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As new aura is getting developed every day, here are some ideas:

anti-regeneration - prevent regeneration ability in combat (all creatures)
anti-heal - prevent heal in combat (all creatures)
anti-revive - as creatures that died will not be able to use regeneration of the player / creature :P
anti-lifesteal - prevent one creature from being drained

If you add them to tokens and they should be added as tokens, you should make all tokens visible from the beginning.

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