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Randomize the RP Item Shop Weekly

Fyrd Argentus

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I'd love to not have to spend a credit to shuffle, and I would probably buy more actual stuff, the price per item being closer to 1.0 rather than 2.0 if I'm picky.

Also, if you have your eye on something and are undecided, the threat of losing it would spur a purchase.

I think more credits would get spent with this system, not fewer.

This could happen at the time of the tool reset, for simplicity.

Edited by Fyrd Argentus
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