Revan Posted August 24, 2016 Report Posted August 24, 2016 (edited) I am seriously having trouble understanding this concept. I was wondering how do I go about increasing it so that I am able to continue along with the story? I appreciate any assistance. Edited August 24, 2016 by Revan swedish laptop Quote
lashtal Posted August 24, 2016 Report Posted August 24, 2016 (edited) I hope this is useful: Ann. 1765 - [2011-03-25 00:21:59 - Stage 10] - Permalink - Posted By No more Experience, but HEAT - Concept change I am glad to announce one of the most important concept changes in the past years in MD. There is no more "Experience", its now the same with HEAT. Functionality at this point remains the same but things will change over time according to this concept. Heat is finally what it was supposed to be from the start and "Experience" as a concept is gone. XP was never too much "MD Style" anyway. Player XP, Creature XP = Stored Heat Max XP, or XP cap = Max heat tolerance You dont gain xp but you store/refill heat You dont lose XP but you free stored hear The name changes are already in place and will be followed in time by functionality changes, things like heat burn, a more dynamic system of skill limits and more. This is a major change even if it might not seem so at this moment. The merger between heat and "xp" made heat be the "blood" of all activities in md, its used in some items to power them up, its used in fights, in creatures, in skills, character development and so on. The heat of the "erolin device" (glowing thin in right corner of the interface) is also heat , same heat as your stored heat, only in unstable form. Also from a story point of view, without any current implementation, Heat is the counterbalance of liquid dust and will be later called "negative heat" (as in "minus" not as in "bad", not the same with "cold"). This means a lot more but in the end it makes all perfect sense since the Shades are the counterbalance of the players too. This change fits as a glove on how things were already in MD, it is not shaking too much, but the name change might make you understand more of how things work in md. As usual, opinions about this are welcome on the forum. --Mur TLDR: you have to fulfill the tasks you can find in the top left icon (scroll), once done you can advance the next Mind Power. Edited August 24, 2016 by lashtal Revan and Mallos 2 Quote
Revan Posted August 24, 2016 Author Report Posted August 24, 2016 So just continue battling to increase your heat tolerance? Quote
lashtal Posted August 24, 2016 Report Posted August 24, 2016 I guess that's the way. In the meanwhile, I'd suggest to observe, talk to people and look for active quests. Revan 1 Quote
Blackshade Rider Posted August 24, 2016 Report Posted August 24, 2016 Battling is a good way to gain heat. You can ask some players to dump heat on you. As long as they are the same mind power. Heat comes in many ways though so you have to know what kind of heat you want to. Heat can make items and spell stones . Heat is every thing in MD if you ask me Revan 1 Quote
Syrian Posted August 25, 2016 Report Posted August 25, 2016 2 hours ago, blackrider said: Battling is a good way to gain heat. You can ask some players to dump heat on you. As long as they are the same mind power. Heat comes in many ways though so you have to know what kind of heat you want to. Heat can make items and spell stones . Heat is every thing in MD if you ask me heat for items and spell stones is not the same as heat tolerance. they are two different things and mechanics Quote
Blackshade Rider Posted August 25, 2016 Report Posted August 25, 2016 Just now, Syrian said: heat for items and spell stones is not the same as heat tolerance. they are two different things and mechanics I know i just got jumbled up in my words Rophs 1 Quote
Syrian Posted August 25, 2016 Report Posted August 25, 2016 Just now, blackrider said: I know i just got jumbled up in my words i still have to clarify, to avoid any confusion, especially with newer players Rophs 1 Quote
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