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July 12, 2012 Council Update

Featured Replies

[size=4][font=georgia, serif]Hello again MD -[/font][/size]

[size=4][font=georgia, serif]From the Council:[/font][/size]

[size=4][font=georgia, serif][b]General:[/b][/font][/size]
[size=4][font=georgia, serif][color=#000000]Community garden work continues[/color]
[color=#000000]BHC rewards to be tied up, please be patient[/color]
[color=#000000]Surveillance of CoE efforts[/color]

[b][color=#000000]Discussions on:[/color][/b]
[color=#000000]Avatar team - clarifications[/color]
[color=#000000]Translation interfaces - first stage discussions[/color]
[color=#000000]Revival method - still in first stage discussions[/color]
[color=#000000]Event management[/color]
[color=#000000]Alt adepting restriction measures - passed to coding list, further discussion also needed[/color]
[color=#000000]Cauldron Functionality, time delay implementation - passed to coding list[/color]

[b][color=#000000]Code related work:[/color][/b]
[color=#000000]Fixed mds_has_item() for resources[/color][/font][/size]
[size=4][font=georgia, serif][color=#000000]Modified logout behavior[/color][/font][/size]
[size=4][font=georgia, serif][color=#000000]Fixed missing resource collection message[/color]
[color=#000000]Misc. work on various hidden systems[/color]

[color=#000000]Citizenship work:[/color]
[color=#000000]Creation of polls works[/color]
[color=#000000]Preparing interface[/color][/font][/size]

[size=4][font=georgia, serif][color=#000000]Until the next[/color][/font][/size]

[size=4][font=georgia, serif][color=#000000]Awi [/color][/font][/size]

  • Root Admin

[quote name='Liberty4life' timestamp='1342114731' post='117356']
ummm modified logout behaviour, i would like to hear more details about this, specifically technical ones, if possible
[/quote]

The logout behaviour, which was previously one thing, has now changed to another. Pretty technical :P

  • Root Admin

[quote name='Liberty4life' timestamp='1342116129' post='117362']
xd i meant how it changed, are some changes made to when ya click logout, or does it apply to logout after 1h inactivty or to 6h idle, or wut?
[/quote]

And i wanna know exactly how some things in MD works, doesnt mean murry is gonna tell me lol

BTW: I'll be copy and pasting each of the council news updates to our fb page...

Why... well simple we might cause that some of our old players join back just to see our development :P

[quote name='Chewett' timestamp='1342116803' post='117367']
And i wanna know exactly how some things in MD works, doesnt mean murry is gonna tell me lol
[/quote]

dude its not same if ya wanna know how data flow is done, and how somethin obviously used on "surface" part of game works, mine point in here is that when ya click idle/logout button it explains wut it actually did or when does it activate by itself, and as its always the case in md, when some changes are made documentation isnt updated, so i wanna know

hmm seems like i got mine answer

[quote]Previously, the logout behavior allowed you to bypass the login screen if you loaded directly layout.php in your browser, while it was apparently supposed to work this way only when you idled.[/quote]

i think i will take liberty to check if this also works when ya are idle for more than 6hours (since after 6h ya are logged out automatically)

the person that reported the bug told me via pm and wanted to remain annonymous, ya can always double check with council, but i tested this myself and now reloging like that doesnt work, and i know it worked before

  • Root Admin

[quote name='Liberty4life' timestamp='1342208273' post='117473']
the person that reported the bug told me via pm and wanted to remain annonymous, ya can always double check with council, but i tested this myself and now reloging like that doesnt work, and i know it worked before
[/quote]

ah ok, yeah i know, i checked it lol

thanks libby

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