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Posted

[quote]If you hold an item that by its name or description does something that will be implemented with the new item features, that item _might_ get that functionality. If you see for example a functional Axe that chops trees, and you currently own an Axe (one that does nothing yet), post on forum or pm me (not forum pm , not email) and i will analyze if it should get that functionality too. Same goes for all other items. If the functionality described by your item was already created, i might enhance yours with it too, all you have to do is point it out so i know to check it. (might implies that i might not, it all depends on item name, description and complexity of the change).[/quote]

I guess anyone should post their not yet assigned item functions here.

I will start with mine: Savelfuser's Cloak - I would like to have cloaked character ability on it as it was assigned on some other cloaks.

now its time to get greedy for no reason ^_^
Deer Hide Boots - perhaps random action points spell, (up to 30 APs I guess, anything symbolic) once per 2 weeks would be enough too. Just so I could enjoy my boots, gifted by Crazy Mike, even more :)


ability given or not, no matter... I am just mentioning this since I have opportunity to (both abilities are symbolic, I dont need APs, and I have ghost spell in my possesion, nor I plan to sell any of my items)

Posted

[quote]If you hold an item that by its name or description does something that will be implemented with the new item features[/quote]

Not any ability, ones that are linked to the new features; Axe to chop wood, Pickaxe to mine stone etc. I imagine cloak to make invis is NOT what Mur is referring to as it has no relation to the new features.

Posted

Maybe your cloak could patially conceal you. ^_^. instead of giving the full name of your char. it miss some letters out lol. Like

Princ Rhaegar

becomes Pnc agr

Posted (edited)

oh damn... I guess I saw what I wanted to see :(
sounds logical now, adding all those abilities to number of items would really be a mess...

anyways use the topic at will. I think I saw few people carrying that kind of items, cant remember who exactly now...
hmmm, Czez has sack of everfresh vegetables :P:)


question: will existing raw materials be turned into resources by definition? and with new resources, item creating slowly will be turned into something cheaper (without 1 WP cost?)?

Edited by Rhaegar Targaryen
  • Root Admin
Posted

We all have no idea. Mur can answer this if he wants as he can reply to closed posts.

There is no point keeping this, if you have a resource/axe type item, make a new topic

CLOSED

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