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Implemented or Dismissed

The forum where threads are moved when the idea is either implemented or dismissed for the time being. If an idea has been dismissed then you are free to bring it up, change it and such, but it still may be dismissed again.

  1. Started by Gargant,

    Here's my idea dst How about some sort of access to RPC quests via the RPC list down the side so that we can have access to them even when the RPC is offline. I know i've found it frustrating to have to find an RPC only to find they are offline. We have that already. But congtraz! You are the first that does what I have asked all the players to do:post your new ideas here so we can add a feedback or a conclusion to it after it is debated on the separated topic. Thank you!

  2. Started by Chewett,

    The forum where threads are moved when the idea is either implemented or dismissed for the time being. If an idea has been dismissed then you are free to bring it up, change it and such, but it still may be dismissed again.

    • 0 replies
    • 1.3k views
  3. Started by Ungod,

    I was thinking the other day that if quests are to be a constant part of MD, there's a need for a system. I don't know what is the plan for that, so I'm just forwarding my idea for it and hope it doesn't conflict the plan. Q. How does one create quests? A. One completes a form with two fields: one specifying the quest details (and if there is addressed to someone in particular) and one explaining why the quest should be accepted (meant to convince the reviewer). The form is reviewed by a Quest Ranger, who then either declines or accepts the quest. Accepted quests are posted on the Quest Page, which serves only as a bulletin board if the quest is not intended to…

  4. Started by Rophs,

    With easier quests awarding WPs it seems really balanced that some quests which are EXTREMELY difficult compared to easier WP quests give similar rewards. I propose that it be allowed for a quest reward to be multiple WPs

  5. Started by Nimrodel,

    So I was thinking, maybe people should be able to get access to restricted land areas (ones not in the wp shop atm) coupled with a certain loyalty requirement. For example: 1 wp + 600 gg loyalty for access to storm coast. Or 1 wp + 600 loreroot loyalty for pathkeeper etc.

  6. Started by dst,

    The title says it all: the tokens are not showing when you sac a creature. Simple display thingy. But since I saw the last bug fix...maybe this can be solved as well. It's not an abusable bug or anything like that. It's just...annoying.

  7. See title Example situations: Cast on a player who is online - SUCCESS! Cast on a player who is logged off - FAILURE! Cast on a playwer who is online and a player who is logged off at the same time - FAILURE!

  8. Not a new idea, but proposing a little change in the location of the 'pray (give heat)' button, for donating heat to a Protector, from bottom part to the top (above the 'Your progress for today' text). The current location of the said button is visible provided one has gained like 3 (or 4) stats, but then it moves down when more stats are gained, making it a bit "inconvenient" for a worshiper to do instant click heat-donations. I am not acting lazy, but scrolling also takes some time, and time takes some heat :D And also, I would like to propose if another button be added at that pop-up, a 'donate all heat' button, that still follows the same formula (500 worshipe…

  9. Started by Miq,

    I got an idea of a spell that would work like this 1) You cast "spellwords location_coordinates" and this will set an marker to the set location until casted again or spells reset. You have to be present at the location 2) You cast "spellwords playername|self" and you are teleported to the marker. all casts take one castpoint so at level1 you get max 3 teleports. I would name the spell "find my cow" The point being that a person can, if he plans is actions, get back or out of sticky situations. Miq

  10. The previous view all announcements page listed announcements in reverse order, from newest at the top to oldest at the bottom. The new one lists them from oldest at the top to newest at the bottom, which isn't exactly the most helpful order they could be in. If you're searching the announcements, you are probably looking for the most recent announcement concerning the specific issue, and, when hitting Ctrl+F, your browser will search from top to bottom by default, resulting in you locating the oldest announcement about the issue first, rather than the newest. I propose that the view all announcements page list announcements in reverse order, with the newest at the to…

    • 2 replies
    • 1.3k views
  11. Started by Ary Endleg,

    Turning Free Credits link at the top into red and make it say how many active links are still to be voted on, just like Announcement link when there are new announcements. This could remind people to vote more often and help turn non-voters into voters which would help MD get higher position on voting sites and bring more new people. After all nobody can resist to click red link.

  12. Started by I am Bored,

    Currently MD does a DB backup every day at 4:00 server time. During this time MD becomes completely inaccessible for 2-5 minutes, depending on the day. I propose that a global message be sent 1 minute before this occurs, to inform users online at the time of the upcoming backup. The 1 minute before is to allow users the time to actually receive the message.

    • 5 replies
    • 1.8k views
  13. Started by Chewett,

    Add a basic X of Y thing for the creature page.

    • 7 replies
    • 1.7k views
  14. Started by Ungod,

    Can we...lower the number of exploring points needed to search for a specific date from 8 to 5?

  15. Currently we have a place for bugs, and here for larger overarching new ideas, but we don't really have a place to put ideas that are simply "polish" for existing systems, ideas such as: http://magicduel.invisionzone.com/topic/16170-credits-doesnt-update-until-page-refresh/ What I propose is that a new sub-forum be created either here, or in the bug reports section for what I'll call "Polish Requests".

    • 1 reply
    • 1.1k views
  16. Started by Rophs,

    The Lactating Grasan would be an addition to the Resource Grasan family with the ability to make milk! Milk is a consumable item that when used restores 40 (number subject to change) ap and 10% max vit (number subject to change). After two weeks it would go bad and turn into curdles. [log New CHEESE cauldron idea] Curdles would be usable in a new soontm cauldron to make cheese (probably with sticky goop, fat, and a colored candy depending on the type of cheese you want to make... :D) Cheese Mould needs Curdles, Fat, Sticky Goop, and one Candy (type of candy depends on cheese to be made) Requires 30k heat and 3 Syntropic Dust to 'activate'. Potential steps (n…

  17. Started by Ackshan Bemunah,

    [SIGSEGV]

  18. Started by Rophs,

    Add one unit of Wiiya to the following locations: Sanctuary's View Willow's Walk Old Man's Road Remove one unit of Wiiya from the following locations: Paper Cabin Study Room

  19. Started by MRWander,

    I m sure its far too late in the game far a drastic change as this but what if creatures were given out in a way LIKE story mode a sort of choose your own adventure mini story that depends on your choices gives a higher percent chance to give you this crit instead of that crit though it would have to be random or it could be abused. but say for an example you hug Marind in storymode instead of telling her to go away it increases your chance to get a barron soul cause of your kindness rather then a fighting creature.

  20. Started by Guillak,

    This one is just for fun. Just like alcoholic beverages make you speak like a drunkard for some time, edible items (cookies, pickles, candies, etc.) could make you talk with your mouth full for a couple minutes. The duration could depend on the item, e.g. very short for a pickle, longer for a candy since you don't swallow it at once. This could be achieved by replacing some consonants in chat: "This idea is useless" -> "Jish igea ij ujelesh" ... or something like that? (Non-native speaker here, there are probably better replacements)

    • 3 replies
    • 1.5k views
  21. Started by Guillak,

    I don't know to what extent this would be [un]feasible: Currently, when you need to tell something private to someone that stands just in front of you:[list] [*]you send a PM; [*]if you're courageous or you don't want to wait until the person receives the PM notification, you *whisper to the person*/*hand a scroll to the person* (which is strange because you generally don't put a 10-words long message down in writing if the person being spoken to is just before you. Unless you've-been-on-MD-too-much). [/list] How about gaining a bit interactivity by whispering directly in chat? It would be nice if you could chat privately with someone, while the others would either…

  22. Started by Dragual,

    I recall Mur talking about some items that can get you jailed, and this is what I eventually started to think about... Hidden items are items that can only be viewed by you. These are items that can get you jailed if you are caught with them. It could be things like Nightshade or Nightshade Harvesting tools. Nightshade would be a resource that can be harvested in the underground, and if you DO deplete it, the message that says that you did still shows up. Also, when trading these items, it still says so in chat. This could kinda make a "black market" in MD. To counter these hidden items will be a search warrant. The search warrant will be a shared item with limited …

  23. Started by Dragual,

    What if water restored AP? It would be very little amounts though. Say, 1 water per AP and 1 mineral water for 3 AP. And we can choose how much water to drink. (As we can choose to stop drinking) So, If I wanted to drink say, 10 water, I would restore 10 AP.

  24. Started by Dragual,

    What if there was a spell to declare war? This spell would be available ONLY to Land Leaders(Kings? Council?) and to Military Ally Leaders. This spell would not cost any heat and could be an item instead. Like, maybe a saber of some sort? This spell/item could only be used at the gates of the enemy. And then any other Allys or lands that wish to get involved in the war can run to the gates and choose whether they are joining the attackers or the defenders. This could create a sort of system for warfare. Also, the Attackers could choose who specifically they are attacking while using the spell/item. Maybe this could also effect how easily the enemies enter said gates? Ex…

  25. Started by Fyrd Argentus,

    Expecially now that we have "viscosity", how about a method, similar to praying, for converting heat into AP? 100 per AP is my opening suggestion. This would mean max heat with full orbs gets you 80 AP which, combined with normal AP, should be enough to take one step anywhere, worst case. And laws of reversibility being what they are, perhaps the reverse transaction should be allowed too. With efficiency loss of course.

    • 5 replies
    • 1.8k views

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