Pipstickz Posted May 15, 2021 Report Share Posted May 15, 2021 It seems to me that the number of shards given when sacrificing creatures is unbalanced toward creatures with a high number of levels. For example I have a maxed untokened Shmsh (~7 levels) who gives 1792 for its level. I also have a maxed untokened Imp. Aramor (~3 levels) who gives 28 for his level. For a final example I have a maxed tokened (13 tokens) GG Drachorn (~5 levels) who gives 1160 for his level and tokens. As it works now it looks to me like a creature's level is rather overvalued but only when it has more than 5 levels, meaning certain creatures are very easy to farm shards for, while other ones are much more difficult. Quote Link to comment Share on other sites More sharing options...
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