stavaroiu Posted January 30, 2012 Report Share Posted January 30, 2012 This is a new Creature idea i thought of recently that requires a more special way of training to upgrade. Lvl 1 Creature name: Useless Bum Requirements for recruiting this creature: Action points 100 Value points 100 Sacrificed vitality 100 Exploring Points 1 Stats: Vital Energy 1 Regeneration 0 Defence 0 Initiative 0 Attack 0 Power 0 Targets: None Abilities: None Actions of this unit are performed on no targets Special Influences: none Description: This guy is beyond useless. He can do nothing and his mindset is set only to hope surviving a fight. He is the lowest of the low, ridiculed, shunned and despised by everyone. Requirements for next level: Heat 1 Won battles 1 Age 1 [b]Lost Battles: 4000[/b] Upgrade costs: Action points 200 Value points 1000 Sacrificed vitality 1000 Exploring Points 10 Lvl 2 Creature Name: Underdog Stats: Vital Energy 1 Regeneration 0 Defence 0 Initiative 0 Attack 0 Power 0 Targets: None Abilities: None Actions of this unit are performed on no targets Special Influences: [Turn the tables] Switches the special influences(Turn the tables excluded) between the attacker and the defender. Example: Defender has a random ritual consisting of 5 creatures with no special abilities and the Underdog. Attacker has(yes you have guessed it) 3 maxed drachorns, 2 snowman and 1 bird. Recently a quite common thing to see, a "freezing ritual" that renders the defender in most of the situations helpless. Now the defender has [Turn the tables] meaning the defender gets all special influences of the attacker, while the attacker gets nothing since the defender didn't had any special influence. So, no creatureboost for the drachorn family and no antifreeze special influence to escape their own freeze. I will leave the outcome of this battle to your imagination as well as other possible situations. This guy is a psychological thought creature. Its not the experience(heat), age or the won fights that made him develop his special influence(the 1 day age and 1 won battle requirements are there for a reason), but rather knowing the despair of losing but wanting to survive and in the end wanting to win despite his weakness. Apparently week and useless, he is the worst nightmare of every strong ritual consisting of various special influences. Down parts: -He is very difficult to train. As stated he needs 4000 lost fights to be upgraded and because of his very low vitality(1) he dies easily. He needs to loose [b]and[/b] survive the fight for the counter to increase, making him even more difficult to train. -He has absolutely no value on the market. The requirement that makes a creature increase his value on the market are: age, heat and tokens(rarity not included since i would like him to be acquirable by everyone). He needs neither age, nor heat to be upgraded and getting a token on him is the worst thing that you can hope for. -If both the attacker and the defender have him in the ritual, or one side uses 2 underdogs in their ritual, all special influences are been returned to their original owner. -training this guy might greatly influence your fighting balance. To sum it all up. No pain, no gain. Feel free to comment. lashtal and Dragual 2 Quote Link to comment Share on other sites More sharing options...
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