SnakeDoctor Posted June 20, 2008 Report Share Posted June 20, 2008 I'm talking about the first part of combat log. Isn't there any way of improving it? While in the game, or outside the game lots of people asked me what this text means... At first I didn't understood it ether, but good people in forum helped me How about text formating? What is logsize for? Or strategy? Or actionnr? Or something? And that array part? For example instead of array part display something like this: "You gained: 300 Value points and increased Briskines by 0.002 Power by 0.1" And just don't show any of null values. Less text, more clarity... Casualties: Enemy:100%, You:0% heat You: 0, Enemy: 0 logsize:30 usevitality:50 strategy:215226 looser:E actionnr:5 rounds:0 E lost: 92vit; A lost: vit; Array ( [vars] => Array ( [statsVp] => 0 [statsXpl] => 0 [statsAct] => 0 ) [character] => Array ( [regeneration] => 0 [energeticimmun] => 0 [tradesense] => 0 [briskness] => 0 [initiative] => 0 [defence] => 0 [attack] => 0 [power] => 0 ) [b] [something] => 1[/b] ) Link to comment Share on other sites More sharing options...
frooo Posted June 20, 2008 Report Share Posted June 20, 2008 If this could be implied it would be ok.. But later in the game, when u played enough you would understand the first part of the log really good. And it is no real need... My oppinion Link to comment Share on other sites More sharing options...
Ren Posted June 20, 2008 Report Share Posted June 20, 2008 it's not like it's difficult to understand..you see what the stat is and what it's increased by. the rest you can write off as nonsense until you need it. Link to comment Share on other sites More sharing options...
SnakeDoctor Posted June 20, 2008 Author Report Share Posted June 20, 2008 OK, maybe it's not difficult to understand, but that way would be prettier This all game is really nice to look at do why not combat logs too? Link to comment Share on other sites More sharing options...
SoulTear Posted June 20, 2008 Report Share Posted June 20, 2008 One thing I would like to know is what is [something]? Link to comment Share on other sites More sharing options...
Ren Posted June 21, 2008 Report Share Posted June 21, 2008 OK, maybe it's not difficult to understand, but that way would be prettier This all game is really nice to look at do why not combat logs too? Maybe Manu wanted them to look more like someone's scribbled notes than the rest of the game. XD Link to comment Share on other sites More sharing options...
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