I was thinking today about the Winderwilds we have in Marinds Bell lands and thought "Oh. Perhaps we can have a different type of winderwild for each mainland" for example in necrovian we could have something like (only an idea)an "Undead Winderwild".
Each winderwild would have a different ability, stats and creature boost depending from which mainland they come from.
Here is a small list of possible abilities;
Necrovian Winderwild- Ability; Random damage, Targets; Weak creatures,
Strong creatures, Dying.
Special Influences; Attack Boost: Raises attack of all ally creatures by 50% .
Initiative Boost: Raises initiative of all ally creatures by 25%
Golemus Winderwild- Ability; Steal life. Targets; Multi
Special influences; Power Boost - Raises power of all ally creatures by 50%
Lorerootian Winderwild- Abiltiy; Heal, Regenerate. Targets; All
Special influences; Defence Boost - Raises defence of all ally creatures by 25%
Creature Boost - Increases all influences of ally creatures by 50%
Of course these are just beginning ideas...something to work with if you like
Before we/I go any further with this idea I would just like to know if it is a good or bad one.
I hope most of you will find it interesting at least and soemthing to ponder about.
Sasha Lilias.
Edit: For those that don't know where you would get them from, you would get them from their mainlands.