No one Posted April 30, 2009 Report Posted April 30, 2009 As new aura is getting developed every day, here are some ideas: anti-regeneration - prevent regeneration ability in combat (all creatures) anti-heal - prevent heal in combat (all creatures) anti-revive - as creatures that died will not be able to use regeneration of the player / creature anti-lifesteal - prevent one creature from being drained If you add them to tokens and they should be added as tokens, you should make all tokens visible from the beginning.
Recommended Posts