Ok so I encountered the guards by willows shop and got the crap kicked out of me. I think it would be REALLY nice if players could determine the toughness of a NPC baddie. I mean I basically committed suicide trying to kill those guards. If I could of determined how many HPs they had or how many of them there were, I would not of engaged into battle with them. I would of waited till I had stronger pets. Now all my pets are dead... I am not upset, I just want to know the reason behind there not being a system to determine how strong a baddie is. I mean you can figure out how strong other players are, but you can't determine if the NPC baddie you are about to fight is a suicide attempt? Every game I have played there has always been something that indicates how strong a baddie is. For example, you are lvl 2 and the baddie is lvl 15. You obviously would not fight that baddie because you will die. This saves the player from a preventable death. I am not saying put lvls on these baddies but maybe you could allow us to inspect them or something? I don't know, maybe there is a good reason why we can't determine a baddies toughness? Go ahead and tell me why because I can't figure it out at the moment.
PEACE