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Equipment Details


Myth

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1. http://i.imgur.com/L44v8Qf.jpg

2. http://i.imgur.com/rJ5cs5e.jpg

3. http://i.imgur.com/Bgnr1Xn.jpg

4. http://i.imgur.com/aAnTvfl.jpg

 

No matter what item I check details for, some things remain the same. For instance:

 

- "Integrity" is always displayed as "[empty]/[value]"

- "Alignament?" is always "-0.3"

- "Discovered properties" is always "8/12"

- "Set" is always "Demon's Skin"

- "Effectiveness" is always "70%"

- some items (link no. 4, for example) have no "Type"

 

All this is valid regardless of:

 

- whether the item is equipped or not

- whether i have gear on me or not (any gear)

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1. http://i.imgur.com/L44v8Qf.jpg

2. http://i.imgur.com/rJ5cs5e.jpg

3. http://i.imgur.com/Bgnr1Xn.jpg

4. http://i.imgur.com/aAnTvfl.jpg

 

No matter what item I check details for, some things remain the same. For instance:

 

- "Integrity" is always displayed as "[empty]/[value]"

- "Alignament?" is always "-0.3"

- "Discovered properties" is always "8/12"

- "Set" is always "Demon's Skin"

- "Effectiveness" is always "70%"

- some items (link no. 4, for example) have no "Type"

 

All this is valid regardless of:

 

- whether the item is equipped or not

- whether i have gear on me or not (any gear)

 

None of these are configured currently. This means they are all set to random values which currently are not used. They may be implemented at some point in the future but this has been like this since they were implemented (8+ years ago)

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Yeah I actually speculate that this values were supposed to be for how combat was supposed to work initially. If you notice players can't fight directly, only with creatures and you just stand aside :D so maybe those things were supposed to be for initial version of combat where players would fight directly, with weapons :p

 

Well at least that's how my head sees it :D

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  • 5 months later...

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