Bestiary
Creature descriptions and artworks, combat powers, tips& triks, lore
14 topics in this forum
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The Bestiary is a collection of creatures and their first level image, This can be for discussion on the creature family, their roleplay elements or whatever. It is not a place to ask or post specific stats, higher level images or text. These will be removed as they are spoilers. If you are unsure if it is allowed or not, contact a moderator before posting.
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So because of the recent increase of new creature ideas, some are good some are bad, I've decided to post this basic template that should be followed as it it the same template for actual creatures existing in MD already, also it will be easier to read then tell you why your idea is terrible. Requirements for recruiting this creature: Action points Value points Sacrificed vitality Exploring Points (Creature's Name) Targets: (random, multi, etc..) Abilities: (damage, lifesteal, etc..) Actions of this unit are performed on ____ targets Special Influences: (Description) Stats: Vital Energy Regeneration Defence Initiative Attack Power R…
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[attachment=714:Unholy_Priest.jpg] ---------------------------------------------------------------------- Because of his twisted mind the Unholy Priest has one of the most unusual ability combination. He will protect enemy creatures by sacrificeing himself but at the same time he will give all your creatures additional life based on the vitality difference between them and the enemy creatures in same slot. This unique combination makes him a very strategic creature good for unsual fights.
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[attachment=719:Tormented_Soul.jpg] ------------------------------------------------------------------------ The Tormented Soul can be used i very strategic rituals when the oponent is stronger or a special outcome is desired. It has most interesting results when the two opponents are more different and little influence when the opponents are similar in strength. It takes away a percentage of the enemy skills over or below yours and gives that value to your creatures, turning the odds in a very strange way.
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Little Bird ---------------------------------------------------------------------------------------------------------------- This is what the other Egg hatches into. No description for this creature yet, I will put one in when it comes.
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Elemental I After a few days of patience, the egg has hatched. Though it still can't ravage your enemies into non-existence, give it some more time; after all, it's only a baby. At this point in time, it's still growing, just like any child, it feeds. The only difference between the two is that this little creature feeds off the life force of your foes, not quite enough to damage them, but just enough to weaken heir defense. ---------------------------------------------------------------------------------------------------------------- Here is what the Elemental Egg hatches into. This creature still gives nothing when sacrificed which is definitely something that sho…
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Scout A weak but loyal Rookie. He can be trained later to master the arts of Archery and do extreamly powerfull attacks to single targets. This unit targets only weak creatures at this stage. ---------------------------------------------------------------------------------------------------------------- And with the Scout all the publicly accessible level 1 creatures that are currently in the Magic Duel World have been posted on this board. I may post a few of the higher level ones but since it takes time to upgrade it wont be very often. Any one that has a creature not yet listed is welcome to post theirs to make this Beastry more complete.
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Remains The soul of an age old warrior rests within these bits of bone and armor. His essence has not passed on to the other world, staying here to guard those who he serves. Disorientation and confusion surrounds this spirit, however, for he is not yet used to his corporeal form. Yet, given time, he may grow to be a powerful defensive unit that can sway the outcome of a battle. Defensive entity, can protect your units and will be able to regenerate them at higer stages. This unit enhances regeneration skill of all creatures in the ritual by 1 point and more at later levels, turning it into a powerfull skill booster. ---------------------------------------------------…
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Young Savage Knator Born in the wilds of Loreroot, the Young Savage Knator lives up to its name. Hunting for food has given it some meager combat skills but it still needs to grow and learn the ways of combat. Although it is fairly weak in battle, a Knator can grow to be a very savage but very intelligent beast. Given time, it will lead the charge and fight with unmatched fury. ---------------------------------------------------------------------------------------------------------------- Ah the mighty Knator in its first form. Another creature that is exclusive to Loreroot.
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Water Being I These water beings have been written about since the dawn of time. Their snake hair and long, serpentine tail makes them the topic of many legends. Many tales speak of the more powerful forms of this creature, using hushed tones laced with fear. She will grow fast and her healing magic will become much more potent. Given time, this young Water Being may create some legends of her own. ---------------------------------------------------------------------------------------------------------------- Todays creature is the Water Being. It used to be that you could get these creatures from Wind's Crossing in Marind Bell but unfortunately you can't anymore.
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Heretic Archer His eyes are forever shrouded with dark hatred. His life has been nothing but anger and loss and he has found solace in but one thing: combat. The Gods that roam the skies and shower other with their miracles have only left pain and anguish for him. The Heretic Archer forsakes these Gods with every arrow he lets fly. His loyalty is not pricy and he is weak still, but he will grow into a true monster. Every moment spent serving you gives him the power he needs to defy the Gods. ---------------------------------------------------------------------------------------------------------------- Too bad no one else wants to do this its a great way to your numb…
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Aramor Basic Attack Entity. Can attack a random target dealing moderate level I physical damage. Aramors are well known throughout the Realm as they are one of the few entities who will aid anyone, without taking into consideration if their master is good, evil, sane or mad. Contrary to popular belief, there is no foreign spirit living inside the suit of Armor for the Aramor is alive and sentient through a permanent enchantment. At first, the defensive Aramor's plating is made entirely out of Copper. ---------------------------------------------------------------------------------------------------------------- Looks like its fallen to me to get this beastry going. I…
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Grasan I Basic Lumbering Beast. Can only attack multiple targets and not a single target dealing chaotic damage. Helpless against a single enemy unit and very effective against numerous enemy units. Seemingly resembling an obese humanoid, Huvourers are not very smart and they usually only rely on one basic need – hunger. They usually live in the depths of the Hollow Den but also in the Aramory and they can see in pitch-black darkness. They will devour any wanderer, alive or dead (in case the huge boulder thrown by the Huvourer will hit the unfortunate soul). Aside from that, a Huvourer will also bite and maul anybody's flesh to shreds. -------------------------------…
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Barren Soul Basic Healer Entity. Can heal a friendly target for a low amount of vitality. The Barren are the strongest and most known of the Defiled Souls, cursed to haunt the Realm. The curse forces those slain in battle by Necrovians to never truly die, thus transforming them into Defiled Souls. However, there is a grim exception to this rule regarding the Berserkers, the sworn enemies of Necrovion. Upon their death Berserkers are fated to become Barren, an odd ilk of mindless beings trapped in twilight. ---------------------------------------------------------------------------------------------------------------- Discuss story and/or role play related things only…
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