.    Poppi Chullo reacted to a post in a topic: Attacking players from the same Alliance
  9. The chat box looks and behaves weird to say the least. Comparing Chrome to Firefox: It is ugly as s**t, here is a proposal: Instead of : <textarea rows="1" cols="30" autocomplete="off" name="msg" class="frm-input-msg" id="msg" style="width:82%; word-break: break-all; resize: none; overflow:" maxlength="200" placeholder="Type your spells or message here..." wrap="hard"></textarea> use this: <textarea oninput="this.style.height = '5px'; this.style.height=(this.scrollHeight + 2)+'px'" rows="4" cols="30" autocomplete="off" name="msg" class="frm-input-msg" id="msg" style="width: 82%; word-break: break-all; resize: none; overflow: hidden; height: 19px;" maxlength="200" placeholder="Type your spells or message here..." onload="this.style.height = '5px'; this.style.height=(this.scrollHeight)+'px'" wrap="hard"></textarea> And the outcome would be : I hope you can test it in Safari as well, but at least it would improve on these 2 browsers
  10. Yes, it was It was concluded that it is an acceptable limitation for alliances. On another note/rant: why bother with fights ?
  11. Why would stat farming be a problem ? BTW, as this is a long forgotten topic, I can add some updates: for my 22nd bird, it only asks me for 900 AP
  12. No one replied to Ungod's topic in General Forum
    Sure, there should not be 2 common items of same time usable at the same time. As you may guess, I am on the side of excluding the independent tools from this restriction. Considering the independent tools in the same category with common tools with same restrictions feels like an insult. Having an independent tools is a priviledge earned (or probably payed). No matter how over powered the items are, you only show the disregard toward the effort to acquire these items and you give a bad vibe that everything gained or bought in this game can be changed/lost with little to no notice. Is this "bad vibes" that you want to advertise ?
  13.    Ungod reacted to a post in a topic: Improvised REAL Rain Collector
  14. I have no idea why it happened. Indeed was a new windows 10 and now I can see it. But still that was weird. Sorry to bother you all with it.
  15. Firefox 60.6.0esr (32-bit) But it shows the same behavior on other sites
  16. Don't know when it started, but it seems that the login box doesn't display any input box for user / password / code. An older player might find them as is used with their location but a newer player might get frustrated.
  17.    No one reacted to a post in a topic: Guilds - A Discussion
  18. I like this one but with a twist: add a ritual from with my current list of rituals and ... it has a definable expiration time. So, when opened, you will be prompted to fight it (you attack). On fight end ... a message should be sent to both fighter & creator of dummy with result. this smells like a training manual & a new age in competitions ------------------------ My proposal would be : a way to reset cool down for usable items (anything less then 1 day so about all except recently used kill & revive items). Thus a cool down of just a few seconds.
  19. Can I join ? No one
  20. I wonder if the "outside" concept of alliance would bring something to MD. "Outside" concept being : anyone can pay smth to create an alliance then he and he alone can choose to invite ppl in it and to grant them some permissions inside its alliance. Also, only the leader can choose to disband his alliance and only he can abdicate. So? Would the loyalty system that we currently have in place with its instability and troubles and opportunities it brings is better then the stability and stagnation of the other system ? At times I do favor our loyalty system but MD does need some stability and certainty.
  21. Indeed this sounds like slavery But tight to land instead or to an alliance, that would sound awesome. But even then ... we'd need to refine & (re)define some concepts related to land ruling and alliance ownership.

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