Rophs Posted October 21, 2014 Report Posted October 21, 2014 (edited) Current ghost spell afaik: Preconditions: caster has 300 heat Postconditions: caster's name and player profile is obscured, their name is changed to ~~Ghost~~, spell ends after 5 minutes Spell fails if preconditions are not met. My proposed change: Preconditions: caster has 300 heat, caster has specified a target (defaults to targeting caster if there is no target), the target is dead Postconditions: all heat is drained from caster's elroin (incuding the target's name changed to Ghost of <Playername> where <Playername> is the name of the target, target is able to move, target is able to attack, target attacks using Summoned Army, when the spell ends they are teleported to where their corpse was, the duration is equal to the amount of heat spent by the caster in seconds (5 minutes == 300 heat) People who have purchased the Ghost Spell as it currently exists in the wish shop would get their WP refunded and lose the casts of the spell they purchased with their WPs. edit 1: Made ghost attack with Summoned Army Edited October 21, 2014 by Rophs Quote
Rophs Posted October 21, 2014 Author Report Posted October 21, 2014 No, the dead already have very little to do. If somebody doesn't have anything to really do while dead then why should they continue playing? Although making dead people seem "more dead" seems fun we must remember that it's still important for them to have a meaningful way to spend their time logged into MD. We could make death have more implications, but it should still allow the dead to have fun and actually play the game. Give dead people more stuff to do and make death more meaningful. Maybe add it as a new spell called "zombie" and don't teleport them back to the corpse after the duration. The reason a dead person's ghost could move is because a ghost should be able to "float around" the realm, although a ghost attacking with their own creats doesn't make sense... OP updated: Ghosts can now only attack with summoned army. This may seem really dumb, but only a dead person would be able to receive the effects of this spell. It almost seems fair to let them "wreak vengeance" on their killer via summoned army. lashtal 1 Quote
Syrian Posted October 22, 2014 Report Posted October 22, 2014 being dead has nothing to do with the ghost spell, also ghost has more functionality than you listed when its at higher levels Sy Quote
Eara Meraia Posted October 22, 2014 Report Posted October 22, 2014 personally I would add the ability to cast the spell on others and not only on yourself...could be a nice fake killing rp :) Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.