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New gameplay ideas

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  • Root Admin


Magohi suggested farms should produce more if near water. Near water could have that effect on farms.

In addition, there could be certan landscapes that could imprive farming spots. For this, i need to add a sort of landscape that is not interfering with anything like unit movement or building



- add new spots in maps editor and in random maps

- artworks for them

- influences on farms that will not be removed when occupying that cell

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