Skip to content
View in the app

A better way to browse. Learn more.

MagicDuel Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Images

Nep

Member
  • Joined

  • Last visited

Reputation Activity

  1. Upvote
    Nep reacted to Chewett in Forge claims enchanted 0% but turns out to be enchanted   
    I created a forge that would result in a 0% likelyhood to enchant and 100% usable:

    But when the item came out, it was enchanted:


    I have a load of enchanted stuff, so I purposely used my forge to avoid that, but it seems it still came out enchanted?
    CC @Muratus del Mur
  2. Upvote
    Nep got a reaction from Kaya in Draining the MDA basement   
    Good day.
    As you may now, the MDA basement is flooded due to certain past events. In order to avoid lasting damage and to regain access to the you-know-what, I think it is high time we did something about it.
    To put it simply, we need to remove the water that has gathered down there and dry up the place somewhat to avoid mold setting in.
    But before we get started we'll need a plan. To begin with, I don't remember the size of the basement (it's been a while...). Was it a smaller cellar or does it cover the -1st floor of the whole building? Knowing this will determine the method we can use and/or the amount of effort needed.
    As for getting rid of the water, using buckets should work fine as long as we have enough people and spend enough time on it. We should be able to dry up the water remaining on the floor in small puddles by strategically placed heat stones or expending large amounts of heat in some other way.
    Does anyone have a problem/concern with this plan or a better idea? Let me know in the comments below.
    Also let me know if I can count on your participation.
    Thank you for your attention on this matter!
  3. Upvote
    Nep got a reaction from Fang Archbane in Top Evo list   
    Similar to the Top WP and Top Items etc. lists we could have a top Evo point list to see what's what.
    What do you all think?
  4. Thanks
    Nep reacted to Chewett in The mystery of "Chewett and the Green CARD"   
    The first traps smuggled back by Chewett were distributed to the most loyal of CARD members to test. However, initially, they couldn’t work out how to use them. In typical Eggdar fashion, there was no instruction manual, no warning, and not even a helpful label.
    Nep eventually came to the rescue. Until then he had watched CARD’s efforts from the outside, but the sight of something that might actually stop a depleter was enough to draw him in.
    It took several hours, a few failed attempts, one trap placed upside down, and a fair amount of increasingly frustrated muttering before Nep discovered the trick. By placing down the trap and speaking the incantation “Let the roots remember” the device began to change. Its edges softened first, then its colour began to match the soil beneath it. Within moments, the trap seemed to sink into the land itself until nothing remained visible. If Nep kept his eyes fixed upon it from the moment it was placed, he could just about follow its outlines. Blink, however, and the illusion was complete.
    Word spread quickly, for the first time in a while, CARD has something tangible to offer beyond warnings, lists, and angry speeches. Members began carrying the traps into threatened lands, hiding them along paths, near gathering points, and anywhere a depleter might be expected to pass.
    Then came an unexpected discovery. One trap could hold someone briefly. Two worked longer. Three longer still. Whatever magic Eggdar had built into them seemed to reinforce itself when several were placed together.
    Inevitably, the first true test came with Ledah. Of all the depleters to stumble into CARD’s newest defence, it seemed fitting that their chief tormentor should be first.
    For a brief moment, CARD had him. Then Ledah smiled. He had come prepared. A dispel was already waiting, and with a few hurried words the trap’s hold broke.
    The first victory had lasted only moments, but it had proven something important. The traps worked.
    More importantly, Ledah knew the traps worked.
    From that point on, every step through the Realm would carry a new question. Was the ground beneath him really empty?
  5. Upvote
    Nep got a reaction from Seigheart in Top Evo list   
    Similar to the Top WP and Top Items etc. lists we could have a top Evo point list to see what's what.
    What do you all think?
  6. Upvote
    Nep reacted to Chewett in Quality of Life Wishlist for MD   
    QOL - Inventory "list" mode, as the images are not good on mobile when you have so many items
  7. Thanks
    Moving down from the Undermined Foundation requires 1 consecutive day, but going there does not, allowing people to get stuck. In general requiring people to get consecutive days to get out of somewhere seems like a bad idea, but this one especially as you don't need them to get here.
  8. Upvote
    Nep got a reaction from Fang Archbane in Forge item not working   
    I recently created this Rainbow-Cored Quarterstaff that is supposed to be a healing item, however when I try to use it I get the following error:
    "Unexpected error: Uncaught Exception: TypeError: Reference ID: 739615a8"
    ItemID: 325796
  9. Upvote
    Nep reacted to Seigheart in The Crafter's Trial   
    Judgement: The Deathbringer, Lonsdaleite Edge
    Using the blueprint from the Deathrbinger, and the items required to make the sword (plus some extra flavour), Else has recreated his own unique sword.
    Creativity: 9/10
    The Blacksmith + Sorrow Smith combination, Deathbringer lore, unconventional materials, and personal history behind the stones make this more than simply trying to forge a strong sword.
    Use of Materials: 9/10
    Most materials had a clear purpose, from the iron and Lonsdaleite to the heatstone, coal, cooling materials, and diamond. The bones, skin, paper, and herbs could have been explained more, but they add to the experimentation.
    MD Logic: 7/10
    The attempt fits the idea of experimenting with materials, lore, symbolism, and personal history rather than following a conventional recipe.
    Craftsmanship: 9/10
    There was clear planning behind the materials and process, including heating, cooling, construction, and personal elements.
    Purpose: 8/10
    The goal was clear: create a Deathbringer-inspired sword for roleplay and potentially use it in future Forge experiments.
    Forge Result: 9/10
    The result is almost perfectly aligned with the attempt: Deathbringer, Lonsdaleite Edge. Even the mechanics reflect the process, with the blade awakening through heat, burning for 90 minutes, then requiring time to cool and recover.
    51/60
    Overall, I think this is a very successful Forge experiment. The most interesting part isn't simply that it produced the sword that was intended, but how closely the Forge interpreted the materials and ideas that went into it.
    Wishpoint granted.
  10. Upvote
    Nep reacted to Syrian in Oh, look what i found...   
    It's me! i found myself back here again, hello!
    i took a few days to look around, everything is so different now, maybe good, maybe not so good, but it seems like i am here again to find out :D
  11. Upvote
    Nep got a reaction from redneck in Draining the MDA basement   
    Good day.
    As you may now, the MDA basement is flooded due to certain past events. In order to avoid lasting damage and to regain access to the you-know-what, I think it is high time we did something about it.
    To put it simply, we need to remove the water that has gathered down there and dry up the place somewhat to avoid mold setting in.
    But before we get started we'll need a plan. To begin with, I don't remember the size of the basement (it's been a while...). Was it a smaller cellar or does it cover the -1st floor of the whole building? Knowing this will determine the method we can use and/or the amount of effort needed.
    As for getting rid of the water, using buckets should work fine as long as we have enough people and spend enough time on it. We should be able to dry up the water remaining on the floor in small puddles by strategically placed heat stones or expending large amounts of heat in some other way.
    Does anyone have a problem/concern with this plan or a better idea? Let me know in the comments below.
    Also let me know if I can count on your participation.
    Thank you for your attention on this matter!
  12. Upvote
    Nep reacted to redneck in Draining the MDA basement   
    As Marshal of the Knights of the Bell, I am willing to help organize the workers, guard the entrance, gather supplies, and assist with the removal itself.
    The fire demanded rain; now the rain demands labor. Let us reclaim what lies beneath the MDA.
    — The Mosquito
    Twice-Sworn Marshal of the Knights of the Bell
  13. Upvote
    Nep reacted to death ray in Draining the MDA basement   
    I have a bucket, I'm down to farm out the water.
  14. Upvote
    Nep got a reaction from Vahr in Draining the MDA basement   
    Good day.
    As you may now, the MDA basement is flooded due to certain past events. In order to avoid lasting damage and to regain access to the you-know-what, I think it is high time we did something about it.
    To put it simply, we need to remove the water that has gathered down there and dry up the place somewhat to avoid mold setting in.
    But before we get started we'll need a plan. To begin with, I don't remember the size of the basement (it's been a while...). Was it a smaller cellar or does it cover the -1st floor of the whole building? Knowing this will determine the method we can use and/or the amount of effort needed.
    As for getting rid of the water, using buckets should work fine as long as we have enough people and spend enough time on it. We should be able to dry up the water remaining on the floor in small puddles by strategically placed heat stones or expending large amounts of heat in some other way.
    Does anyone have a problem/concern with this plan or a better idea? Let me know in the comments below.
    Also let me know if I can count on your participation.
    Thank you for your attention on this matter!
  15. Upvote
    Nep reacted to Vahr in Draining the MDA basement   
    I’m in! Just let me know when.
  16. Upvote
    Nep reacted to Fang Archbane in Draining the MDA basement   
    It covers the entire floor of base of the building. Or, technically floor B1. Basement level 1 is just an open, wide foundation of the entirety of the underside. Various scenes. It's honestly pretty massive.
    You can count me in. The Phoenix is loyal only to a few, but you'll always have my backing. As for the plan... It is sound. However two notes.
    1) we should avoid fire or heat if at all possible. That was the original problem. The library is... Well, quite flammable. The smallest error, the smallest miscalculation, and we could be off far far worse.
    2) Why don't we refit our strange mist pumps. Surely, if they're airtight enough to pump an ambiguous Gas, they can pump out Water.
  17. Upvote
    Nep got a reaction from Fang Archbane in Draining the MDA basement   
    Good day.
    As you may now, the MDA basement is flooded due to certain past events. In order to avoid lasting damage and to regain access to the you-know-what, I think it is high time we did something about it.
    To put it simply, we need to remove the water that has gathered down there and dry up the place somewhat to avoid mold setting in.
    But before we get started we'll need a plan. To begin with, I don't remember the size of the basement (it's been a while...). Was it a smaller cellar or does it cover the -1st floor of the whole building? Knowing this will determine the method we can use and/or the amount of effort needed.
    As for getting rid of the water, using buckets should work fine as long as we have enough people and spend enough time on it. We should be able to dry up the water remaining on the floor in small puddles by strategically placed heat stones or expending large amounts of heat in some other way.
    Does anyone have a problem/concern with this plan or a better idea? Let me know in the comments below.
    Also let me know if I can count on your participation.
    Thank you for your attention on this matter!
  18. Upvote
    Nep reacted to Else in Draining the MDA basement   
    count me in!
  19. Upvote
    Nep got a reaction from Else in Draining the MDA basement   
    Good day.
    As you may now, the MDA basement is flooded due to certain past events. In order to avoid lasting damage and to regain access to the you-know-what, I think it is high time we did something about it.
    To put it simply, we need to remove the water that has gathered down there and dry up the place somewhat to avoid mold setting in.
    But before we get started we'll need a plan. To begin with, I don't remember the size of the basement (it's been a while...). Was it a smaller cellar or does it cover the -1st floor of the whole building? Knowing this will determine the method we can use and/or the amount of effort needed.
    As for getting rid of the water, using buckets should work fine as long as we have enough people and spend enough time on it. We should be able to dry up the water remaining on the floor in small puddles by strategically placed heat stones or expending large amounts of heat in some other way.
    Does anyone have a problem/concern with this plan or a better idea? Let me know in the comments below.
    Also let me know if I can count on your participation.
    Thank you for your attention on this matter!
  20. Upvote
    Nep reacted to Seigheart in Draining the MDA basement   
    I would be happy to help with my super duper bucket.
  21. Upvote
    Nep got a reaction from Seigheart in Draining the MDA basement   
    Good day.
    As you may now, the MDA basement is flooded due to certain past events. In order to avoid lasting damage and to regain access to the you-know-what, I think it is high time we did something about it.
    To put it simply, we need to remove the water that has gathered down there and dry up the place somewhat to avoid mold setting in.
    But before we get started we'll need a plan. To begin with, I don't remember the size of the basement (it's been a while...). Was it a smaller cellar or does it cover the -1st floor of the whole building? Knowing this will determine the method we can use and/or the amount of effort needed.
    As for getting rid of the water, using buckets should work fine as long as we have enough people and spend enough time on it. We should be able to dry up the water remaining on the floor in small puddles by strategically placed heat stones or expending large amounts of heat in some other way.
    Does anyone have a problem/concern with this plan or a better idea? Let me know in the comments below.
    Also let me know if I can count on your participation.
    Thank you for your attention on this matter!
  22. Upvote
    Nep reacted to Blackshade Rider in Draining the MDA basement   
    I dont mind helping on this.
    However heat stones may work but id refrain from heat spell as thats how ledah caught the library on fire if I remember correctly. Then Aia and I had used rain spells to put the fire out causing its flooding
  23. Upvote
    Nep got a reaction from Blackshade Rider in Draining the MDA basement   
    Good day.
    As you may now, the MDA basement is flooded due to certain past events. In order to avoid lasting damage and to regain access to the you-know-what, I think it is high time we did something about it.
    To put it simply, we need to remove the water that has gathered down there and dry up the place somewhat to avoid mold setting in.
    But before we get started we'll need a plan. To begin with, I don't remember the size of the basement (it's been a while...). Was it a smaller cellar or does it cover the -1st floor of the whole building? Knowing this will determine the method we can use and/or the amount of effort needed.
    As for getting rid of the water, using buckets should work fine as long as we have enough people and spend enough time on it. We should be able to dry up the water remaining on the floor in small puddles by strategically placed heat stones or expending large amounts of heat in some other way.
    Does anyone have a problem/concern with this plan or a better idea? Let me know in the comments below.
    Also let me know if I can count on your participation.
    Thank you for your attention on this matter!
  24. Upvote
    Nep reacted to Ledah in New Card-Based Combat System: Feedback   
    The issue with using % as a cost for doing something, is you disincentive any extra effort to get the thing you use, in this case stats, so I'd prefer a fixed amount.
  25. Upvote
    Nep reacted to Ledah in Quality of Life Wishlist for MD   
    The ability for the shmsh to finally spawn Darklings would be nice - it has been 13 years after all ;)
    Perhaps the shmsh consuming Wiiya to create the Darkling fenth, which then needs to be animated with Liquid Dust - that would help close that resource loop and incentivise people to do the SA quest.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.