5 hours ago5 hr comment_207003 The Room That Remembers II: 15 rooms, 16 endings, 10 GC to the first to find them allYou thought you got out. You didn't. The grey room has grown. It now has fifteen chambers, each one built out of what it took from you last time.Some chambers keep things you'll need later. Some keep memories that aren't yours. Somewhere inside, an old rune lock waits for three marks in the right order. And in one chamber there's someone who looks just like you and swears they were here first.Where: the flat rock clickable at 1_0x0_1.The challenge: there are 16 endings spread across 15 rooms. You'll need items, memories, patience, and a bit of nerve to find them. Some endings are easy to stumble into. Others only open up once you understand what the room actually wants. Every ending finishes on a screen showing ENDING: and its name.The prize: the first person to find all 16 endings wins 10 GC.How to claim:Take a screenshot of each of the 16 ENDING screens with your name visible.Reply in this thread (or PM me) with the full set.The first complete set wins. I'll check the entries and announce the winner here.Rules:One prize, one winner. MUST COMPLETE THE ROOM THAT REMEMBERS 1.0No posting ending names, rune orders or room maps in this thread until the winner is announced.The room keeps track of you only until you log out. After that it forgets, and you start over.Mind your footing. Count your steps. And if you meet yourself, don't believe a word they say.— Seigheart, the Maker's Circle Edited 5 hours ago5 hr by Seigheart Report
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