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All MDscripts need a Location setting to define where they can run properly.  
Otherwise, they will toss an error.   See here:
http://magicduel.invisionzone.com/topic/6799-location-setting/
 
[log='General Info']
 

Storage Data
Can use functions, or call as a Variable directly once defined as in:

 

@vs = mds_storage("foo","aoau");

echo  @storage[@vs]

mds_storage_load();   
mds_storage_add();
mds_storage_read();
mds_storage($name,  $type);

 

type = keyword that determines the scope and sharing level of the storage

totu: shared only for this object and this user

toau: shared only for this object but for all users accessing it

aoau: shared across all object and all users, separated by editor

aotu: shared across all object but only for this user

[url="http://magicduel.invisionzone.com/topic/5453-clickable-objects-features/?p=45805"]http://magicduel.invisionzone.com/topic/5453-clickable-objects-features/?p=45805[/url]

 
Variables defined in MDscript.  
A listing of the valid Variable-names to use in scripts. (@va, @vz, @temp, @content, etc)
http://magicduel.invisionzone.com/topic/5494-variables/
 
How to Store Values in Variables.
http://magicduel.invisionzone.com/topic/5492-how-to-store-valuesvariables-using-mdscript/
 
 
retrievetmp();      -or-        mds_retrieve_sessdata();
Retrieve the value of a stored Session variable. (semi-redundant)
http://magicduel.invisionzone.com/topic/7584-function-mds-retrieve-sessdata/

http://magicduel.wikia.com/wiki/Mds_retrive_sessdata

 
 
storetmp();       -or-        mds_store_sessdata();
Store a value in a Session variable. (semi-redundant)
http://magicduel.invisionzone.com/topic/7583-function-mds-store-sessdata/

http://magicduel.wikia.com/wiki/Mds_store_sessdata

 

 
 
uv();    -or-    mds_read_uvars();
Listing of User Variables, available in MDscript.  (id, playername, maxve, etc)
http://magicduel.invisionzone.com/topic/5499-user-variables/
 
[/log]

 
 
[log='Key Control']
mds_give_rpcq_keys();
Gives a key to the player.
 
mds_take_rpcq_keys();
Removes a key from a player.
 
mds_has_rpcq_keys();
checks if player has a specified Key.
http://magicduel.invisionzone.com/topic/5498-key-control/
 
[/log]
 
 
[log='Player Functions & Variables']
 
uv();    -or-    mds_read_uvars();
Listing of User Variables, available in MDscript.  (id, playername, maxve, etc)
http://magicduel.invisionzone.com/topic/5499-user-variables/

 
mds_player_avatar();
Will echo the player's avatar image if the name is valid, otherwise it will give a no avatar message.
http://magicduel.invisionzone.com/topic/6293-function-mds-player-avatar/

http://magicduel.wikia.com/wiki/Mds_player_avatar


 
mds_player_heat();
The player's active heat count.
http://magicduel.invisionzone.com/topic/7564-function-mds-player-heat/

http://magicduel.wikia.com/wiki/Mds_player_heat

 


 
mdsi_takeheat();
Takes heat from the player's active heat and stores it in the item.
http://magicduel.invisionzone.com/topic/7562-function-mdsi-takeheat/
[/log]
 
 
[log='Location Functions']
mds_check_group_location();
check if a given group of people are in that moment online in a given location on the map.
http://magicduel.invisionzone.com/topic/13103-mds-check-group-location/
 
 
mds_location_visits();
returns number of of times player has been in the location.
http://magicduel.invisionzone.com/topic/7579-function-mds-location-visits/

http://magicduel.wikia.com/wiki/Mds_location_visits

 

 
[/log]
 
 
[log='Item Functions']
 
mds_is_itc();
returns an array with item information
http://magicduel.invisionzone.com/topic/12354-function-mds-is-itc;/

http://magicduel.wikia.com/wiki/Mds_is_itc

 

 
mds_has_item();
check if user has a specific item or not.
http://magicduel.invisionzone.com/topic/7342-function-mds-has-item/

 
mdsi_item_heat();
Returns an array of info on the item’s Heat, and players who added it.
http://magicduel.invisionzone.com/topic/7563-function-mdsi-item-heat/

http://magicduel.wikia.com/wiki/Mdsi_item_heat

 

 
[/log]

 
[log='Creature Functions']
mds_is_ctc();
returns an array with creature information
http://magicduel.invisionzone.com/topic/6072-function-mds-is-ctc/

http://magicduel.wikia.com/wiki/Mds_is_ctc

 

 
mds_creature_icon();
Will echo an image icon of the creature matching the ID if it is valid otherwise it will give a missing creature message.
http://magicduel.invisionzone.com/topic/6196-function-mds-creature-icon/
 
[/log]
 
[log='Heat Related Functions']
 
mdsi_item_heat();
Returns an array of info on the item’s Heat, and players who added it.
http://magicduel.invisionzone.com/topic/7563-function-mdsi-item-heat/

http://magicduel.wikia.com/wiki/Mdsi_item_heat

 

 
mds_player_heat();
The player's active heat count.
http://magicduel.invisionzone.com/topic/7564-function-mds-player-heat/

http://magicduel.wikia.com/wiki/Mds_player_heat

 

 
mdsi_takeheat();
Takes heat from the player's active heat and stores it in the item.
http://magicduel.invisionzone.com/topic/7562-function-mdsi-takeheat/

http://magicduel.wikia.com/wiki/Mdsi_takeheat

 

 
[/log]
 
 
[log='Miscellaneous Functions']
 
mds_current_weather();
Returns a string with the current Weather (or false if none).
http://magicduel.invisionzone.com/topic/14251-function-mds-current-weather/

 
mds_debug();     -or-       debug();
http://magicduel.invisionzone.com/topic/5497-debugging-your-code/
 
 
mds_no_warnings();
This will stop MDScript Warnings, but not other errors
http://magicduel.invisionzone.com/topic/5453-clickable-objects-features/?p=45897
 
 
 
Templates!  (useful for populating @contents)
http://magicduel.invisionzone.com/topic/5496-templates/

 
[/log] 
 
 
 
Updated: as of latest Edit timestamp

Edited by Maebius
  • 1 month later...
  • 1 month later...

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