Ary Endleg Posted November 14, 2014 Report Posted November 14, 2014 I've been looking for this in bug section but I couldn't find it anywhere, only thing I found about it was my own post in Combat Talk, so that made me wonder... http://magicduel.com/page/Announcement/view/1902 That announcements says that it can intoxicate creatures and then intoxication passes from creatures to player. Problem I'm having is that creature doesn't get intoxicated, only player does. From what I see when intoxication hits the enemy creature his stats aren't lowered, he still hits for same amount. My question is, how is it really supposed to work? The way I understood it above (which is not the case in current system) or the way it currently works? Currently this ability has no use in fight in which it's used, no effect. It will lower stats of enemy player and make him softer for next fight (if it manages to hit anything in first place), but won't do nothing in this fight. lashtal and Azthor 2 Quote
Root Admin Chewett Posted November 14, 2014 Root Admin Report Posted November 14, 2014 (edited) In that sense, the creature is a carrier but not someone who gets the effects, its passed to the player who is then softer. Edited November 14, 2014 by Chewett Azthor and Kyphis the Bard 2 Quote
Myth Posted November 14, 2014 Report Posted November 14, 2014 (edited) I'm wondering if the effect transfer is immediate or post battle. If it were immediate, then all creatures in the ritual acting after the transfer would need to have their player received stats altered accordingly, no? Edited November 14, 2014 by Myth Quote
Rophs Posted November 14, 2014 Report Posted November 14, 2014 (edited) I think it's much like land cleansers where nobody really knows how it works except those who have tested it. edit: or those who have read the shiny new wiki page Edited November 14, 2014 by Rophs Quote
Ary Endleg Posted November 14, 2014 Author Report Posted November 14, 2014 It's after battle, Asthir. It does nothing for the fight you use it in. I will still see a bit about this in accordance with Chew's reply. Quote
lashtal Posted November 14, 2014 Report Posted November 14, 2014 I confirm the behavior of such creature. The intoxication only affect the player, never his creatures. Chewett's explanation actually makes sense, I wouldn't change the creature's behavior, only the description of how intoxication works. Ary Endleg, Kyphis the Bard and Azthor 3 Quote
Ary Endleg Posted November 14, 2014 Author Report Posted November 14, 2014 (edited) I'm looking right now at identical logs. In all cases fight ended with all 12 creatures alive, intoxication effect still in place on creatures in last round of combat, fight was of equal length, balance outcomes were same. Yet in one case intoxication passed to the player while in other one it didn't. This makes no sense to me. What exactly decides if effect gets passed from "carrier" creature/s to the owner? Edited November 14, 2014 by Ary Endleg Quote
Root Admin Chewett Posted November 14, 2014 Root Admin Report Posted November 14, 2014 I'm looking right now at identical logs. In all cases fight ended with all 12 creatures alive, intoxication effect still in place on creatures in last round of combat, fight was of equal length, balance outcomes were same. Yet in one case intoxication passed to the player while in other one it didn't. This makes no sense to me. What exactly decides if effect gets passed from "carrier" creature/s to the owner? Good question. Im not sure how the code works here. If you want to make a bug report I can redmine it and have a look? Quote
Ary Endleg Posted November 14, 2014 Author Report Posted November 14, 2014 (edited) Actually, I just tried few more things. It seems to be the case that one intoxicator can have only one trigger activated at a time. If you have one intoxicator and you attack player A it will apply intoxication to that player, but if you attack player B while trigger is still active, intoxication won't happen. What I don't know is, if this is intoxicator related or player related, as in what if you attack player B with different intoxicator, will 2 triggers be applied? I can't test this any time soon. Slots issue :p Edited November 14, 2014 by Ary Endleg Quote
lashtal Posted November 14, 2014 Report Posted November 14, 2014 (edited) I'd have to re-test this, but if my memory doesn't fail me, you shouldn't be able to intoxicate more than 1 player. So if you intoxicate someone, the trigger box displays it and should others fight you while the first intoxication is on, they are not affected. Edit: forgot: it's player related Edited November 14, 2014 by lashtal Quote
Ary Endleg Posted November 14, 2014 Author Report Posted November 14, 2014 Okay, I got what I wanted to know, that it's supposed to work like it does and that description is bad as well as log display. Quote
Tal Posted November 14, 2014 Report Posted November 14, 2014 player can be intoxicated by different players at the same time. lashtal 1 Quote
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