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My plans for Loreroot

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Hello.

I assumed I'll have more time to work on this, but the recent update to how kingship works has accelerated things rapidly. So without further ado, let me share my action plan for our homeland... (some details are still being worked on, but it should be good as a general guide on what you can expect from me)

Overall the goal is to make Loreroot into a powerful land that is respected and can stand up for itself.

***Bring back the Loreroot archer***

Mur was faster so this no longer applies (you can buy a fenth of it from archery points, which makes sense imo). Just wanted to mention that it was in the works.

***Write the history of Loreroot***

I would like to fill a book with LR’s known history, kind of like how the Necrovion people did with the Stone of Twisted Souls during the event. Obviously LR isn’t closed down, but I feel like too much of its history is lost already - hell, I barely know any of it despite being here for a long time.

At the very least I’d like something about its various kings, what their reign was like as well as major events such as wars. (Maybe these could go in separate books?)

These could be displayed in Lore Manor or if there are more secret parts, Lore Sanctum.

#note by Sunfire: This was Jakubhi’s thing, maybe get him involved if we can?

***Regain control of Loreroot’s land weapon***

It has been laid dormant for too long, and from what I can understand it can restrict movement in some way? Now would be the perfect opportunity to enforce some gathering rules if people don’t behave. But we need to regain control of it either way and use it if necessary.

***Clear resource gathering policy***

Resources / depletion have been all the rage recently and although things seem to be normalizing it would be better to have a clear policy regarding what is expected from our visitors and citizens alike.

Ideally I would like to keep resources above 66% but it could be more lenient like NC right now where anything above 1 is tolerated. Not sure what we could get away with because paper is a huge bottleneck for a lot of crafts now and LR has a near monopoly on resin. And resin is needed for other stuff too.

Either way if people don’t behave I would enforce a strict AP drain policy for any non-citizens without pass papers until things normalize, just like NC (a monarch should be able to do this now). This would also make it easier to catch people with the now land-specific lockinchaos spells too.

But I think of this more as a last resort. I’d try to address such issues diplomatically first if possible, by making mutually binding treaties with other lands regarding resource preservation.

The rules should be displayed at the main gate and maybe somewhere in the new capitol building too.

***Expand Loreroot’s resources in some way***

To expand on the previous point, I think a big part of the problems we are having now is that there just aren’t enough of certain types of resources.

Other lands mostly have their resources in big chunks: huge bodies of water (that are also regenerated by rain - think of the abundance of weather spells now!), large piles of ore (2-300 on a single scene in some cases).

Whereas Loreroot has them distributed into 4-5 different types: logs, branches, tree bark, resin, plants. The amount of these rarely exceed 20-30 on a single scene, and with how resource regeneration works they are very quickly reduced below optimal levels especially with the recent update to leanings that made a lot of people able to gather 4-5 at a time + we also have an abundance of personal tools now.

So to reduce the pain I think we should make these resources harvestable on scenes that don’t have any right now (there have been quite a few scenes added lately) and/or try to make the existing scenes provide more through magical or other means.

***Kill tool for Loreroot’s king and/or GotR***

This would likely be a big project, but shouldn’t be impossible now. I would like LR to have its own killing tool to balance all the others that exist out there. This would primarily serve as a deterrence. I doubt Mur would just give us one (at least not easily), but it shouldn’t be impossible to forge one as a king and from there it’s just trial and error. Ideally I would like something that is a role item that could be passed down to others long after I’m gone.

***Clear guidance for Loreroot citizens***

I’m thinking of initiating a guidebook where we could write various guides for fresh citizens regarding how to act in certain situations, how they can help enforce the law, when to escalate things to leadership etc. So that we can at least try to act as a cohesive unit, even if it isn’t always possible.

***Loreroot’s “national” beverage ***

Admittedly, this is low on the list. Kind of a small thing but I’d like some kind of craftable drink that is unique to LR. We already have a brewery still in the defensive tower basement so it makes sense. The details will need to be worked out later as I have too much going on in my head right now.

Maybe we could even build a new wine cellar or similar to house these crafts.

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