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Myth

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Everything posted by Myth

  1. I checked 2 of my accounts, but I'm willing to bet they all show this. None of them have any avatars.
  2. Also: There are several more occurrences, however I think they're correct, as they refer to amounts of spent $, and not to amounts of gained credits. P.S.: inserting images places them at the top of the post, not where the cursor (is that what it's called?) is.
  3. Is there a way to play around with the layout? I can't stand reading the forum on half of the page. while the other half is occupied with "Recently Browsing" etc. and only uses the top 6 rows of the page. Leads to a LOT of scrolling, especially when you have to read, for instance, essay quests..
  4. @dst - your links send people to this page, instead of the pictures.
  5. This update gives stalking a run for its definition. As a guest, I can see everybody's every registered action, in almost perfect condition. Even though saying this might lead to some unwanted changes (which makes me a horrible stalker), I simply couldn't resist saying it. Otherwise, I strongly dislike the WHITENESS. Edit: said I had 45 notifications. Clicking the icon showed none. Clicking "View All" also showed none.
  6. Myth replied to Miq's topic in New Ideas
    Nope. As per Miq's example, both sliders be taken under consideration as a whole, creating a 200:100 % ratio. For 200% cumulated (VE and stats) you get 0% token power, for 160% cumulated you get 20% token power and so on. Like Miq, I simply don't see the imbalance. I can't think of a concrete example which would jepordize the current combat system. :-/
  7. Myth replied to Miq's topic in New Ideas
    Can't this be fixed by separating the token power bonus? - attack with 0% VE and 0% stats = 100% tokens - attack with 100% VE and 0% stats (or vice-versa) = 50% tokens - attack with 100% VE and 100% stats = 0% tokens - and so on You get the idea..
  8. Myth replied to Miq's topic in New Ideas
    It's a nice idea, though I'd see it more like a gained ability, instead of a default option
  9. Myth replied to Ungod's topic in General Forum
    I don't even care about the flags, since proxies can hide your country. I see alts in everyone regardless of the flag... it's in the tone :p
  10. I don't see what could prevent that from happening.. screenshots and out of MD communicating As for what Jail is: - a damp and dark place to rot for a while in, after wronging someone, no? - definitely not the equivalent of a ban - could use some visiting hours.. but make sure to thoroughly check us for magical escape pins, or the likes *cough* :p
  11. A little bird tells me that prizes have been given out accordingly. :p Topic may be closed. Thank you! :D
  12. Round 3 has ended! [hr] Scoring! Procedure: - players had to provide X heat - for every 10% of X above or below X, 1% score was subtracted for that player, in that round - additional points were given provided 2nd goals were met - exception: Round 3 - Option 3, where 0 score was given if either of the goals were failed Format: Entry number. Player name (option 1/2) = provided heat / required heat (+/-) = score % Screen shots (+/- represents whether or not goal 2 was reached for extra points) [log="Round 1"] 1. Rophs = 5.616 / 1.800 = 78,80% http://i.imgur.com/egejqn6.jpg http://i.imgur.com/s1dLcQK.jpg http://i.imgur.com/yE0ovn7.jpg 2. Aethon = -288 / 906 = 76,82% http://i.imgur.com/1OpM9y7.jpg http://i.imgur.com/omDMhyu.jpg http://i.imgur.com/zKHseZU.jpg 3. Wideberth = null = 0,00% 4. Neno Veliki = 384 / 6.450 = 90,60% http://i.imgur.com/QqX0mb9.jpg http://i.imgur.com/WZ2rI64.jpg http://i.imgur.com/dVRTX9M.jpg 5. Mirus = 1.300 / 1.300 = 100% http://i.imgur.com/HtJcCPO.jpg http://i.imgur.com/RnGYBcN.jpg http://i.imgur.com/KHuvq2j.jpg [/log] [log="Round 2"] 1. Rophs (option 2) = -1.512 / 100 (+) = -62,20% http://i.imgur.com/YdmDVAG.jpg http://i.imgur.com/1QrFpPa.jpg http://i.imgur.com/ncF1iRb.jpg http://i.imgur.com/GwvGi8P.jpg 2. Aethon (option 2) = 1.275 / 100 (-) = -17,50% http://i.imgur.com/vY5YMEJ.jpg (I forgot to take this screen shot; apologies; according to notes, goal #2 was not achieved) http://i.imgur.com/VcS9B2x.jpg http://i.imgur.com/DykZOZ3.jpg 3. Wideberth (option 2) = -14.889 / 100 (+) = -1.399,90% http://i.imgur.com/WtuV8OM.jpg (I forgot to take this screen shot; apologies; according to notes, goal #2 was achieved) http://i.imgur.com/9pUZUEP.jpg http://i.imgur.com/IAzLHXR.jpg 4. Neno Veliki (option 2) = 0 / 100 (-) = 90,00% http://i.imgur.com/plDXx7z.jpg (I forgot to take this screen shot; apologies; according to notes, goal #2 was not achieved) http://i.imgur.com/Ax3AV7c.jpg http://i.imgur.com/R8nHLQc.jpg 5. Mirus (option 1) = 1.000 / 989 = 99,89% http://i.imgur.com/m6O9pCb.jpg http://i.imgur.com/VAPIL00.jpg http://i.imgur.com/eAq5okI.jpg [/log] [log="Round 3"] 1. Rophs (option 1) = -8.505 / 195 (-) = -356,15% http://i.imgur.com/MZ5xG9C.jpg http://i.imgur.com/mPMLRRn.jpg http://i.imgur.com/fS7rPWf.jpg http://i.imgur.com/W2Ac8HT.jpg 2. Aethon (option 1) = 2.273 / 195 (-) = -6,56% http://i.imgur.com/XK4eujO.jpg http://i.imgur.com/FRoiAAx.jpg http://i.imgur.com/GVcQe6N.jpg http://i.imgur.com/fAPDSRx.jpg 3. Wideberth (option 2) = 194 / 420 (-) = 0,00% http://i.imgur.com/q1XWzG4.jpg http://i.imgur.com/1EDYU4D.jpg http://i.imgur.com/Li8VlCh.jpg http://i.imgur.com/JeZ2w1m.jpg 4. Neno Veliki (option 1) = -5.409 / 195 (-) = -197,38% http://i.imgur.com/plQ0UAc.jpg http://i.imgur.com/7NPSeu0.jpg http://i.imgur.com/iQ0oWNo.jpg http://i.imgur.com/D1xCLUj.jpg 5. Mirus (option 1) = -35.750 / 195 (-) = -1.753,33% http://i.imgur.com/j4bhoNv.jpg http://i.imgur.com/e5XsUJD.jpg http://i.imgur.com/jexiQGy.jpg http://i.imgur.com/GiWKeKq.jpg [/log] Unfortunately, Dark Demon and Nadrolski did not attend. Final Scores and prizes! 1. Aethon = 17,59% 1 x Wish point (Asthir) + 5 x Heat Stone (Syrian) + 2 x Gold Coin (TKs) 2. Neno Veliki = -5,60% 1 x Marksmen - 6 tokens (TKs) + 2 x Gold Coin (TKs) 3. Rophs = -113,18% 2 x Gold Coin (TKs) Congratulations and thanks! The unfortunate negatives come from the use of the Regeneration ability, which I warned against. I definitely should have made that line stand out more. :P All in all, I hope this was as much fun for you as it was for me. Thanks for participating, testing, sponsoring, providing and even spectating. :P Prizes will normally be distributed before November 12th, hopefully sooner. :)
  13. Nevertheless... Mythrandir 38628 :D
  14. No stats are allowed, which means no slider usage. :P Question @Juba: What about Pimps? :p
  15. I'm adding 2 days to this round since I can't be around very often. I can be on: - 10:00 - 17:00 ST (slight chances) - 20:00 - 00:00 ST (maybe 01:00) Modified dates: [...] 5. Oct 11th - Oct 28th - round 3 takes place (2 days added because 12th and 24th are Days of Tranquility) 6. Oct 29th - Nov 4th - scoring 7. Nov 5th - Nov 11th - prize distribution
  16. Due to recent events - accounts going missing - I'm prolonging this round for as many days as it takes. I can't carry out this round until Asthir is back, because he has the neutralluck spell which is required in the round.
  17. Happened about 1 hour ago. Looks like accounts have been deleted :p
  18. You know that mayhem which took place 2-3 weeks ago, where effects wouldn't end? Here it is again! :D If you need proof, just check the Gazebo chat list :p (Myth hasn't disappeared from chat since last night, even though I haven't logged him in in the past 7-8 hours; triggers don't go away etc.)
  19. A little under 1 week remains of Round 3! I hope you've used this time to test! :D
  20. The actual war? >_< I took Team Brit as an in-game term...
  21. Round 2 has ended! [hr] Round 3 has begun! As before, Myth will be stationed at Meeting of the Roads. Give him a nudge if he's around but daydreaming. :P If that doesn't work, try Asthir - usually hangs around the Gazebo. Round 3 details are 3 posts up. (2nd post on the 2nd page) [hr] (apologies for not being very precise when posting this message :p)
  22. Due to unforeseen circumstances (power outage) I couldn't be around last night as promised. I'm pushing all dates by one day, thus prolonging the duration of round 2. Dates are now as follows: [...] 4. Oct 3rd - Oct 10th - round 3 target details are (already have been) made public - round 2 takes place 5. Oct 11th - Oct 26th - round 3 takes place (2 days added because 12th and 24th are Days of Tranquility) 6. Oct 27th - Nov 2nd - scoring 7. Nov 3rd - Nov 9th - prize distribution Round 2 ends tomorrow night (Oct 10th) at 23:59 ST.
  23. 1 day and almost 12 hours are left of Round 2! My activity will suffer until 20:00 server time, both today and tomorrow, due to work related issues. After 20:00, I'll be on until the end of each day. 2 of you have completed this round, so far.
  24. Awww... I guess that lifestealer *cough* saver caught up with you after all :))
  25. I have 82 of them. Should anyone need any, give me a nudge (either here, or in-game to Asthir / Myth, whichever works for you). What will follow: - we'll find each other - I'll send the stones over - you use how many you need - you send the rest back I'll update the thread if the number changes.

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