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quest cheating?


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Many players say that if they find out somebody is cheating in a quest they will not allow them to partake in future quests but often will offer no incentive to expose cheating if found other than the inherent moral incentive.


So let's say that Player A catches Player B cheating, but Player B bribes Player A to keep quiet. Player A has no objective reason not to take the bribe if Player A is certain that this isolated instance of Player B and slippery slope fallacy.


How do we make sure that when someone is caught cheating in a quest by another player it gets reported?

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