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Aia del Mana

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  1. Aia del Mana's post in How can I get rewards for my quests and events? was marked as the answer   
    Rewards for quests come either from one's personal belongings, or from quest sponsorship from others.

    Commonly, during the Anniversary, quests will be sponsored by the coordinator of the event (usually Chewett), although other players with access to other rewards will often offer sponsorship also, such as those from the Treasure Keepers, those with access to the Treasury, or those who are otherwise able to create the rewards in question (such as access to Spell-Documents, rare creatures, or custom items.)

    It is also possible that gifted artists create rewards for quests of the illustration kind, such as custom avatars or custom item images.
  2. Aia del Mana's post in How do I get a role tag? was marked as the answer   
    There are two types of role tags - those which may be obtained from a tag-dispatcher, and those which are granted for specific role-developing activities.

    Tag dispatcher roles will usually require that one fulfills the requirements for the tag in question.

    Those that are otherwise granted are usually given by the game-masters for character development, such as ascension to becoming the monarch of a land, or when a role is played well enough that it warrants recognition of that role by way of custom tag.
  3. Aia del Mana's post in What are the Principles? How do I use them? was marked as the answer   
    Historically, Principles were used to power Inner-Magic spells for use in realm-changing roleplay activity, such as that which occurred in the Adventure Log.

    Further development of MagicDuel led to the existence of creature-tokens. Some of these are able to give creature boosts depending on the attacker's and defender's principle values.

    It is not currently possible to change an existing principle that has already been chosen, unless one descends a Mind-Power (commonly, from MP7 to MP5, or MP6 to MP5). In this case, the last chosen principles will be removed.

    It is possible, however, to gain principle points in a principle already chosen, and these are usually gained from sacrificing creatures with heat-scars on them.
  4. Aia del Mana's post in What is that head-shaped icon thing on my profile? was marked as the answer   
    Although it might not look like the player's head, it is a number of head trophies (commonly referred to merely as heads by the playerbase). These are gained or lost from fighting - most commonly, one would gain heads by attacking and defeating a player with some of these heads, and lose them by defending against and losing to another player.

    It is also possible to gain them from bounties, and rarely, other activities.

    In the past, contests were run where players would attempt to collect these and hold them in specific locations. While such contests have not occurred for some years, their functionality remains, and some players still choose to collect heads for fun, or for other purposes, which are left to the player to discover.
  5. Aia del Mana's post in What are the notable differences between desktop and mobile play? was marked as the answer   
    The limitations of mobile play are largely dependent on the method used to access MagicDuel on the mobile device, and the specifications and capabilities of the device itself.

    Those with a mobile device with significant hardware limitations may want to use the older mobile link - http://www.magicduel.com/mobile 
    This particular interface will allow one to read and respond to the Chat in the scene one is currently placed in, check and reply to in-game messages, check the latest updates, check the mood-panel and create a mood-status, and logout. Other features are largely unavailable with this specific method, but performance is very fast compared to other mobile methods.

    Those with a more powerful mobile device will likely be able to access most game features. Currently, development is in progress to make interface interactions easier for mobile users.

    Some mobile devices will have the capability to use "Desktop Mode", which may further decrease the interface limitations, but may also drain the device's battery faster.
  6. Aia del Mana's post in How do I get a wincount without gaining a heat scars? was marked as the answer   
    Whether a creature is granted a win in combat is determined by the following factors, in the following order; provided the creature in question survives all rounds of combat:

    1. By percentage, the side which ended combat with the greater percentage gain/smaller percentage loss of vitality will win.
    2. If by 1, the percentage change is equal (often: 0%/0%, or 100%/100%) then the creatures on the player who initiated the attack will win.

    Since it is possible to win with 0%/0% change in vitality, then, it is possible to gain a win with 0% heat gain. There are, of course, many ways to do this, but they will usually involve that the other player also sets something that will allow this to occur. Speak to other players to see if they can help with this!
  7. Aia del Mana's post in How do I get a golden avatar? was marked as the answer   
    Gilded avatars require the following:

    1. That the Level 2 Avatar feature has been unlocked in the MD Shop
    2. That the cost of gilding has been provided - most commonly, a Gilded Avatar Token
    3. That the player possesses the monochrome version of the avatar in question (unless it is purchased as a gift for another, who possesses the monochrome version)
    4. That the artwork can be gilded and uploaded.

    At present, I (Aia) am able to gild existing avatar artwork, but Mur or Chewett will need to upload them to replace the existing monochrome version.
  8. Aia del Mana's post in How do I become a part of the adventure log was marked as the answer   
    At present, it is impossible to be added to the Adventure Log, as there will be no further updates to it.
  9. Aia del Mana's post in How do I bring someone to court in MD? was marked as the answer   
    While MagicDuel is a realm with its own systems in place, it has been many years since there has been a court-case, and those who have previously been on the Tribunal are largely absent now.
    There however remain a number of avenues to resolve issues that have failed simple discussion between the parties in question:

    1. Speaking with the representative monarchs of both the plaintiff and defendant's land. As monarchs have some power over their citizens to provide punishments, it is possible that these issues can be resolved at this level.

    2. If it is a game-bug or other abuse of a game mechanic, posting a report on the forum with screenshots can be very useful; this can often lead to reimbursement of that which was lost during the abuse in question when it is fixed, provided that one did not abuse it themselves.

    3. Discussion with a game-master. Ideally, this is not the first avenue of resolution, as the game-masters are overburdened with requests, but it can be effective at doing so.
     
    As a Tribunal has previously existed, it is possible to form a new court system; ideally, players in high standing with the community, and known to be impartial and just, would be invited to be part of such a system. Maybe the reader of such a question could reform this system.
  10. Aia del Mana's post in What is a nojump scene? was marked as the answer   
    A "nojump" scene can be determined by the presence of "nojump" in the Tags listed for the scene.

    The "nojump" tag means that one is unable to use particular teleportation methods either to or from the scene. These include spells such as the "send to paper cabin", or the "jump to alliance leader" function.

    Some, more powerful spells are able to bypass this requirement. These are usually spells owned only by monarchs and game masters.
  11. Aia del Mana's post in How do I become a king was marked as the answer   
    Although popular vote is by far the most common method to become a monarch, other methods are possible, such as becoming part of a bloodline or royal family. Particular game-masters have also become monarchs through design and development of particular domains, notably, Mur of the East and arguably Dark Demon of the Labyrinth.

    In all cases, it is important to note that acknowledgment of the role is usually more important than the role itself; as a wise being once did say: 
    "He who must say 'I am the king' were not, indeed, the king."
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