Hedge Munos Posted April 5, 2011 Report Posted April 5, 2011 (edited) Thinking of leaving your lands? Even if you are not, what do you think a fair punishment would be for being a traitor? Anything from the general torture to jail to scenarios (Necrovion to Loreroot, Marind Bell to Golemus). Please, brainstorm! Edited April 5, 2011 by Hedge Munos Quote
Curiose Posted April 5, 2011 Report Posted April 5, 2011 Not sure if this is a real post, hedgey, or if it's a shoot for the Prized Aramor... but: I agree. Alliance hoppers suck. All they do is join an alliance, and then leave for another one. And there was one very famous case of one Alliance hopper *cough, cough* DARIGAN *cough, cough* who actually betrayed the Necrovions and such, whatever by being an spy and thus sending information to Loreroot*. But, I am sure some people know how it ended.... Either way. I would say to have a pact within all lands to punish alliance hoppers. But then again. Some lands might want to actually use the scenario stated above-- AGAIN, to their advantage. However, there are some known alliance hoppers. Perhaps they could be banished from all Alliances? Might be a tad bit extreme, me thinks. Quote
Kamisha Posted April 5, 2011 Report Posted April 5, 2011 The use of espionage I think has been a long used in magic duel. I think removing it would be a tad bit exstream. It should be up to the alliance leaders to find out weather somebody is a hopper or not. As for the spy when I was applying for king it was a long time ago I know. I was informed or maybe even misinformed that lore-root and necro had a alliance of sorts. Just PM me when this changed or even if it did. Quote
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