@burns: do not know...nevertheless, I did read the postings before, didn't want to open a new one, thus I just placed it here.
MD ist great game, but this regneration bug greatly reduces the fun factor for me.
Where is the sense of investing time & devolping tactics to level up your crits, just to reduce creature xp to 0 in just 1 fight? Seems a little bit unbalanced too me.
Hm, is the only way to avoid this not to attack random players? I think, there are already enough restrictions for this (mp levels, sanctuary, dojo, etc.) and losing crit/players ve, vps is already enough punishment for loosing a fight.
ok, i'm going to provoke a little bit now, so don't hit me too hard later:
1 Eldard states at the beginning of this post
'So this bug has been mentioned a number of times and Mur has mentioned it is very difficult to fix'
2 dst states in another thread:
[url="http://magicduel.invisionzone.com//index.php?showtopic=1855&hl=regen"]http://magicduel.invisionzone.com//index.p...55&hl=regen[/url]
'this is not a bug, it is feature'
3 and some posts before:
'it's not a bug nor a feature. It's just game mechanism'
so, if I were evil (i'm not, I just want to report a bug) and given that eldards information are correct
the regen 'issue' has passed following stages in its evolution
bug -> feature -> game mechanism
Well, but I still guess that for many other players (esp. new ones) it will nevertheless look and behave like a bug.
Ok, before I lose all my sympathy here, I will stop declaring it a bug for now.
btw: it's a bug! ;-)