Fyrd Argentus Posted May 12, 2022 Report Posted May 12, 2022 I tested this using GG Pickaxes, into Fyrds Treasury. Everything actually works normally, but the inventory report is wonky. Add 1 it says 0, add a second it says 1, remove one and it still says 1. Remove the second and the entry goes away as expected. This would be very, very low priority. Quote
Root Admin Chewett Posted May 12, 2022 Root Admin Report Posted May 12, 2022 As I said on the PM, the treasury is not wrong, the tool is wrong. Why does it have quantity 0? Quote
Fyrd Argentus Posted May 12, 2022 Author Report Posted May 12, 2022 3 hours ago, Chewett said: Why does it have quantity 0? Obviously I don't know. Mur, all I can do to test, if you change qty=0 globally, is on the same order as what I did with the pickaxe. I don't have access to all the tools I see, and don't even know where to find some others. I don't know about all the things that might go wrong. So, I'm not in any position to tell you that I can test it all out. All I could do is test some specific thing. Quote
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