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Thrawny

New Member
  • Joined

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Reputation Activity

  1. Downvote
    Thrawny got a reaction from Eon in Viscosity Thread   
    My thoughts as a new player: Viscosity is extremely annoying and seems to only discourage exploring, which seems to be the main point of Magic Duel (at least at my stage in the game). All of the early quests I am working on are requiring me to explore new places, which I am really enjoying. However, most of these places are costing 40 AP to move one screen and I regenerate 30 every 12 minutes. So, I can move 3-4 screens per hour. While I was warned that Magic Duel is a slower paced game than I'm used to, this seems a bit ridiculous. Especially when the quests keep wanting me to go places where I have to wade through the viscosity (like the MDA Gardens).

    Honestly, Magic Duel is already a bit frustrating for new players to figure out (since it's so different). I'm planning on continuing to figure it out, but I can see a lot of people giving up on it when they get stuck while exploring.
  2. Upvote
    Thrawny got a reaction from Sephirah Caelum in Viscosity Thread   
    My thoughts as a new player: Viscosity is extremely annoying and seems to only discourage exploring, which seems to be the main point of Magic Duel (at least at my stage in the game). All of the early quests I am working on are requiring me to explore new places, which I am really enjoying. However, most of these places are costing 40 AP to move one screen and I regenerate 30 every 12 minutes. So, I can move 3-4 screens per hour. While I was warned that Magic Duel is a slower paced game than I'm used to, this seems a bit ridiculous. Especially when the quests keep wanting me to go places where I have to wade through the viscosity (like the MDA Gardens).

    Honestly, Magic Duel is already a bit frustrating for new players to figure out (since it's so different). I'm planning on continuing to figure it out, but I can see a lot of people giving up on it when they get stuck while exploring.
  3. Upvote
    Thrawny got a reaction from The Warrior in Viscosity Thread   
    My thoughts as a new player: Viscosity is extremely annoying and seems to only discourage exploring, which seems to be the main point of Magic Duel (at least at my stage in the game). All of the early quests I am working on are requiring me to explore new places, which I am really enjoying. However, most of these places are costing 40 AP to move one screen and I regenerate 30 every 12 minutes. So, I can move 3-4 screens per hour. While I was warned that Magic Duel is a slower paced game than I'm used to, this seems a bit ridiculous. Especially when the quests keep wanting me to go places where I have to wade through the viscosity (like the MDA Gardens).

    Honestly, Magic Duel is already a bit frustrating for new players to figure out (since it's so different). I'm planning on continuing to figure it out, but I can see a lot of people giving up on it when they get stuck while exploring.
  4. Upvote
    Thrawny got a reaction from Pipstickz in Viscosity Thread   
    My thoughts as a new player: Viscosity is extremely annoying and seems to only discourage exploring, which seems to be the main point of Magic Duel (at least at my stage in the game). All of the early quests I am working on are requiring me to explore new places, which I am really enjoying. However, most of these places are costing 40 AP to move one screen and I regenerate 30 every 12 minutes. So, I can move 3-4 screens per hour. While I was warned that Magic Duel is a slower paced game than I'm used to, this seems a bit ridiculous. Especially when the quests keep wanting me to go places where I have to wade through the viscosity (like the MDA Gardens).

    Honestly, Magic Duel is already a bit frustrating for new players to figure out (since it's so different). I'm planning on continuing to figure it out, but I can see a lot of people giving up on it when they get stuck while exploring.
  5. Upvote
    Thrawny got a reaction from Phantom Orchid in Viscosity Thread   
    My thoughts as a new player: Viscosity is extremely annoying and seems to only discourage exploring, which seems to be the main point of Magic Duel (at least at my stage in the game). All of the early quests I am working on are requiring me to explore new places, which I am really enjoying. However, most of these places are costing 40 AP to move one screen and I regenerate 30 every 12 minutes. So, I can move 3-4 screens per hour. While I was warned that Magic Duel is a slower paced game than I'm used to, this seems a bit ridiculous. Especially when the quests keep wanting me to go places where I have to wade through the viscosity (like the MDA Gardens).

    Honestly, Magic Duel is already a bit frustrating for new players to figure out (since it's so different). I'm planning on continuing to figure it out, but I can see a lot of people giving up on it when they get stuck while exploring.
  6. Upvote
    Thrawny got a reaction from Chewett in Viscosity Thread   
    My thoughts as a new player: Viscosity is extremely annoying and seems to only discourage exploring, which seems to be the main point of Magic Duel (at least at my stage in the game). All of the early quests I am working on are requiring me to explore new places, which I am really enjoying. However, most of these places are costing 40 AP to move one screen and I regenerate 30 every 12 minutes. So, I can move 3-4 screens per hour. While I was warned that Magic Duel is a slower paced game than I'm used to, this seems a bit ridiculous. Especially when the quests keep wanting me to go places where I have to wade through the viscosity (like the MDA Gardens).

    Honestly, Magic Duel is already a bit frustrating for new players to figure out (since it's so different). I'm planning on continuing to figure it out, but I can see a lot of people giving up on it when they get stuck while exploring.
  7. Upvote
    Thrawny got a reaction from Esmaralda in Viscosity Thread   
    My thoughts as a new player: Viscosity is extremely annoying and seems to only discourage exploring, which seems to be the main point of Magic Duel (at least at my stage in the game). All of the early quests I am working on are requiring me to explore new places, which I am really enjoying. However, most of these places are costing 40 AP to move one screen and I regenerate 30 every 12 minutes. So, I can move 3-4 screens per hour. While I was warned that Magic Duel is a slower paced game than I'm used to, this seems a bit ridiculous. Especially when the quests keep wanting me to go places where I have to wade through the viscosity (like the MDA Gardens).

    Honestly, Magic Duel is already a bit frustrating for new players to figure out (since it's so different). I'm planning on continuing to figure it out, but I can see a lot of people giving up on it when they get stuck while exploring.
  8. Upvote
    Thrawny got a reaction from Fyrd Argentus in Viscosity Thread   
    My thoughts as a new player: Viscosity is extremely annoying and seems to only discourage exploring, which seems to be the main point of Magic Duel (at least at my stage in the game). All of the early quests I am working on are requiring me to explore new places, which I am really enjoying. However, most of these places are costing 40 AP to move one screen and I regenerate 30 every 12 minutes. So, I can move 3-4 screens per hour. While I was warned that Magic Duel is a slower paced game than I'm used to, this seems a bit ridiculous. Especially when the quests keep wanting me to go places where I have to wade through the viscosity (like the MDA Gardens).

    Honestly, Magic Duel is already a bit frustrating for new players to figure out (since it's so different). I'm planning on continuing to figure it out, but I can see a lot of people giving up on it when they get stuck while exploring.
  9. Upvote
    Thrawny got a reaction from Udgard in Viscosity Thread   
    My thoughts as a new player: Viscosity is extremely annoying and seems to only discourage exploring, which seems to be the main point of Magic Duel (at least at my stage in the game). All of the early quests I am working on are requiring me to explore new places, which I am really enjoying. However, most of these places are costing 40 AP to move one screen and I regenerate 30 every 12 minutes. So, I can move 3-4 screens per hour. While I was warned that Magic Duel is a slower paced game than I'm used to, this seems a bit ridiculous. Especially when the quests keep wanting me to go places where I have to wade through the viscosity (like the MDA Gardens).

    Honestly, Magic Duel is already a bit frustrating for new players to figure out (since it's so different). I'm planning on continuing to figure it out, but I can see a lot of people giving up on it when they get stuck while exploring.

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