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Posted

 

here are my plans for recipes for a next depth of items.

The 'ingredients' are based on the most abundant items in the realm, sign that their use is either missing or not balanced.

Creating these items will consume existing items, and create more complex and functional items, or precursors to even more complex items. 

I hope to be able to slowly create a path from resource, to more advanced items, and the most advanced items to be consumables requiring several levels of processing, with limited use but extreme power.

Your feedback is welcome and appreciated.
Functionality and actual mixing amounts are still open to debate.


IMPORTANT:
To avoid getting stuck in where to place the combiners and mixers for these items, i decided to create a central location for all this mixing. I don't have a place set yet, suggestions are welcome. Basically all mixing of next depth item such as these, will be do-able in one place. The next level after this (complexity 6-7), will be done in an other place, not the same.

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COMPLEXITY LEVEL: 5-6
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Arcane Glass
Ingredients: Raw Glass + Reality Shards + Crystal
Description: By infusing raw glass with the mysterious properties of Reality Shards and finishing it with a crystalline sheen, you create a highly reflective, semi-sentient glass that warps light and confuses onlookers.
Function: ingredient for later mixing


Essence of Verdancy
Ingredients: Unidentified Plants + Aromatic Herbs + Flowers
Description: A small vial containing the concentrated essence of lush plant life. It smells of blossoming meadows and can be used in potent healing rituals or to magically enhance growth in gardens.
Function: ingredient for later mixing


Chrono Shard
Ingredients: Timeless Dust + Syntropic Dust + Memory Stone
Description: When you bind two time-altering substances (Timeless and Syntropic dust) around a fragment of Memory Stone, you craft a glowing shard that can momentarily slow or speed up time in the hands of a skilled mage.
Function: Maybe a fenths equivalent for the shattered apparition crit


Molten Golem Core
Ingredients: Rare Metals + Iron Ore + Golemus Dust
Description: These superheated metals, mixed with Golemus Dust’s potent magical essence, form a concentrated orb that acts as the “heart” of any construct or golem. It glows with an inner heat and radiates a low, rhythmic pulse.
Function: Ingredient for the currently non existant golem.
 

Corrupted Brew
Ingredients: Toxic Plants + Toxic Gas + Water
Description: A bubbling green mixture that reeks of danger. This poison-laced concoction is rumored to weaken even the mightiest creature if ingested—or, with proper alchemy, it could be refined into a powerful antidote, or a weapon.
Function: ingredient to build toxic bombs


Mudwood Bricks
Ingredients: Fine Sand + Clay + Water + Lumber
Description: Mixing damp sand and pliable clay, then reinforcing it with pulverized lumber fibers, yields a sturdy brick material. Dried in sunlight, these bricks are surprisingly strong and naturally resistant to erosion.
Function: part of future plans of allowing players to construct buildings, need to talk to chew about this
 

Soulbound Idol
Ingredients: Bones + Resin + Memory Stone
Description: A small, carved effigy formed from bleached bones, held together with resin and embedded with a Memory Stone shard. The idol can store fragments of the wearer’s essence, allowing for minor feats of necromancy.
Function: usable with necrotic ink for creating one time consumable against or in favor of clearly specified players.


Warding Effigy
Ingredients: Branches + Bushies + Rock Salt + Syntropic Dust
Description: Twisting branches into a humanoid form and lashing them together with Bushies for texture, you then coat the structure in Rock Salt and sprinkle it with Syntropic Dust. This scarecrow-like effigy deters low-level spirits from entering a guarded area.
Function: Defense are, +def spell effect of all online in same place. consumable.


Spirit Ink
Ingredients: Colored Paper + Ashes + Reality Shards
Description: Burn the colored paper to ashes, then imbue the powder with Reality Shards, creating an inky substance that shimmers with otherworldly patterns. Writing with Spirit Ink can manifest illusions or store magical seals within its text.
Function: usable with other items to get benefical results, similar to necrotic ink


Singing Clay
Ingredients: Clay + Resin + Timeless Dust
Description: Infusing malleable clay with Timeless Dust and sealing it with resin creates a soft, humming material. In the presence of active magic, it resonates with distant echoes, marking the flow of time with a steady hum.
Function: silvertongue casts, if mixed with memory stone


Lucid Candle
Ingredients: Aromatic Herbs + Resin + Syntropic Dust
Description: A “candle” formed by melting resin mixed with aromatic herbs, then sprinkled with Syntropic Dust. When lit, it produces a gentle, otherworldly glow that sharpens the mind and reveals hidden illusions or enchantments.
Function: reveal , cancel effect of any playername altering spells, stopping invisibility or impersonation. Probably should be mixed with heat jars or heat stones to be activated otherwise its too powerful.


Twilight Brew
Ingredients: Tea Leaves + Rainwater + Timeless Dust
Description: Steep freshly gathered tea leaves in pure rainwater, then swirl in a pinch of Timeless Dust. The resulting shimmering tea grants the drinker an extended twilight hour, delaying nightfall in their perception.
Function: Something related to night mode, maybe instant exit, or temporary exit (not sure if i can) from night mode.


Glistening Grimoire
Ingredients: Colored Paper + Gems + Memory Stone
Description: By binding lustrous gems onto colored paper lined with a fragment of Memory Stone, you craft a small book that can store illusions or recollections. Reading from its pages sometimes conjures faint, ghostly images of past events.
Function: either create a bestiary, now or with other items, or maybe create a stored collection of chats, like a capturing mechanism of chats in a location that will be kept forever in the item storage.


Toxic Bomb
Ingredients: Toxic Gas + Toxic Plants + Paper
Description: A volatile bundle of poison-laced flora and noxious fumes, wrapped tightly in paper. When ignited or ruptured, it spews a thick, toxic cloud, saturating the area with debilitating poisons.
Function: weapon, mass effect on all players online in same location, needs corrupted brew


Dustwalker Sandals
Ingredients: Fine Sand + Golemus Dust + Skin
Description: Compressing fine sand into a sturdy sole and bonding it with Golemus Dust between layers of treated skin yields footwear that leaves only swirling motes of dust behind. Wearers move silently across any terrain, as though half-ethereal.
Function: Consumable for action points


Whispering Stone
Ingredients: Stone + Memory Stone + Reality Shards
Description: A polished rock embedded with Memory Stone fragments and Reality Shards. When held, it whispers echoes of the past or half-forgotten secrets; tapping into it can reveal fleeting visions of lost knowledge.
Function: this could be very interesting, maybe future use, but for now it could be acoutsic remains spell stone.


Chrono Seeds
Ingredients: Unidentified Plants + Timeless Dust + Fenths
Description: By splicing strange seeds with a pinch of Timeless Dust and energizing them with Fenths, these peculiar plant seeds can sprout in different timelines. They sometimes produce bizarre “time-skipped” growths that show glimpses of alternate eras.
Function: Used as ingredient to switch path of creatures with branched futures, like snowman or angiens.

 

Arcane Filigree
Ingredients: Rare Metals + Gems + Reality Shards
Description: Intricate strands of rare metals are woven around brilliant gems, each thread imbued with tiny Reality Shards. Arcane Filigree is often set into staves or talismans to dramatically boost the power of illusions or elemental magic.
Function: Enhance other items


Wraith Lantern
Ingredients: Skull + Ashes + Resin
Description: Carved from a bleached skull and coated in hardened resin, the inside is filled with consecrated ashes that burn with an eerie, pale flame. When carried, it illuminates hidden paths and repels malevolent spirits.
Function: not sure



Bonsai Golem
Ingredients: Branches + Clay + Golemus Dust
Description: This tiny golem is formed from flexible branches anchored in malleable clay, animated by Golemus Dust. Its leafy sprigs grow at a slow pace, giving it the appearance of a living bonsai tree with a sentient core.
Function: used with fenths , and other, to obtain crit 


Starmoss Essence
Ingredients: Aromatic Herbs + Mineral Water + Reality Shards
Description: A faintly glowing concoction created by steeping aromatic herbs in mineral water, then stirring in a sprinkle of Reality Shards. Starmoss Essence adds a celestial gleam to potions, rituals, or enchantments.

Function: not sure, beautifier of some sort


Bone Quill
Ingredients: Bones + Ashes + Colored Paper
Description: A slender bone is hollowed out for an ink reservoir, using ash to create a jet-black tip. This quill, when used on colored paper, can inscribe words that resonate with a faint necromantic power or store hidden messages.
Function: tool to write necrotic ink on personal item.


Animated Origami
Ingredients: Colored Paper + Sticky Goop + Syntropic Dust
Description: By folding intricate shapes from bright paper and bonding them with a drop of sticky goop, then dusting them lightly with Syntropic Dust, you can bring origami creatures to life. They flit about with a mischievous independence.
Function: next depth item, to be mixed with fenths and obtain fire elemental...ooorr.. usable as a portable creature totem reviver?


Memory Brew
Ingredients: Flowers + Tea Leaves + Memory Stone
Description: A delicate tea made by steeping fragrant blossoms with mild tea leaves and stirring in a ground fragment of Memory Stone. Drinking it can help recall forgotten details or solidify new memories.
Function: next depth item. Detach imprinted stones from their imprint, obtaining and ingredient to be used in exchange for one additional permanent cast of that spell.

 

Necrotic Ink
Ingredients: Toxic Plants + Bones + Ashes
Description: A pungent black ink brewed from crushed toxic plants, bone powder, and ash-laced water. Its necromantic traces can be used to scribe forbidden tomes or bind skeletal minions through ritual inscriptions.
Function: mix use with bone quill. to be combined with blood or autographs, in exchange of self curse but exponential power against set player,

Posted

for location: maybe a basement area in GG somewhere where a mad scientist's playground just got uncovered and now new tech is available to everyone as they discover the wild machinery and learn it's uses

Posted (edited)

I like this idea, there are some interesting items among the list.
I agree that GG would make a good location, as many of these items match it's lore.

Some of these items do seem overpowered or making other mechanics obsolete.
The 'Memory Brew' for example, would make buying spells in the wishshop pointless as you can just get spellstones and turn those into spells.

The 'Lucid Candle' would make illusions and invisibility useless and is easy enough to make that the majority of the playerbase could have one.

Maybe the creation of these items could be matched to the different roles that are planned to be implemented, so it's harder to obtain and they are less common.

Edited by Invie

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