Chengmingz Posted January 8, 2012 Report Posted January 8, 2012 (edited) Smoke Bomb For those who would like to stay in the shadows and remain hidden in sight. Use: It erases the next 15 steps that the user has took. I do not know if this will be very complicated to script as I do not have any experience in scripting. However, I think this item would be great for those who want to stay away from others and not followed. C Edited January 8, 2012 by Chengmingz Guillak, Hedge Munos, Dragual and 2 others 5 Quote
Root Admin Chewett Posted January 8, 2012 Root Admin Report Posted January 8, 2012 what about it erasing the next 15 steps? because until you use such a device, you are still visible, but after using it, it would allow you to get away quickly? Atrumist, Kyphis the Bard, Dragual and 4 others 7 Quote
Chengmingz Posted January 8, 2012 Author Report Posted January 8, 2012 Yes that would work better! I'll edit my usage then. Thank you. C Quote
Tal Posted January 8, 2012 Report Posted January 8, 2012 Will the smoke bomb also prevent the lowering of viscosity? Otherwise it will still be possible to track a person in high viscosity areas. Quote
Chengmingz Posted January 8, 2012 Author Report Posted January 8, 2012 It will not lower viscosity. Yes they can be tracked in those areas but that's when some detective work and playing around with it comes in. It might be better to use it first in a place with lots of people and it won't be as effective in the most remote areas. C Dragual 1 Quote
Dragual Posted January 9, 2012 Report Posted January 9, 2012 (edited) I like this. So, essentially, it makes it so that you do not show up on the after math of a scene? I.e. When you leave the scene, your name is not there? Sounds like a neat little trick. Edited January 9, 2012 by ColdSteel566 Quote
Kyphis the Bard Posted January 9, 2012 Report Posted January 9, 2012 (edited) It would also affect the locate spell, I assume? If you want this to be made, why not try making a [url="http://magicduel.invisionzone.com/topic/10452-cauldron-items-recipe-writing-task/"]cauldron recipy[/url] for it? Edited January 9, 2012 by Kyphis the Bard Quote
Chengmingz Posted January 9, 2012 Author Report Posted January 9, 2012 Indeed. I suppose it would be fair to negate the locate spell after the smoke bomb is used. Otherwise it would give the hunters too much of an easier time... I think the effect of protection from the locate spell should be around 5 minutes. More than enough time to get away. I will attempt to create a recipe then. Thank you for letting me know about it! C Quote
Rumi Posted January 10, 2012 Report Posted January 10, 2012 I don't think it makes sense that a smoke bomb would affect the locate spell. Locate does not use the eyes, it detects your energy signature. It's magic. Smoke bomb or not, you'd be able to be tracked by the locate spell. Consider it a gps built into your beating heart. Dragual and Peace 2 Quote
Chengmingz Posted January 10, 2012 Author Report Posted January 10, 2012 Hmm you have a good point Rumi. Perhaps the confusion of the smoke bomb should give the user some time? What do you think? C Quote
Pipstickz Posted January 10, 2012 Report Posted January 10, 2012 Just have it do the same thing with locate: you can't see the last 15 steps. Quote
Chengmingz Posted January 10, 2012 Author Report Posted January 10, 2012 Yes Pip that could work too! I do not know for exact because I have never used the Locate spell so I wasn't sure what to do about it! C Quote
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