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  1. Attached is my first rough draft plus some annotated stuff. I didn't get as much time as I wanted to clean it up, so it's pretty rough! Typically I would then take this and clean up the lines, etc. But I also wanted to know what Mur was looking for... The scale is wrong around the food area but I didn't want to clean that up initially. I also didn't adjust the colour as it's pretty light at the start. Feedback welcome, I think I got all the right locations based on the perspective but the scale is MASSIVELY wrong. There is a clear issue with prisonguarddesk because the perspective makes the door to the new area linked with a wrong older area. I think we can fix that by moving the scene arrow.
    2 points
  2. Yeah it was supposed to be the same side of tbe same door, sadly some inconsistencies are present ...But do you think they are obvious enough? First of all the ceiling is not inconsistent, its just different as the area the door takes you to gets closer the the bedrock cave style dungeon entrance, while the corridor is built with stone slabs. The floor tiling is indeed inconsistent, but come on, its barely noticeable that the tiles are perfectly aligned in one and shifted in the other..i could fix that. These are both sides of the same room, because on the other sode of the door its something else
    1 point
  3. Note: I haven't named the scenes or done the 9x scenes yet. That's planned for this week (regardless of prizes)
    1 point
  4. jakubhi

    MD Memes

    1 point
  5. jakubhi

    MD Memes

    1 point
  6. jakubhi

    MD Memes

    1 point
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