phantasm Posted September 14, 2014 Report Share Posted September 14, 2014 (edited) Wahledor has gotten himself lost in the Land of the East!!! To make it worse, the little fella only understands rhymes and tends to run and hide when scared by "normal" speech. SO, someone need to find him and rhyme him the correct landmarks on how to escape the East from wherever you find him. He walks slow as a snail, but hides like a ninja! Hurry and help him before he becomes lost forever! (All land of the east citizens *current or ex* are unfortunately exempt from this quest, as it would give an unfair advantage to all the rest of the MD population) *edit* Sorry forgot day and time:D This quest will start at 0:01 day 257 on the MD clock Edited September 14, 2014 by phantasm Eagle Eye 1 Link to comment Share on other sites More sharing options...
phantasm Posted September 18, 2014 Author Report Share Posted September 18, 2014 Update: I was trying to figure out if TKs were supplying rewards or not. Since I have still not found out, I will be supplying my own reward. Due to the length of time it takes to navigate the East, I am supplying a great rewards. So, in order to gain this reward you must personally rhyme Wahledor out of the East. The means you must lead him out of the East while rhyming to him scene by scene. That means he must be awake in order for you to do so. Any amount of people can help Wahledor out. At the stage that he is found, a point will be counted for each scene you successfully rhyme him to the next scene. The person with the most points will win when Waheldor has reached outside the gate. So say person A finds wahledor, then person B and C join. Person A starts by moving him 5 scenes, but then C moves him the most. C wins the prize. Now what is this reward you say? How about GG Drachorn?!! Out of my personal collection Madhorn Age: 1423 Stored Heat: 2419529 Won battles: 846 Tokens: Stardust Blood Drop I Blood Drop II Blood Drop III Emeral Glare Onyx Fangs Kelletha Fire Dark Shield Black Tear Eagle Eye 1 Link to comment Share on other sites More sharing options...
Myth Posted September 20, 2014 Report Share Posted September 20, 2014 How do the rhymes work? He says something to which we find a rhyme, or do we simply respond rhyming with our own previous lines? Link to comment Share on other sites More sharing options...
Kamisha Posted September 21, 2014 Report Share Posted September 21, 2014 I am also wondering if it has to be a perfect rhyme or a phonetic rhyme (yes they are different). Link to comment Share on other sites More sharing options...
phantasm Posted September 21, 2014 Author Report Share Posted September 21, 2014 no it does not have to be a perfect rhyme, only phonetic. Wahledor loves to rhyme, but isn't the smartest creature around, so as long as it sounds good, i doubt he will know the difference. As far as how the rhyming works, you just have to rhyme to him the directions to get to the next screen, it's your imagination of how and what you say. Wahledor most likely will reply then move on, or jump on your head and lay an egg, its always hard to tell with that one. Link to comment Share on other sites More sharing options...
phantasm Posted October 6, 2014 Author Report Share Posted October 6, 2014 (edited) The Quest has come to an end, and Wahledor has been lead out of the East!! Asthir has came out as the victor. Wahledor had a great walk together with him, and he was the only one who stuck with the quest the whole time. I felt that the community as a whole put in very little effort for what I felt was a great reward for spending some time in the East. That tells me that venturing into the East is THAT bad that people will not even do it for a very old and powerful drach. I can post the saved data from the trip if any request proof, though its quite a LONG script if you could imagine. A total of 21 scenes were navigated during the quest. The points are as follows: Asthir 17 points TheRichMerchant: 4 points Rophs: 1 point Edited October 6, 2014 by phantasm Link to comment Share on other sites More sharing options...
Ungod Posted October 6, 2014 Report Share Posted October 6, 2014 for what I felt was a great reward for spending some time in the East. That tells me that venturing into the East is THAT bad that people will not even do it for a very old and powerful drach It was a great reward and I went twice to the East for this quest...I stopped both times before the Hall of statues - 2 scenes take out all my AP and so... Link to comment Share on other sites More sharing options...
Myth Posted October 7, 2014 Report Share Posted October 7, 2014 The roads in the Lads of the East are harsh. They feel a lot like trudging through a marsh... But where there is will, success will follow, Will's what brings us all that new tomorrow. We could do nothing and see how it goes, Allowing the land to do what it knows... Or we could attempt to save this old land, Before there's nothing left of it but sand... All that we need to do is walk around That big, beautiful yet desolate mound. This task only needs a few steps a day, Thus we can pave for the many a way... To witness the wonders of the East. DARK DEMON, phantasm and Syrian 3 Link to comment Share on other sites More sharing options...
phantasm Posted December 6, 2014 Author Report Share Posted December 6, 2014 Whatever happened to this event? I never heard anything more about the rewards that were going to be presented by the "powers that be" or the achievement for the quest? Link to comment Share on other sites More sharing options...
Root Admin Chewett Posted December 6, 2014 Root Admin Report Share Posted December 6, 2014 You should contact Mur :) Link to comment Share on other sites More sharing options...
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