meiche Posted July 31, 2008 Report Posted July 31, 2008 One of the main advantages/disadvantages of being in an alliance is being able to attack alliance members of any mp3 level. Chances are if you are an mp5 attacking an mp4, you'll do alright. On the mp4 side however there is a lot of guesswork involved. I think that alliance member stats (VE, creatVE, # of creats) should be made viewable by all players. Most alliance players do seem to be of a higher level and for fair competition being able to view stats would help a lot. By making alliance stats viewable there are no disadvantages, players of your own level can already see them and attack you, and unallianced players of other levels probably don't care and can't attack anyway. What do you guys think?
envy Posted July 31, 2008 Report Posted July 31, 2008 I agree. Sounds like a good idea. Oh, and heads are bad. lol
Morgana Le Fey Posted August 1, 2008 Report Posted August 1, 2008 very good idea but stats arent everything i beat bration once or twice he has way mroe stats than me and king manu or muratas del mur i beat him repeatdly based on ritual selection alone wodin i beat him too barely as well as knator commander by a fraction of a percent ritual selection over came all stat bonuses in these cases just try you can suceed and good luck but i do think that is a waste of time if you see someone with 1200 attack and 1000 defense are you going to attack wehn they have 12k creature ve and 8 critters no but i will 2 times just to beat him and say i did it is all about perserverence and luck
Glaistig Posted August 1, 2008 Report Posted August 1, 2008 For me, the enemy's VE plays a role in what kind of ritual I make, though. Higher VE, lifestealer, less VE, one-creature rit, ect.
Braiton Posted August 1, 2008 Report Posted August 1, 2008 Good idea. Attacking a mp4 who is deadly, can BE deadly (And the same thing happens with mp4 attacking mp5) Regards, Braiton
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