I don't know that I want to give up, but some things that are a bit irritating.
I end up wasting AP's all the time because as I'm exploring a new area the arrows orientation isn't very intuitive and when I think I'm moving forward I end up moving backwards. The small help windows don't always show up on the arrows. Why not hilight the arrow that is in the direction I came from in a different color?
I was hyped that there would be puzzles to solve and I've only found 1 puzzle and by accident found the "clue" but am still no closer to solving it because I had no idea the 2 were interconnected. I believe I found another puzzle in a house, but it looks like the puzzle has been altered a few times.
The stats seem too vague to even be useful.
I've found all sorts of things to click on but not a whole lot in the terms of quests/puzzles that give me any sort of clue as what to type once I click on something. I heard I had to come to the forums to get player made quests. Doesn't that take me out of the immersion of the game, to have to come to some disconnected forum?
I'm in my 1st 24 hour meditation. I really don't see how the storyline even connects with my character at all since my character is running around exploring and getting creatures and battling and in the story I'm at a "Carnaval" and still have to wait 2 more hours now to continue the story.
Perhaps I'm missing the point to most of this. I was hoping the storyline would lead me into doing the puzzles/quests that the game advertised, instead of me stumbling upon them outside of the storyline.
I came from the mIrc era and understand /me, and understand that each system has their own implementation, but most games will expand and add all the various ways to start an emote/action. It's not like it's that hard to add it if it's your own code. Seems it would only enhance, and not detract from the gameplay since people are complaining about it.
My 2 cents. I think I've gained some more AP and will be able to do some more exploring. Should be able to continue the story in about an hour and a half or so.