Root Admin Chewett Posted January 1, 2014 Root Admin Report Posted January 1, 2014 The creature page currently is exceptionally slow for anyone who has more than 50 creatures due to the large number of flash objects. If you are above 20 active days you can test out the HTML 5 interface. It is in work so many of the features of the primary creature page are non-functional but it should load a lot faster.Currently its a proof of concept and may eventually replace the flash based creature page.---Comments can go here. rikstar, Jubaris, John Constantine and 2 others 5 Quote
VertuHonagan Posted January 1, 2014 Report Posted January 1, 2014 I have just one comment on it: Please get healing to work on this asap. First of all, it loads a lot faster. Secondly, it is not glitchy like the current one, and it actually shows the correct information. My normal creature page is currently so messed up, I can't even tell which creatures are dead and which ones have max vitality. Quote
Root Admin Chewett Posted January 1, 2014 Author Root Admin Report Posted January 1, 2014 I have just one comment on it: Please get healing to work on this asap. First of all, it loads a lot faster. Secondly, it is not glitchy like the current one, and it actually shows the correct information. My normal creature page is currently so messed up, I can't even tell which creatures are dead and which ones have max vitality.Thats the next thing to do, patience :) Intrigue 1 Quote
Ary Endleg Posted January 1, 2014 Report Posted January 1, 2014 So far I like it. I have 16 creatures only so for me page used to take up to 5 seconds, now it loads instantly. I don't see any problem with it yet and I can't wait to see finished version. Quote
rikstar Posted January 1, 2014 Report Posted January 1, 2014 It perfectly works for me, and it does not have any bugs. And it's a lot faster, so you did a good job Chew. :) Quote
Sir Blut Posted January 1, 2014 Report Posted January 1, 2014 I like that it shows the correct vitality and it does load faster. Great job :) Quote
Jubaris Posted January 1, 2014 Report Posted January 1, 2014 Bravo, works great, it's a big deal this is getting worked out :) Quote
John Constantine Posted January 1, 2014 Report Posted January 1, 2014 It works nice (I think it's a bit faster then current one). Personally I like default type style more then this one in HTML5. Quote
Ungod Posted January 1, 2014 Report Posted January 1, 2014 So far I like it. I have 16 creatures only so for me page used to take up to 5 seconds, now it loads instantly. I don't see any problem with it yet and I can't wait to see finished version. Same here. Nice. Quote
Junior Posted January 1, 2014 Report Posted January 1, 2014 Well, I have a few creatures and this n ew page is definitely a lot faster. Overall it is a huge improvement. I only have one question will the Golden Maxed Ribbon be removed? ( i kinda like it but thats just me:P) Quote
Root Admin Chewett Posted January 1, 2014 Author Root Admin Report Posted January 1, 2014 Well, I have a few creatures and this n ew page is definitely a lot faster. Overall it is a huge improvement. I only have one question will the Golden Maxed Ribbon be removed? ( i kinda like it but thats just me:P)I havent added a number of images because I cant find them in the archive. That is one of them. Quote
Ackshan Bemunah Posted January 2, 2014 Report Posted January 2, 2014 I have just one comment on it: Please get healing to work on this asap. First of all, it loads a lot faster. Secondly, it is not glitchy like the current one, and it actually shows the correct information. My normal creature page is currently so messed up, I can't even tell which creatures are dead and which ones have max vitality. Vitality displays(realities? I don't know, haven't fought lately) seem to be broken in a slightly different way than before. See images for details. http://storenow.net/my/?f=4fb03b03a4ad9120d6ef313ed5894a53 Top right: HTML5 Bottom right: old version Bottom left: Close-up of the pimp with VE above max Top left: A new year towards peace, everyone. Quote
Rophs Posted January 2, 2014 Report Posted January 2, 2014 Ackshan, that is probably working as intended. If you trade a creature with 1250/1250 and it is sent back to being at a level with 750 max vitality then it will keep the 1250 vit and have 1250/750 vit. Ackshan Bemunah 1 Quote
Menhir Posted January 2, 2014 Report Posted January 2, 2014 For me it works beautiful ... looking forward to get it fully implemented. Thank you. Quote
Root Admin Chewett Posted January 2, 2014 Author Root Admin Report Posted January 2, 2014 Vitality displays(realities? I don't know, haven't fought lately) seem to be broken in a slightly different way than before. See images for details.http://storenow.net/my/?f=4fb03b03a4ad9120d6ef313ed5894a53 Top right: HTML5Bottom right: old versionBottom left: Close-up of the pimp with VE above maxTop left: A new year towards peace, everyone. Ackshan, that is probably working as intended. If you trade a creature with 1250/1250 and it is sent back to being at a level with 750 max vitality then it will keep the 1250 vit and have 1250/750 vit.Correct Rophs. Quote
Mya Celestia Posted January 3, 2014 Report Posted January 3, 2014 A very nice, clean page. I like it a lot. I don't miss the gold rings at all. It makes it easier to see some of the tokens I have on them. Great job, Chewett! :D Quote
Jubaris Posted January 10, 2014 Report Posted January 10, 2014 (edited) It would be really neat if this would get applied to the creation of rituals - no healing needed there, nor upgrading, just give the pics and the vitality numbers, that way you don't have to modify it at all? :) Creation of rituals is horribly slow for me, makes the whole fighting concept a lot stressful Edited January 10, 2014 by Rhaegar Targaryen Quote
Root Admin Chewett Posted January 10, 2014 Author Root Admin Report Posted January 10, 2014 It's likely to definately be put on the creature sacking page and may be put on the ritual page if I can get he dragging details. DarkRaptor, Ackshan Bemunah and Jubaris 3 Quote
Jubaris Posted January 10, 2014 Report Posted January 10, 2014 Temporary put it on 'click for this slot' rather than dragging, and leave it for happier times? :D Maybe putting in the options page for us to choose which one will be set as 'default' for all those situations, until it is all worked out to be pre-set. That way you get an exit strategy, you can delay it without ever looking back in case of getting weary of it :)) After that, it's just a matter of estetics, while the functionality is present. Quote
Rophs Posted January 10, 2014 Report Posted January 10, 2014 Or maybe we could go back to those old drop down menus... (Although people like me who give all their creatures the same name will be in big trouble :D) Quote
Root Admin Chewett Posted January 11, 2014 Author Root Admin Report Posted January 11, 2014 Ann. 2895 - [2014-01-12 01:43:59 - Stage 12] Posted By ChewettHTML5 creature page has been mostly converted over and should work neigh exactly like the current flash based page. Minor formatting changes are planned and the ability to heal a creature will be added soon. Comments should go on the thread. Quote
Kyphis the Bard Posted January 11, 2014 Report Posted January 11, 2014 Currently getting a lot of "No Image" place holder images for my creatures. It loads them sequentially, then after a random point (has stopped at 40, has gotten as far as 62 loaded) it stops loading the images and uses the placeholder image for all subsequent creatures. Quote
Bashaw Steel Posted January 12, 2014 Report Posted January 12, 2014 it works very good and fast for me (on chrome:) Quote
Root Admin Chewett Posted January 12, 2014 Author Root Admin Report Posted January 12, 2014 Currently getting a lot of "No Image" place holder images for my creatures. It loads them sequentially, then after a random point (has stopped at 40, has gotten as far as 62 loaded) it stops loading the images and uses the placeholder image for all subsequent creatures.Cool, thats an issue with slow internet connection and a poor browser not multithreading the image download. Iv boosted the time for the image and that should be resolved. Kyphis the Bard 1 Quote
Blackthorn Posted January 12, 2014 Report Posted January 12, 2014 only the top 40 or so crits pictures are loading for me on Fire Fox. Otherwise looks great. Quote
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