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Eara Meraia

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Eara Meraia last won the day on April 22 2022

Eara Meraia had the most liked content!

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  • Gender
    Female
  • Location
    somewhere between your prefrontal cortex and cerebellum;)
  • Playername
    Eara Meraia

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Eara Meraia's Achievements

  1. Item 12 – Tainted Angien - 636 plushies (290 from Eara, 44 from Tal, 188 from Anruil, 114 from Lazarus)
  2. tem 12 – Tainted Angien - 545 plushies (265 from Eara, 40 from Tal, 126 from Anruil, 114 from Lazarus)
  3. Item 12 – Tainted Angien - 444 plushies (265 from Eara, 40 from Tal, 25 from Anruil, 114 from Lazarus)
  4. Item 12 – Tainted Angien - 330 (265 from Eara, 40 from Tal, 25 from Anruil)
  5. Item 12 – Tainted Angien - 300 (265 from Eara and 35 from Tal)
  6. Item 12 – Tainted Angien - 265 plushies
  7. your piece of parchment gave me goose bumps... Thank you for a very interesting quest idea Probably not surprising that I prefer wp as a reward.
  8. Ukraine first, UK second. Good job team Brit!!!
  9. Oh Majestic Emperor of the unseen Bacons. With this, I present you with my humble looking dish, that cannot be missed at any feast. Alhough it looks simple, but do not underestimate it! A whole civilisation had to emerge, flourish and go in decay just to create this so simple and yet so tasty dish. It took almost 3 days to prepare and I believe me, I hate that cannot convey any smells and sounds as these were unbelievable. So...let us start Ingredients you need are simple...some water, some flour, just a small pinch of yiest (unfortunately my sourdough is on vacation at the moment so I had to use some conventional yiest). Stir and wait... When your new civilization is at rise, give it some more food to grow on - some flour, some water, some love, stir it well and let the magic do its work... Fold your baby...at this point it needs a lot of care and patience but you will see how it changes and grows in return... Once again fold it, mould it and wait until your very own civilization comes to flourish And now, when it is on its best...its time for...the end of the world...make the fire do its job and enjoy unbelievable smell. Once its done, you will be left with unbelievable, indulgent sinful loaf of bread...heritage of decayed world, essence of Shade Sentinel its midst that you can so shamefully and lustfully devour with a bit of butter and a pinch of salt...not much more is needed. Enjoy
  10. 6 anni aramor would be crazy to get Otherwise winderwild with shards please
  11. When I was young (yeah, I am not young anymore ) I was shy and not confident in my abilities. I was afraid to take credit for what I did and others, somehow, always seemed to be better, smarter, more succesful. Through a number of very tough challenges, challenges that were close to break me completely, I learned something new. I learned- I can do (almost) anything. Only limitations I have are those in my head - my thoughts, my rules, my beliefs. Some - set by myself, others - planted in by culture, family, friends etc. This realization gave a feeling of being (almost) superhuman. And, oh dear, I abused this feeling! For many years it carried me around, allowed me to do things I (and people around me) never thought possible. Until one day I realized how tired I actually am. Being driven by my mission, realizing that I have many possibilities I fought as if there was no tomorrow. Until I stopped. The "almost" of being an "almost huperhuman" got back at me and hit me hard. It took time and effort to realize that boundaries, that I so carelessly get rid of years ago, were not only limiting my actility. At the same time they were protecting me from destroying myself. I also realized that people love superheroes, because with a superhero around they can lean back and do nothing. So now I am trying to find a healthy balance between my possibilities and limits, which in itself presents a big challenge. Setting boundaries to myself feels like limiting my freedom, feels like failing. It takes a lot of mental and physical work to say NO, to get some rest instead of go head over heels to be able to stripe away another item off my endless to-do list. Still I force myself to do it, because only when I am healthy and sane I can function, be happy and make people around me happy. Sincerely, not-so-superhuman Eara
  12. Ok, here is my humble submission. Trying to solve this, one gets into one major problem...well, actually two problems. First one - what is actually"a week"? Second one - how do you explain it to Shades? Let us start with the the first one. I did some research - a week is an artificially devised unit of time. Its duration differs across cultures and calendars (fluctuations are between 7-14 days, but maybe one can find other, if one diggs deeper). Now, how to explain to Shades what a week is? To be honest my memory is very rusty, so I hope that I am not telling some nonsense here, but I have to try to share my thoughts with you. I see Shades as "the Opposite", a necessary pole to maintain an overall Balance. A normal human instinct is to maintain life, create, put things into order, progress. Which would mean that Shades necessarily would stand for death, decay, chaos, which would make an impression of Shades as being evil. I do not see it this way, I see Shades as a necessity to maintain Reality in all its colours. But I got distracted. Let us go back to Time and what the above premise would mean to us explaining Shades the meaning of the week. Time is an inevitable byproduct of the Order, which would make me assume that Shades as embodyment of Chaos are beyong time. However, being beyong doesnt make Shades unable to understand a concept of time as a flow. They are probably familiar with concepts of Life and Death and so they can understand the linear connection between Beginning and End, Birth and Passing away when applied to living beings as humans, animals etc. So, my solution to this dilemma is this. I would present Shades with a Luna Moth in a jar...just hatched to its adult (Imago) form. Since adult luna moth has no digestive system and cannot eat, its life span is between 7-10 days. After that the moth inevitably dies. Shades could understand a change in state of a Moth and get a notion of an approximate week duration. Of course it is only an approximate solution, but as stated before - week duration varies across calendars as well. A more precise solution would be maybe design a sandwatch that would last a week, but honestly, I think like Luna Moth concept better. I have a feeling that Shades would appreciate it more. Thank you very much for reading
  13. maybe I just dont think that material stuff is worth dying for and I wouldnt want MD encouranging that. As for losing of ressources...10% isnt risky maybe but maybe a chance of losing 80% or 100% is...so depending on what you have to pay it can hurt as hell
  14. you would have to make prices very attractive then, otherwise people like me would just go ask player XY to sell them ressource they need (like we did all these years), instead of risking their head for it.
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