Implemented or Dismissed
The forum where threads are moved when the idea is either implemented or dismissed for the time being. If an idea has been dismissed then you are free to bring it up, change it and such, but it still may be dismissed again.
162 topics in this forum
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1.Make creatures that alliances can buy and that you can borrow them for a while but you may also buy them for yourself, if you can buy them i mean creatures that needs 20 000 vp 2.Retrieving back your skill penalition's if you fighted Wodin or the knator. 3.Give a bonus for adepts of adepts
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- 4 replies
- 2.1k views
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I don't know if this has been posted or not but it would be good if we didn't go idle while watching fights
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- 2 replies
- 1.1k views
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Ok so I encountered the guards by willows shop and got the crap kicked out of me. I think it would be REALLY nice if players could determine the toughness of a NPC baddie. I mean I basically committed suicide trying to kill those guards. If I could of determined how many HPs they had or how many of them there were, I would not of engaged into battle with them. I would of waited till I had stronger pets. Now all my pets are dead... I am not upset, I just want to know the reason behind there not being a system to determine how strong a baddie is. I mean you can figure out how strong other players are, but you can't determine if the NPC baddie you are about to figh…
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- 5 replies
- 1.7k views
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Sort players in current area with valid pvp targets at top. This would allow people who are trying to avoid any more losses spot who they need to avoid as well as people looking for quick kills the people they can attack.
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- 12 replies
- 2.1k views
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There seems to be less action going on as players get on to higher mindpower. I suggest a new feature to be available for high mindpower player. I suggest this feature to be the mixing of creatures. As I level up my creatures and obtaining new creatures to level up, I ran out of slots to obtain new creatures; yet, I don't want to sacrifice my strong creatures for doing so leaves me no option to defend myself against other players. There should be a way to make available space for new creature and still keep the existing high level creature in the creature profile. Creating an alter to be able to mix creature will be, I hope, a great solution to such "small" compensation f…
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- 10 replies
- 2.8k views
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for mp3 and mp4 its not that a big of a deal, but when you reach mp5 you would probably have over 10000 ve so what i want is, if posible, to improve the regeneration at each counter, i'm not saing you should increaset to... i m saing it should be based on your character regeneration stats just give 5 ve/1 point regeneration on top of the curent regeneration, i m saing this becouse it takes more and more time to rech the max ve
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- 16 replies
- 2.7k views
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Hey All, I have so far only encountered two magic dual characters. Namely the Kantor Commander at the loreroot hidden exit and the new character at the road of battles. Fought both of them and lost as usual. When we fight these characters we incur a permanent reduction of statistics(10%). As far as I know both these characters are human players. So whats point in fighting these characters to loose statistics. Even in the end if you win you get nothing but the honor I think(coz i have not beaten either of the characters.) My idea is what if we give the winner some secret area or a large permanent stat gain if he manages to emerge victorious . Or else take off the stat re…
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- 9 replies
- 2.2k views
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If the regeneration values should be higher and your regeneration time should be shorter in the weekends that should be much fun like on the anniversary of md.
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- 2 replies
- 1.2k views
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http://magicduel.invisionzone.com//index.p...&hl=lottery i still like the idea of a lottery, and think it would not only add a little more excitement to the game but it will get players to sign on more often
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- 18 replies
- 2.8k views
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I am totaly Fed up and sick of waiting all day to heal my creatures, then traveling to Willows shop to try and fight the beast guards, having to wait for the page to load then set up a ritual, and then before i even finish the ritual, Being attacked and loosing all my VE and having to re-do the whole cycle all over again.. Frankly Im fed up with it at this point. I Really Want you to introduce a small time frame for new arivals to an area to be safe from attacks... Maybe like 15 - 30 seconds, so they can at least have time for the Players list to load before we recieve a Attack logg message!!!
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- 1 reply
- 1.1k views
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Hello, I was thinking again tonight of another way to improve this GREAT game, and I came up with this. (That is, if it isnt already in play amoung specialized avatars or something( hey, theres another idea if it hasnt been taken )) Give Barren souls the ability to Resurect "Death" or dead creatues while on the battle Field (Plus other healer type Units based on their level requirements to attain this ability).... Simple as that... What do you all think about this if it isnt already available? B)
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- 8 replies
- 2k views
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This is just me saying something about the beauty of the game, there is no need to go hyperactive thank you. At this moment, if you want to look at a player's profile, all you have to do is type in the url: http://magicduel.com/players/[playername] Your ingame 'Comments on self' also appear on that page. The box wherein those comments go are smaller than ingame and the enter button doesn't work. You can see a good example of what I mean by looking at my horribly mangled and mutilated Bunny Emperor . It's not a big deal (a.k.a. chill, relax, and do it later in a couple of years ), but it would be nice if the enter button worked in our new profile pages.
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- 4 replies
- 1.9k views
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